My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie P.E.K.K.A Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Barbarian Barrel P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Ram Rider
Zap
Ram Rider
Barbarian Barrel
Valkyrie Electro Wizard
The Log
Ram Rider
Earthquake
Arrows
Royal Delivery
Valkyrie P.E.K.K.A Electro Wizard Ram Rider
Fireball
Electro Wizard Ram Rider
Poison
Electro Wizard
Lightning
Valkyrie Electro Wizard Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Arrows Fireball Valkyrie Electro Wizard Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Rage Arrows Fireball

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Ram Rider
Fireball
Arrows Electro Wizard Ram Rider
Valkyrie
P.E.K.K.A Electro Wizard Ram Rider
Barbarian Barrel
P.E.K.K.A Ram Rider
Rage
Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Valkyrie Barbarian Barrel Ram Rider
Electro Wizard
P.E.K.K.A Fireball Valkyrie Rage Ram Rider
Ram Rider
Arrows Fireball Valkyrie Barbarian Barrel P.E.K.K.A Electro Wizard

Defense Synergies 1 13

Arrows
Fireball Valkyrie Barbarian Barrel P.E.K.K.A
Fireball
Barbarian Barrel Arrows Valkyrie Electro Wizard Ram Rider
Valkyrie
Arrows Fireball P.E.K.K.A Electro Wizard
Barbarian Barrel
Fireball Arrows P.E.K.K.A Electro Wizard
Rage
P.E.K.K.A
Arrows Valkyrie Barbarian Barrel Electro Wizard
Electro Wizard
Fireball Valkyrie Barbarian Barrel P.E.K.K.A Ram Rider
Ram Rider
Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Barbarian Barrel Electro Wizard Ram Rider
P.E.K.K.A Valkyrie Electro Wizard Ram Rider
P.E.K.K.A Ram Rider Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard Ram Rider
Arrows Fireball Valkyrie Barbarian Barrel P.E.K.K.A
Arrows Fireball Barbarian Barrel Valkyrie Electro Wizard
Electro Wizard Ram Rider Arrows Fireball
Arrows Fireball Valkyrie Barbarian Barrel P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A
Valkyrie Barbarian Barrel Electro Wizard
Valkyrie Electro Wizard Arrows Fireball Barbarian Barrel Ram Rider
Arrows Fireball Electro Wizard Ram Rider
P.E.K.K.A Fireball Valkyrie Electro Wizard Ram Rider
Fireball Valkyrie Arrows Barbarian Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard Ram Rider
Fireball P.E.K.K.A Electro Wizard Ram Rider
Arrows Fireball Valkyrie P.E.K.K.A Electro Wizard
Arrows Fireball Valkyrie Barbarian Barrel Electro Wizard Ram Rider
Arrows Valkyrie Barbarian Barrel Fireball Electro Wizard Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
Valkyrie Arrows Fireball Barbarian Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Barbarian Barrel P.E.K.K.A Electro Wizard
Fireball Electro Wizard Arrows Valkyrie Barbarian Barrel
P.E.K.K.A Valkyrie Electro Wizard Ram Rider
Valkyrie P.E.K.K.A Fireball Barbarian Barrel Electro Wizard Ram Rider
P.E.K.K.A Valkyrie Ram Rider
Arrows Fireball Electro Wizard Ram Rider
P.E.K.K.A Fireball Valkyrie Electro Wizard Ram Rider
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Fireball Valkyrie Barbarian Barrel
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Arrows Fireball Valkyrie Electro Wizard
P.E.K.K.A Fireball Valkyrie Ram Rider
Fireball Valkyrie
Electro Wizard Fireball Valkyrie Barbarian Barrel P.E.K.K.A
Arrows Valkyrie Fireball Barbarian Barrel P.E.K.K.A Electro Wizard
Arrows Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Barbarian Barrel
Arrows Fireball Barbarian Barrel Electro Wizard Ram Rider
Arrows Fireball Barbarian Barrel
Arrows Fireball Valkyrie Barbarian Barrel
Fireball Arrows Valkyrie Barbarian Barrel
Arrows Fireball Ram Rider
Arrows
Arrows Fireball Barbarian Barrel Ram Rider
Arrows Fireball Ram Rider
Fireball Electro Wizard
Arrows Fireball Valkyrie Barbarian Barrel Electro Wizard Ram Rider
Fireball Arrows
Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel Electro Wizard
Arrows Fireball Valkyrie Barbarian Barrel
Fireball
Arrows Fireball
Arrows Fireball Barbarian Barrel
Arrows Fireball Valkyrie Barbarian Barrel
Arrows Fireball Barbarian Barrel Electro Wizard Ram Rider
Fireball Arrows Ram Rider
Fireball Arrows Barbarian Barrel
Arrows Fireball Electro Wizard
Electro Wizard Fireball
Fireball
Arrows Fireball
Arrows Fireball Electro Wizard
P.E.K.K.A
Arrows Fireball
Electro Wizard Fireball Barbarian Barrel
Fireball Arrows Electro Wizard Ram Rider
Arrows Fireball Barbarian Barrel
Fireball Valkyrie Electro Wizard
Arrows Fireball
Arrows Fireball
P.E.K.K.A
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Barbarian Barrel Electro Wizard
P.E.K.K.A
Fireball

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