My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Prince P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Prince
Giant Snowball
Goblin Barrel Skeleton Army Witch
Zap
Firecracker Goblin Barrel Skeleton Army Witch Prince
Barbarian Barrel
Firecracker Goblin Barrel Skeleton Army Witch
The Log
Firecracker Goblin Barrel Skeleton Army Witch Prince
Earthquake
Firecracker Goblin Barrel Skeleton Army Witch
Arrows
Firecracker Goblin Barrel Skeleton Army Witch
Royal Delivery
Firecracker Goblin Barrel Skeleton Army Witch Prince P.E.K.K.A
Fireball
Firecracker Goblin Barrel Skeleton Army Witch
Poison
Firecracker Skeleton Army Witch
Lightning
Witch Prince Goblinstein
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Goblin Barrel Skeleton Army Witch Prince Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Goblin Barrel Skeleton Army

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Goblin Barrel Prince
Firecracker
Goblin Barrel Prince P.E.K.K.A
Goblin Barrel
Prince Arrows Firecracker Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
Witch
Prince P.E.K.K.A
Prince
Goblin Barrel Arrows Firecracker Witch
P.E.K.K.A
Arrows Firecracker Goblin Barrel Witch
Goblinstein

Defense Synergies 0 7

Arrows
Prince P.E.K.K.A
Firecracker
Skeleton Army Prince P.E.K.K.A
Goblin Barrel
Skeleton Army
Firecracker Prince
Witch
Prince
Prince
Arrows Firecracker Skeleton Army Witch
P.E.K.K.A
Arrows Firecracker
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Skeleton Army P.E.K.K.A Firecracker Witch Prince
Skeleton Army Witch Prince P.E.K.K.A
Skeleton Army Witch Prince P.E.K.K.A Firecracker
Arrows Firecracker Skeleton Army Prince P.E.K.K.A
Arrows Skeleton Army Firecracker
Arrows Firecracker Witch
Arrows P.E.K.K.A
Witch P.E.K.K.A Skeleton Army Prince
Skeleton Army Firecracker Prince
Skeleton Army Witch Arrows Firecracker
Arrows Firecracker Witch
Skeleton Army Prince P.E.K.K.A Witch
Skeleton Army Arrows Firecracker Witch Prince P.E.K.K.A
Skeleton Army P.E.K.K.A Prince
Skeleton Army Prince P.E.K.K.A
Arrows Firecracker Skeleton Army Witch Prince P.E.K.K.A
Arrows Firecracker Skeleton Army Witch Prince
Arrows Witch Firecracker
P.E.K.K.A Prince
Skeleton Army Arrows Firecracker Witch Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch Prince P.E.K.K.A
Arrows Firecracker Prince
Skeleton Army P.E.K.K.A Witch Prince
Skeleton Army Prince P.E.K.K.A
P.E.K.K.A Skeleton Army Witch Prince
Arrows Firecracker Witch
Skeleton Army Prince P.E.K.K.A Witch
P.E.K.K.A Skeleton Army Prince
P.E.K.K.A Firecracker Skeleton Army Witch Prince
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Witch Prince
Skeleton Army P.E.K.K.A Arrows Prince
Skeleton Army Prince P.E.K.K.A Witch
Firecracker Skeleton Army Witch
Skeleton Army Witch Firecracker Prince P.E.K.K.A
Arrows Firecracker Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker Prince
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker Witch
Arrows Firecracker
Arrows Firecracker
Prince
Firecracker Arrows Prince
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker Prince
Arrows Firecracker Witch
Arrows Firecracker
Arrows
Arrows Firecracker Prince
Arrows Firecracker Witch
Prince
Arrows
Prince
Arrows
Arrows Firecracker Witch
Witch
Arrows Firecracker Witch
Arrows Witch Prince
Arrows Firecracker
Arrows Firecracker Witch
Firecracker Witch
Arrows
Arrows Firecracker
P.E.K.K.A Prince
Arrows Firecracker
Skeleton Army Witch Prince
Arrows Firecracker Witch
Arrows
Firecracker Prince
Arrows Firecracker
Arrows
Firecracker Prince P.E.K.K.A
Firecracker Witch
Firecracker Witch
Firecracker Witch Prince
Prince P.E.K.K.A
Firecracker

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