My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elixir Golem Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Barbarians
Zap
Firecracker
Barbarian Barrel
Firecracker Barbarians Elixir Golem Electro Wizard
The Log
Firecracker Barbarians Elixir Golem
Earthquake
Firecracker Barbarians Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Barbarians Elixir Golem Bowler Electro Wizard
Fireball
Firecracker Barbarians Elixir Golem Bowler Electro Wizard
Poison
Firecracker Barbarians Elixir Golem Electro Wizard
Lightning
Bowler Electro Wizard
Rocket
Barbarians Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Barbarian Barrel Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Barbarian Barrel Arrows Firecracker Elixir Golem Electro Wizard Barbarians Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Barbarian Barrel Arrows Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Elixir Golem Bowler
Firecracker
Elixir Golem Mirror Barbarian Barrel Bowler
Barbarians
Elixir Golem
Firecracker Arrows Mirror Barbarian Barrel Bowler
Mirror
Arrows Firecracker Elixir Golem Barbarian Barrel
Barbarian Barrel
Firecracker Elixir Golem Mirror Bowler
Bowler
Arrows Firecracker Elixir Golem Barbarian Barrel Electro Wizard
Electro Wizard
Bowler

Defense Synergies 2 11

Arrows
Mirror Barbarians Barbarian Barrel Bowler
Firecracker
Mirror Barbarian Barrel Electro Wizard
Barbarians
Arrows
Elixir Golem
Mirror
Arrows Barbarian Barrel Firecracker Bowler Electro Wizard
Barbarian Barrel
Mirror Arrows Firecracker Bowler Electro Wizard
Bowler
Arrows Mirror Barbarian Barrel Electro Wizard
Electro Wizard
Firecracker Mirror Barbarian Barrel Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Barbarian Barrel Electro Wizard
Barbarians Firecracker Electro Wizard
Barbarians Bowler Electro Wizard
Barbarians Firecracker Bowler Electro Wizard
Arrows Firecracker Barbarians Barbarian Barrel Bowler
Arrows Barbarian Barrel Bowler Firecracker Electro Wizard
Electro Wizard Arrows Firecracker
Bowler Arrows Barbarians Barbarian Barrel Electro Wizard
Barbarians
Firecracker Barbarians Barbarian Barrel Bowler Electro Wizard
Barbarians Electro Wizard Arrows Firecracker Barbarian Barrel Bowler
Arrows Firecracker Electro Wizard
Barbarians Bowler Electro Wizard
Bowler Arrows Firecracker Barbarians Barbarian Barrel Electro Wizard
Barbarians Electro Wizard
Barbarians Bowler Electro Wizard
Barbarians Arrows Firecracker Bowler Electro Wizard
Arrows Firecracker Barbarians Barbarian Barrel Bowler Electro Wizard
Arrows Barbarian Barrel Firecracker Barbarians Bowler Electro Wizard
Barbarians Electro Wizard
Bowler Arrows Firecracker Barbarians Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Barrel Bowler Electro Wizard
Electro Wizard Arrows Firecracker Barbarian Barrel Bowler
Barbarians Bowler Electro Wizard
Bowler Barbarians Barbarian Barrel Electro Wizard
Barbarians Bowler
Arrows Firecracker Electro Wizard
Barbarians Bowler Electro Wizard
Barbarians
Electro Wizard Firecracker Barbarians Barbarian Barrel
Barbarians
Barbarians Bowler
Arrows Barbarians Bowler Electro Wizard
Barbarians Bowler
Firecracker Barbarians Bowler
Barbarians Electro Wizard Firecracker Barbarian Barrel Bowler
Arrows Bowler Firecracker Barbarians Barbarian Barrel Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Bowler Electro Wizard
Arrows Barbarian Barrel
Arrows Firecracker Barbarians Barbarian Barrel
Arrows Firecracker Barbarian Barrel Bowler
Arrows Firecracker
Arrows Firecracker Bowler
Arrows Firecracker Barbarian Barrel Bowler
Arrows Firecracker
Bowler Electro Wizard
Firecracker Arrows Barbarian Barrel Bowler Electro Wizard
Arrows Firecracker
Firecracker Barbarian Barrel Bowler
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Bowler
Arrows Firecracker Barbarian Barrel Bowler
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Bowler Electro Wizard
Arrows Firecracker Barbarian Barrel Bowler
Bowler
Arrows
Bowler
Arrows Barbarians Barbarian Barrel
Arrows Firecracker Barbarian Barrel Bowler
Arrows Firecracker Barbarian Barrel Bowler Electro Wizard
Arrows Bowler
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Bowler
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker Bowler
Electro Wizard Barbarians Barbarian Barrel
Arrows Firecracker Electro Wizard
Arrows Barbarian Barrel
Firecracker Bowler Electro Wizard
Arrows Firecracker Bowler
Arrows
Firecracker
Firecracker Bowler Electro Wizard
Firecracker Electro Wizard
Firecracker Barbarian Barrel Bowler Electro Wizard

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