My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Witch
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Mini P.E.K.K.A Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider Wizard Witch
Fireball
Hog Rider Wizard Witch
Poison
Wizard Witch
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Mini P.E.K.K.A Valkyrie Hog Rider Wizard Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider Mini P.E.K.K.A Lightning
Fireball
Arrows Hog Rider
Mini P.E.K.K.A
Arrows Valkyrie Hog Rider Wizard Lightning
Valkyrie
Hog Rider Mini P.E.K.K.A Wizard Witch
Hog Rider
Arrows Fireball Valkyrie Lightning Mini P.E.K.K.A Wizard Witch
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider
Witch
Valkyrie Hog Rider
Lightning
Hog Rider Arrows Mini P.E.K.K.A

Defense Synergies 0 11

Arrows
Fireball Mini P.E.K.K.A Valkyrie Lightning
Fireball
Arrows Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Arrows Fireball Valkyrie Wizard Witch
Valkyrie
Arrows Fireball Mini P.E.K.K.A Wizard Witch
Hog Rider
Wizard
Mini P.E.K.K.A Valkyrie
Witch
Mini P.E.K.K.A Valkyrie
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Fireball Valkyrie Wizard
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Witch Valkyrie Lightning
Mini P.E.K.K.A Witch Valkyrie
Lightning Arrows Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Valkyrie
Lightning Arrows Fireball Wizard Witch
Lightning Arrows Fireball Valkyrie
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Valkyrie
Valkyrie Witch Arrows Fireball Wizard
Arrows Fireball Wizard Witch
Mini P.E.K.K.A Fireball Valkyrie Wizard Witch Lightning
Fireball Valkyrie Wizard Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Lightning
Wizard Arrows Fireball Mini P.E.K.K.A Valkyrie Witch
Arrows Fireball Valkyrie Wizard Witch
Arrows Valkyrie Wizard Witch Fireball
Mini P.E.K.K.A
Valkyrie Wizard Arrows Fireball Mini P.E.K.K.A Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball Witch
Fireball Arrows Mini P.E.K.K.A Valkyrie Wizard Lightning
Mini P.E.K.K.A Valkyrie Witch Lightning
Mini P.E.K.K.A Valkyrie Lightning Fireball
Mini P.E.K.K.A Valkyrie Witch
Arrows Fireball Wizard Witch
Mini P.E.K.K.A Fireball Valkyrie Witch Lightning
Mini P.E.K.K.A Valkyrie
Lightning Fireball Mini P.E.K.K.A Valkyrie Witch
Witch
Mini P.E.K.K.A Valkyrie Witch
Lightning Arrows Fireball Valkyrie
Mini P.E.K.K.A Lightning Fireball Valkyrie Wizard Witch
Wizard Fireball Valkyrie Witch
Witch Fireball Mini P.E.K.K.A Valkyrie Lightning
Arrows Valkyrie Fireball Mini P.E.K.K.A Wizard Witch
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Arrows Valkyrie
Arrows Fireball
Lightning Arrows Fireball
Lightning Arrows Fireball Valkyrie
Fireball Wizard Arrows Valkyrie
Arrows Fireball Wizard Witch
Arrows Wizard Witch
Arrows Fireball Wizard Lightning
Arrows Fireball Wizard Lightning
Lightning Fireball Mini P.E.K.K.A
Lightning Arrows Fireball Valkyrie Wizard
Fireball Lightning Arrows Wizard
Lightning Fireball
Lightning Arrows Fireball
Lightning Arrows Fireball
Lightning Arrows Fireball Wizard Witch
Lightning Arrows Fireball Wizard
Lightning Arrows Fireball
Mini P.E.K.K.A Lightning
Lightning Arrows Fireball Mini P.E.K.K.A Wizard
Lightning Arrows Fireball Valkyrie Wizard Witch
Lightning Fireball
Lightning Arrows Fireball Wizard
Lightning
Lightning Arrows Fireball
Arrows Fireball Valkyrie Wizard Witch
Witch
Arrows Fireball Wizard Witch Lightning
Fireball Lightning Arrows Wizard Witch
Fireball Lightning Arrows
Lightning Arrows Fireball Wizard Witch
Lightning Fireball Wizard Witch
Lightning Fireball Mini P.E.K.K.A
Lightning Arrows Fireball Wizard
Lightning Arrows Fireball
Arrows Fireball Wizard Lightning
Lightning Fireball Witch
Fireball Lightning Arrows Wizard Witch
Arrows Fireball
Fireball Lightning Mini P.E.K.K.A Valkyrie Wizard
Arrows Fireball Wizard Lightning
Lightning Arrows Fireball
Fireball Witch Lightning
Fireball Witch Lightning
Lightning Fireball Witch
Fireball Lightning Wizard

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