My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Witch Executioner Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Elixir Golem Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem Giant Skeleton
Giant Snowball
Barbarians Minion Horde Witch
Zap
Firecracker Minion Horde Witch
Barbarian Barrel
Firecracker Barbarians Elixir Golem Witch Executioner Giant Skeleton
The Log
Firecracker Barbarians Elixir Golem Witch Giant Skeleton
Earthquake
Firecracker Barbarians Elixir Golem Witch
Arrows
Firecracker Minion Horde Witch
Royal Delivery
Firecracker Barbarians Minion Horde Elixir Golem Witch Executioner Giant Skeleton
Fireball
Firecracker Barbarians Minion Horde Elixir Golem Witch Executioner
Poison
Firecracker Barbarians Minion Horde Elixir Golem Witch Executioner
Lightning
Witch Executioner
Rocket
Barbarians Minion Horde Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Executioner Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Barbarians Minion Horde Witch Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Elixir Golem Barbarians

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Giant Skeleton
Firecracker
Elixir Golem Giant Skeleton
Barbarians
Minion Horde
Giant Skeleton
Elixir Golem
Firecracker Arrows Witch Executioner
Witch
Elixir Golem Giant Skeleton
Executioner
Elixir Golem
Giant Skeleton
Arrows Firecracker Minion Horde Witch

Defense Synergies 0 6

Arrows
Barbarians Giant Skeleton
Firecracker
Giant Skeleton
Barbarians
Arrows Minion Horde
Minion Horde
Barbarians
Elixir Golem
Witch
Giant Skeleton
Executioner
Giant Skeleton
Giant Skeleton
Arrows Firecracker Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Executioner
Barbarians Minion Horde Firecracker Witch Executioner
Barbarians Minion Horde Witch Executioner Giant Skeleton
Barbarians Minion Horde Witch Firecracker
Arrows Firecracker Barbarians Giant Skeleton
Arrows Firecracker Executioner
Minion Horde Arrows Firecracker Witch Executioner
Arrows Barbarians Giant Skeleton
Barbarians Minion Horde Witch
Firecracker Barbarians Minion Horde Giant Skeleton
Barbarians Minion Horde Witch Executioner Arrows Firecracker Giant Skeleton
Arrows Minion Horde Executioner Firecracker Witch
Barbarians Minion Horde Witch Giant Skeleton
Executioner Arrows Firecracker Barbarians Minion Horde Witch
Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde Arrows Firecracker Witch Executioner
Arrows Firecracker Barbarians Minion Horde Witch Executioner
Arrows Witch Executioner Firecracker Barbarians Giant Skeleton
Barbarians
Arrows Firecracker Barbarians Minion Horde Witch Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Witch Giant Skeleton
Arrows Firecracker Executioner
Barbarians Giant Skeleton Minion Horde Witch
Giant Skeleton Barbarians Minion Horde
Barbarians Giant Skeleton Minion Horde Witch Executioner
Arrows Firecracker Executioner Minion Horde Witch
Barbarians Minion Horde Witch Giant Skeleton
Giant Skeleton Barbarians Minion Horde
Minion Horde Giant Skeleton Firecracker Barbarians Witch
Witch Barbarians Minion Horde
Barbarians Minion Horde Witch Giant Skeleton
Arrows Barbarians Giant Skeleton
Barbarians Giant Skeleton Minion Horde Witch Executioner
Firecracker Barbarians Minion Horde Witch Executioner
Barbarians Witch Firecracker Minion Horde Executioner Giant Skeleton
Arrows Executioner Firecracker Barbarians Minion Horde Witch Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Minion Horde Giant Skeleton
Arrows Firecracker Executioner
Arrows Minion Horde Giant Skeleton
Arrows Firecracker Barbarians Giant Skeleton
Executioner Arrows Firecracker Minion Horde
Arrows Firecracker Executioner Minion Horde Witch
Arrows Firecracker Minion Horde Witch Executioner
Arrows Firecracker Executioner
Arrows Firecracker
Minion Horde
Firecracker Arrows Minion Horde
Arrows Firecracker Executioner
Firecracker Executioner
Arrows Firecracker Minion Horde
Arrows Firecracker
Arrows Firecracker Minion Horde Witch Executioner
Arrows Firecracker Minion Horde Executioner
Arrows
Minion Horde
Arrows Firecracker Executioner
Arrows Firecracker Witch
Minion Horde Giant Skeleton
Arrows
Arrows Barbarians Minion Horde
Arrows Firecracker Witch Executioner
Minion Horde Witch
Arrows Firecracker Witch Executioner
Arrows Witch
Arrows Firecracker
Arrows Firecracker Minion Horde Witch Executioner
Firecracker Minion Horde Witch
Minion Horde
Arrows Minion Horde
Arrows Firecracker Minion Horde
Minion Horde Giant Skeleton
Arrows Firecracker
Minion Horde Barbarians Witch
Arrows Firecracker Witch Executioner
Arrows
Firecracker Minion Horde Executioner
Arrows Firecracker Executioner
Arrows Giant Skeleton
Firecracker Minion Horde Executioner
Firecracker Minion Horde Witch Giant Skeleton
Firecracker Witch Executioner
Firecracker Witch Executioner Giant Skeleton
Firecracker

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