My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Furnace Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Musketeer Battle Ram Furnace
Zap
Battle Ram Furnace
Barbarian Barrel
Musketeer Battle Ram Furnace Electro Wizard
The Log
Musketeer Battle Ram Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Musketeer Battle Ram Electro Wizard
Fireball
Musketeer Battle Ram Furnace Electro Wizard
Poison
Musketeer Furnace Electro Wizard
Lightning
Musketeer Battle Ram Furnace Electro Wizard
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Fireball Musketeer Battle Ram Furnace Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Fireball Musketeer

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Battle Ram Mega Knight
Fireball
Arrows Battle Ram The Log Electro Wizard Mega Knight
Musketeer
Battle Ram The Log Mega Knight
Battle Ram
The Log Arrows Fireball Musketeer Furnace Electro Wizard
Furnace
Battle Ram
The Log
Battle Ram Fireball Musketeer Mega Knight
Electro Wizard
Fireball Battle Ram Mega Knight
Mega Knight
Arrows Fireball Musketeer The Log Electro Wizard

Defense Synergies 3 12

Arrows
Mega Knight Fireball Furnace
Fireball
The Log Arrows Musketeer Electro Wizard Mega Knight
Musketeer
The Log Fireball Furnace Electro Wizard Mega Knight
Battle Ram
Furnace
Arrows Musketeer Electro Wizard
The Log
Fireball Musketeer Electro Wizard Mega Knight
Electro Wizard
Fireball Musketeer Furnace The Log Mega Knight
Mega Knight
Arrows Fireball Musketeer The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer The Log Electro Wizard
Musketeer Furnace The Log Electro Wizard Mega Knight
Furnace Mega Knight Musketeer Electro Wizard
Musketeer Furnace Electro Wizard Mega Knight
Arrows Fireball The Log Mega Knight
Arrows Fireball The Log Musketeer Furnace Electro Wizard Mega Knight
Musketeer Furnace Electro Wizard Arrows Fireball
Arrows Fireball Musketeer The Log Electro Wizard Mega Knight
Musketeer Furnace
Musketeer Electro Wizard Mega Knight
Electro Wizard Arrows Fireball Musketeer Furnace The Log Mega Knight
Arrows Musketeer Fireball Furnace Electro Wizard
Furnace Mega Knight Fireball Musketeer The Log Electro Wizard
Fireball Mega Knight Arrows Furnace The Log Electro Wizard
Furnace Electro Wizard Mega Knight
Fireball Furnace The Log Electro Wizard Mega Knight
Mega Knight Arrows Fireball Musketeer Furnace Electro Wizard
Arrows Fireball Mega Knight Musketeer Furnace The Log Electro Wizard
Arrows Furnace The Log Fireball Musketeer Electro Wizard Mega Knight
Musketeer Electro Wizard
Mega Knight Arrows Fireball Musketeer Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Furnace Electro Wizard
Fireball Electro Wizard Arrows Musketeer The Log Mega Knight
Mega Knight Musketeer Furnace The Log Electro Wizard
Mega Knight Fireball Musketeer The Log Electro Wizard
Musketeer Mega Knight
Arrows Fireball Furnace Musketeer Electro Wizard
Fireball Musketeer Furnace Electro Wizard
Mega Knight
Electro Wizard Mega Knight Fireball The Log
Musketeer
Mega Knight Musketeer
Mega Knight Arrows Fireball The Log Electro Wizard
Mega Knight Fireball
Fireball Musketeer Furnace Mega Knight
Electro Wizard Fireball Musketeer Furnace The Log
Arrows Mega Knight Fireball Musketeer The Log Electro Wizard
Arrows Fireball Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer The Log
Arrows Fireball Musketeer The Log Electro Wizard
Arrows Fireball The Log
Arrows Fireball Musketeer The Log
Fireball Arrows Furnace The Log Mega Knight
Arrows Fireball Musketeer Furnace
Arrows Musketeer Furnace The Log
Arrows Fireball The Log
Arrows Fireball The Log
Fireball Musketeer Electro Wizard
Arrows Fireball Musketeer The Log Electro Wizard
Fireball Arrows Musketeer
Fireball Musketeer The Log
Arrows Fireball Musketeer
Arrows Fireball Musketeer Furnace The Log
Arrows Fireball Musketeer Furnace The Log
Arrows Fireball Musketeer Furnace The Log Mega Knight
Arrows Fireball
Arrows Fireball Musketeer The Log Electro Wizard Mega Knight
Arrows Fireball The Log Mega Knight
Fireball Musketeer The Log Mega Knight
Arrows Fireball
Musketeer The Log
Arrows Fireball Musketeer The Log
Arrows The Log Fireball Furnace Mega Knight
Arrows Fireball The Log Musketeer Electro Wizard
Fireball Arrows Musketeer The Log Mega Knight
Fireball Arrows Musketeer The Log
Arrows Fireball Musketeer Furnace Electro Wizard
Electro Wizard Fireball Musketeer
Fireball
Arrows Fireball Musketeer The Log Mega Knight
Arrows Fireball Electro Wizard
Mega Knight
Arrows Fireball The Log
Electro Wizard Fireball Musketeer
Fireball Arrows Musketeer Electro Wizard
Arrows The Log Fireball
Fireball Musketeer Electro Wizard Mega Knight
Arrows The Log Fireball Musketeer
Arrows Fireball
Musketeer Mega Knight
Fireball Musketeer The Log Electro Wizard
Fireball Musketeer Electro Wizard
Fireball Musketeer The Log Electro Wizard Mega Knight
Fireball Mega Knight

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