My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Skeleton Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Clone Giant Skeleton Sparky
Giant Snowball
Goblin Barrel Clone
Zap
Firecracker Goblin Barrel Clone Sparky
Barbarian Barrel
Firecracker Goblin Barrel Clone Giant Skeleton Electro Wizard Sparky
The Log
Firecracker Goblin Barrel Clone Giant Skeleton Sparky
Earthquake
Firecracker Goblin Barrel Clone
Arrows
Firecracker Goblin Barrel Clone
Royal Delivery
Firecracker Goblin Barrel Clone Giant Skeleton Electro Wizard Sparky
Fireball
Firecracker Goblin Barrel Clone Electro Wizard Sparky
Poison
Firecracker Clone Electro Wizard Sparky
Lightning
Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Clone Tornado Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Goblin Barrel Clone Tornado Electro Wizard Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Goblin Barrel Clone

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Goblin Barrel Giant Skeleton
Firecracker
Goblin Barrel Tornado Giant Skeleton Sparky
Goblin Barrel
Arrows Firecracker Clone Giant Skeleton Sparky
Clone
Giant Skeleton Goblin Barrel Electro Wizard Sparky
Tornado
Sparky Firecracker Giant Skeleton
Giant Skeleton
Clone Arrows Firecracker Goblin Barrel Tornado Electro Wizard Sparky
Electro Wizard
Clone Giant Skeleton Sparky
Sparky
Arrows Tornado Firecracker Goblin Barrel Clone Giant Skeleton Electro Wizard

Defense Synergies 1 10

Arrows
Tornado Giant Skeleton Sparky
Firecracker
Tornado Giant Skeleton Electro Wizard
Goblin Barrel
Clone
Tornado
Sparky Arrows Firecracker Giant Skeleton Electro Wizard Sparky
Giant Skeleton
Arrows Firecracker Tornado Electro Wizard
Electro Wizard
Firecracker Tornado Giant Skeleton
Sparky
Tornado Arrows Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard Sparky
Sparky Firecracker Electro Wizard
Tornado Sparky Giant Skeleton Electro Wizard
Sparky Firecracker Electro Wizard
Arrows Firecracker Tornado Giant Skeleton Sparky
Arrows Tornado Firecracker Electro Wizard
Tornado Electro Wizard Arrows Firecracker
Arrows Giant Skeleton Electro Wizard Sparky
Sparky Tornado
Tornado Firecracker Giant Skeleton Electro Wizard Sparky
Electro Wizard Arrows Firecracker Tornado Giant Skeleton
Arrows Firecracker Tornado Electro Wizard
Sparky Giant Skeleton Electro Wizard
Sparky Arrows Firecracker Tornado Electro Wizard
Sparky Electro Wizard
Tornado Electro Wizard Sparky
Sparky Arrows Firecracker Tornado Electro Wizard
Arrows Firecracker Tornado Electro Wizard
Arrows Tornado Firecracker Giant Skeleton Electro Wizard
Sparky Tornado Electro Wizard
Arrows Firecracker Giant Skeleton Electro Wizard Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton Electro Wizard Sparky
Electro Wizard Arrows Firecracker
Giant Skeleton Electro Wizard Sparky
Giant Skeleton Tornado Electro Wizard Sparky
Giant Skeleton Sparky
Arrows Firecracker Tornado Electro Wizard
Sparky Giant Skeleton Electro Wizard
Giant Skeleton Sparky
Giant Skeleton Electro Wizard Firecracker Tornado Sparky
Sparky
Giant Skeleton Sparky
Arrows Tornado Giant Skeleton Electro Wizard
Giant Skeleton Sparky
Firecracker Sparky
Electro Wizard Sparky Firecracker Tornado Giant Skeleton
Arrows Firecracker Giant Skeleton Electro Wizard Sparky
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Giant Skeleton Sparky
Arrows Firecracker Tornado Electro Wizard
Arrows Giant Skeleton Sparky
Arrows Firecracker Giant Skeleton Sparky
Arrows Firecracker Sparky
Arrows Firecracker Tornado
Arrows Firecracker Tornado Sparky
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Tornado Electro Wizard Sparky
Firecracker Arrows Tornado Electro Wizard Sparky
Arrows Firecracker Tornado
Firecracker Sparky
Arrows Firecracker
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Tornado Sparky
Sparky
Arrows Firecracker Electro Wizard Sparky
Arrows Firecracker Tornado
Giant Skeleton Sparky
Arrows Tornado
Tornado Sparky
Arrows
Arrows Firecracker Tornado Sparky
Arrows Firecracker Tornado Electro Wizard Sparky
Arrows Tornado Sparky
Arrows Firecracker Tornado Sparky
Arrows Firecracker Tornado Electro Wizard Sparky
Electro Wizard Firecracker
Sparky
Arrows Sparky
Arrows Firecracker Electro Wizard Sparky
Giant Skeleton Sparky
Arrows Firecracker Sparky
Electro Wizard
Arrows Firecracker Tornado Electro Wizard
Arrows
Firecracker Electro Wizard Sparky
Arrows Firecracker
Arrows Tornado Giant Skeleton Sparky
Firecracker Sparky
Firecracker Tornado Giant Skeleton Electro Wizard Sparky
Firecracker Tornado Electro Wizard
Firecracker Tornado Giant Skeleton Electro Wizard Sparky
Sparky
Firecracker Sparky

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