My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

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Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

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Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

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Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Inferno Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Ram Rider
Giant Snowball
Witch Inferno Dragon Ram Rider
Zap
Witch Inferno Dragon Ram Rider
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Witch Ram Rider
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Witch Inferno Dragon Ram Rider
Fireball
Wizard Witch Inferno Dragon Ram Rider
Poison
Wizard Witch
Lightning
Valkyrie Wizard Witch Inferno Dragon Ram Rider
Rocket
Valkyrie Wizard Witch Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Valkyrie Inferno Dragon Wizard Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Valkyrie Inferno Dragon

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Ram Rider Mega Knight
Fireball
Arrows Ram Rider Mega Knight
Valkyrie
Wizard Witch Ram Rider
Wizard
Valkyrie Ram Rider Mega Knight
Witch
Valkyrie Ram Rider Mega Knight
Inferno Dragon
Mega Knight
Ram Rider
Arrows Fireball Valkyrie Wizard Witch Mega Knight
Mega Knight
Inferno Dragon Arrows Fireball Wizard Witch Ram Rider

Defense Synergies 1 10

Arrows
Mega Knight Fireball Valkyrie
Fireball
Arrows Valkyrie Ram Rider Mega Knight
Valkyrie
Arrows Fireball Wizard Witch
Wizard
Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
Inferno Dragon
Mega Knight
Ram Rider
Fireball
Mega Knight
Arrows Fireball Wizard Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Ram Rider
Inferno Dragon Valkyrie Witch Ram Rider Mega Knight
Witch Ram Rider Mega Knight Valkyrie Inferno Dragon
Witch Inferno Dragon Valkyrie Ram Rider Mega Knight
Arrows Fireball Valkyrie Mega Knight
Arrows Fireball Valkyrie Mega Knight
Inferno Dragon Ram Rider Arrows Fireball Wizard Witch
Arrows Fireball Valkyrie Ram Rider Mega Knight
Witch Inferno Dragon
Valkyrie Mega Knight
Valkyrie Witch Arrows Fireball Wizard Ram Rider Mega Knight
Arrows Inferno Dragon Fireball Wizard Witch Ram Rider
Mega Knight Fireball Valkyrie Wizard Witch Ram Rider
Fireball Valkyrie Wizard Mega Knight Arrows Witch
Inferno Dragon Ram Rider Mega Knight
Fireball Inferno Dragon Ram Rider Mega Knight
Wizard Mega Knight Arrows Fireball Valkyrie Witch
Arrows Fireball Mega Knight Valkyrie Wizard Witch Ram Rider
Arrows Valkyrie Wizard Witch Fireball Inferno Dragon Ram Rider Mega Knight
Inferno Dragon Ram Rider
Valkyrie Wizard Mega Knight Arrows Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Witch
Fireball Arrows Valkyrie Wizard Inferno Dragon Mega Knight
Mega Knight Valkyrie Witch Ram Rider
Valkyrie Mega Knight Fireball Ram Rider
Valkyrie Witch Inferno Dragon Ram Rider Mega Knight
Arrows Fireball Wizard Witch Ram Rider
Fireball Valkyrie Witch Ram Rider
Mega Knight Valkyrie Inferno Dragon
Mega Knight Fireball Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Valkyrie Witch
Mega Knight Arrows Fireball Valkyrie
Mega Knight Fireball Valkyrie Wizard Witch Ram Rider
Wizard Fireball Valkyrie Witch Mega Knight
Witch Fireball Valkyrie Inferno Dragon
Arrows Valkyrie Mega Knight Fireball Wizard Witch Inferno Dragon
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball Ram Rider
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Wizard Arrows Valkyrie Mega Knight
Arrows Fireball Wizard Witch Ram Rider
Arrows Wizard Witch
Arrows Fireball Wizard Ram Rider
Arrows Fireball Wizard Ram Rider
Fireball
Arrows Fireball Valkyrie Wizard Ram Rider
Fireball Arrows Wizard
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Wizard Witch
Arrows Fireball Wizard Mega Knight
Arrows Fireball
Arrows Fireball Wizard Mega Knight
Arrows Fireball Valkyrie Wizard Witch Mega Knight
Fireball Mega Knight
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Valkyrie Wizard Witch Mega Knight
Witch Inferno Dragon
Arrows Fireball Wizard Witch Ram Rider
Fireball Arrows Wizard Witch Ram Rider Mega Knight
Fireball Arrows
Arrows Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Arrows Fireball Wizard Mega Knight
Arrows Fireball
Mega Knight
Arrows Fireball Wizard
Fireball Witch
Fireball Arrows Wizard Witch Ram Rider
Arrows Fireball
Fireball Valkyrie Wizard Mega Knight
Arrows Fireball Wizard
Arrows Fireball
Mega Knight
Fireball Witch
Fireball Witch
Fireball Witch Mega Knight
Inferno Dragon
Fireball Wizard Mega Knight

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