My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Executioner Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs Balloon Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Balloon Skeleton King
Giant Snowball
Royal Hogs Balloon Skeleton King
Zap
Royal Hogs Balloon Skeleton King
Barbarian Barrel
Royal Hogs Executioner Skeleton King
The Log
Mini P.E.K.K.A Royal Hogs Skeleton King
Earthquake
Royal Hogs Skeleton King
Arrows
Royal Hogs Skeleton King
Royal Delivery
Mini P.E.K.K.A Royal Hogs Balloon Executioner Mother Witch Skeleton King
Fireball
Royal Hogs Balloon Executioner Mother Witch Skeleton King
Poison
Royal Hogs Balloon Executioner Mother Witch Skeleton King
Lightning
Mini P.E.K.K.A Balloon Executioner Mother Witch Skeleton King
Rocket
Royal Hogs Balloon Executioner Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Executioner Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Executioner Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Mini P.E.K.K.A Mother Witch Skeleton King Royal Hogs Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Mini P.E.K.K.A Mother Witch

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Royal Hogs Balloon Mini P.E.K.K.A Mother Witch
Fireball
Arrows Royal Hogs Skeleton King
Mini P.E.K.K.A
Arrows Royal Hogs
Royal Hogs
Arrows Mother Witch Fireball Mini P.E.K.K.A Executioner
Balloon
Arrows Executioner
Executioner
Royal Hogs Balloon
Mother Witch
Royal Hogs Arrows
Skeleton King
Fireball

Defense Synergies 0 7

Arrows
Fireball Mini P.E.K.K.A Mother Witch
Fireball
Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Fireball Executioner Mother Witch
Royal Hogs
Balloon
Executioner
Mini P.E.K.K.A
Mother Witch
Arrows Mini P.E.K.K.A Skeleton King
Skeleton King
Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner
Mini P.E.K.K.A Executioner
Mini P.E.K.K.A Executioner
Mini P.E.K.K.A Skeleton King
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Executioner Mother Witch
Arrows Fireball Executioner
Arrows Fireball
Mini P.E.K.K.A Skeleton King
Mini P.E.K.K.A
Executioner Mother Witch Arrows Fireball Skeleton King
Arrows Executioner Fireball
Mini P.E.K.K.A Fireball
Fireball Executioner Arrows Mini P.E.K.K.A Skeleton King
Mini P.E.K.K.A Skeleton King
Fireball Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Executioner
Arrows Fireball Executioner
Arrows Executioner Fireball Mother Witch
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Executioner Mother Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Arrows Mini P.E.K.K.A Executioner
Mini P.E.K.K.A
Mini P.E.K.K.A Fireball
Mini P.E.K.K.A Executioner
Arrows Fireball Executioner Mother Witch
Mini P.E.K.K.A Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Fireball
Mini P.E.K.K.A Fireball Executioner Skeleton King
Fireball Executioner
Fireball Mini P.E.K.K.A Executioner Skeleton King
Arrows Executioner Fireball Mini P.E.K.K.A Mother Witch Skeleton King
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Executioner
Arrows Fireball
Arrows Fireball
Fireball Executioner Arrows
Arrows Fireball Executioner Mother Witch
Arrows Executioner
Arrows Fireball Executioner
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball
Fireball Arrows Executioner
Fireball Executioner
Arrows Fireball
Arrows Fireball
Arrows Fireball Executioner
Arrows Fireball Executioner
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Executioner
Arrows Fireball Mother Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Mother Witch Fireball Executioner
Arrows Fireball Executioner
Fireball Arrows
Fireball Arrows
Arrows Fireball Executioner Mother Witch
Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball
Fireball Arrows Executioner
Arrows Fireball
Fireball Mini P.E.K.K.A Executioner
Arrows Fireball Executioner Skeleton King
Arrows Fireball
Executioner
Fireball Skeleton King
Fireball Executioner
Fireball Executioner
Fireball

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