My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Furnace Electro Dragon P.E.K.K.A Fisherman Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Fisherman
Giant Snowball
Battle Ram Furnace Electro Dragon Fisherman
Zap
Battle Ram Furnace Fisherman
Barbarian Barrel
Battle Ram Furnace Magic Archer
The Log
Battle Ram Furnace Fisherman
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Battle Ram Electro Dragon P.E.K.K.A Fisherman Magic Archer
Fireball
Battle Ram Furnace Electro Dragon Fisherman Magic Archer
Poison
Furnace Electro Dragon Fisherman Magic Archer
Lightning
Battle Ram Furnace Electro Dragon Fisherman Magic Archer
Rocket
Furnace Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fisherman Fireball Battle Ram Furnace Magic Archer Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Fisherman Fireball Battle Ram

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Battle Ram
Fireball
Arrows Battle Ram Magic Archer
Battle Ram
Magic Archer Arrows Fireball Furnace P.E.K.K.A
Furnace
Battle Ram Electro Dragon P.E.K.K.A
Electro Dragon
Furnace P.E.K.K.A Fisherman Magic Archer
P.E.K.K.A
Arrows Magic Archer Battle Ram Furnace Electro Dragon Fisherman
Fisherman
Electro Dragon P.E.K.K.A
Magic Archer
Battle Ram P.E.K.K.A Fireball Electro Dragon

Defense Synergies 0 8

Arrows
Fireball Furnace P.E.K.K.A
Fireball
Arrows
Battle Ram
Furnace
Arrows Fisherman Magic Archer
Electro Dragon
Fisherman
P.E.K.K.A
Arrows Fisherman
Fisherman
Furnace Electro Dragon P.E.K.K.A Magic Archer
Magic Archer
Furnace Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Dragon Magic Archer
P.E.K.K.A Furnace Electro Dragon Fisherman
Furnace P.E.K.K.A Fisherman Electro Dragon
P.E.K.K.A Furnace Electro Dragon Fisherman
Arrows Fireball P.E.K.K.A
Arrows Fireball Furnace Electro Dragon Magic Archer
Furnace Arrows Fireball Electro Dragon Magic Archer
Arrows Fireball Electro Dragon P.E.K.K.A Magic Archer
P.E.K.K.A Furnace Fisherman
Fisherman
Arrows Fireball Furnace Electro Dragon Fisherman Magic Archer
Arrows Fireball Furnace Electro Dragon Magic Archer
Furnace P.E.K.K.A Fireball Electro Dragon
Fireball Arrows Furnace Electro Dragon P.E.K.K.A Magic Archer
P.E.K.K.A Furnace
Fireball Furnace P.E.K.K.A Fisherman
Arrows Fireball Furnace Electro Dragon P.E.K.K.A Fisherman
Arrows Fireball Furnace Electro Dragon Fisherman Magic Archer
Arrows Furnace Fireball Electro Dragon Fisherman Magic Archer
P.E.K.K.A Fisherman
Arrows Fireball Furnace Electro Dragon P.E.K.K.A Fisherman
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace P.E.K.K.A Fisherman
Fireball Arrows Electro Dragon Fisherman Magic Archer
P.E.K.K.A Furnace Electro Dragon Fisherman
P.E.K.K.A Fireball Fisherman
P.E.K.K.A Fisherman
Arrows Fireball Furnace Electro Dragon Magic Archer
P.E.K.K.A Fireball Furnace
P.E.K.K.A Fisherman
Electro Dragon P.E.K.K.A Fireball Magic Archer
P.E.K.K.A
P.E.K.K.A Electro Dragon
P.E.K.K.A Arrows Fireball
P.E.K.K.A Fireball
Fireball Furnace Electro Dragon Magic Archer
Electro Dragon Fireball Furnace P.E.K.K.A Fisherman Magic Archer
Arrows Fireball Electro Dragon P.E.K.K.A Magic Archer
Arrows Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Electro Dragon
Arrows Fireball Electro Dragon Fisherman Magic Archer
Arrows Fireball Electro Dragon Magic Archer
Arrows Fireball
Fireball Arrows Furnace Magic Archer
Arrows Fireball Furnace Electro Dragon Magic Archer
Arrows Furnace Magic Archer
Arrows Fireball Electro Dragon Magic Archer
Arrows Fireball Electro Dragon Fisherman
Fireball Electro Dragon Fisherman
Arrows Fireball Electro Dragon Fisherman Magic Archer
Fireball Arrows Electro Dragon Magic Archer
Fireball Fisherman Magic Archer
Arrows Fireball Electro Dragon Fisherman Magic Archer
Arrows Fireball Furnace Fisherman Magic Archer
Arrows Fireball Furnace Electro Dragon Magic Archer
Magic Archer Arrows Fireball Furnace Electro Dragon
Arrows Fireball
Fisherman
Arrows Fireball Electro Dragon Fisherman Magic Archer
Arrows Fireball Electro Dragon Magic Archer
Fireball Magic Archer
Arrows Fireball
Fisherman
Arrows Fireball Electro Dragon
Arrows Fireball Furnace Electro Dragon Magic Archer
Fisherman
Arrows Fireball Electro Dragon Fisherman Magic Archer
Fireball Arrows Electro Dragon Fisherman Magic Archer
Fireball Arrows Fisherman Magic Archer
Arrows Fireball Furnace Electro Dragon Magic Archer
Electro Dragon Fireball
Fireball
Arrows Fireball Electro Dragon Magic Archer
Arrows Fireball Electro Dragon Magic Archer
P.E.K.K.A
Arrows Fireball Magic Archer
Fireball Electro Dragon Magic Archer
Fireball Arrows Electro Dragon Magic Archer
Arrows Fireball
Fireball Electro Dragon Magic Archer
Arrows Fireball Electro Dragon Magic Archer
Arrows Fireball
Electro Dragon P.E.K.K.A
Electro Dragon Fireball Magic Archer
Fireball Electro Dragon Magic Archer
Electro Dragon Fireball Magic Archer
P.E.K.K.A
Fireball Electro Dragon

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