My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Sparky
Giant Snowball
Clone Witch
Zap
Firecracker Clone Witch Sparky
Barbarian Barrel
Firecracker Clone Witch Sparky
The Log
Firecracker Clone Witch Sparky
Earthquake
Firecracker Clone Witch
Arrows
Firecracker Clone Witch
Royal Delivery
Firecracker Clone Witch Sparky
Fireball
Firecracker Clone Witch Sparky
Poison
Firecracker Clone Witch Sparky
Lightning
Witch Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Clone Tornado Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Clone Tornado Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Clone

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Mega Knight
Firecracker
Tornado Sparky Mega Knight
Clone
Witch Sparky
Tornado
Sparky Firecracker Witch The Log Mega Knight
Witch
Clone Tornado Mega Knight
The Log
Tornado Sparky Mega Knight
Sparky
Arrows Tornado Firecracker Clone The Log
Mega Knight
Arrows Firecracker Tornado Witch The Log

Defense Synergies 3 12

Arrows
Mega Knight Tornado Sparky
Firecracker
The Log Tornado Mega Knight
Clone
Tornado
Sparky Arrows Firecracker Witch The Log Sparky Mega Knight
Witch
Tornado The Log Mega Knight
The Log
Firecracker Tornado Witch Sparky Mega Knight
Sparky
Tornado Arrows Tornado The Log
Mega Knight
Arrows Firecracker Tornado Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Sparky
Sparky Firecracker Witch The Log Mega Knight
Tornado Witch Sparky Mega Knight
Witch Sparky Firecracker Mega Knight
Arrows Firecracker Tornado The Log Sparky Mega Knight
Arrows Tornado The Log Firecracker Mega Knight
Tornado Arrows Firecracker Witch
Arrows The Log Sparky Mega Knight
Witch Sparky Tornado
Tornado Firecracker Sparky Mega Knight
Witch Arrows Firecracker Tornado The Log Mega Knight
Arrows Firecracker Tornado Witch
Sparky Mega Knight Witch The Log
Sparky Mega Knight Arrows Firecracker Tornado Witch The Log
Sparky Mega Knight
Tornado The Log Sparky Mega Knight
Sparky Mega Knight Arrows Firecracker Tornado Witch
Arrows Mega Knight Firecracker Tornado Witch The Log
Arrows Tornado Witch The Log Firecracker Mega Knight
Sparky Tornado
Mega Knight Arrows Firecracker Witch The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Sparky
Arrows Firecracker The Log Mega Knight
Mega Knight Witch The Log Sparky
Mega Knight Tornado The Log Sparky
Witch Sparky Mega Knight
Arrows Firecracker Tornado Witch
Sparky Witch
Mega Knight Sparky
Mega Knight Firecracker Tornado Witch The Log Sparky
Witch Sparky
Mega Knight Witch Sparky
Mega Knight Arrows Tornado The Log
Mega Knight Witch Sparky
Firecracker Witch Sparky Mega Knight
Witch Sparky Firecracker Tornado The Log
Arrows Mega Knight Firecracker Witch The Log Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log Sparky
Arrows Firecracker Tornado The Log
Arrows The Log Sparky
Arrows Firecracker The Log Sparky
Arrows Firecracker The Log Sparky Mega Knight
Arrows Firecracker Tornado Witch
Arrows Firecracker Tornado Witch The Log Sparky
Arrows The Log Firecracker Tornado
Arrows The Log Firecracker Tornado
Tornado Sparky
Firecracker Arrows Tornado The Log Sparky
Arrows Firecracker Tornado
Firecracker The Log Sparky
Arrows Firecracker
Arrows Firecracker The Log Sparky
Arrows Firecracker Witch The Log Sparky
Arrows Firecracker The Log Sparky Mega Knight
Arrows Tornado Sparky
Sparky
Arrows Firecracker The Log Sparky Mega Knight
Arrows Firecracker Tornado Witch The Log Mega Knight
The Log Sparky Mega Knight
Arrows Tornado
Tornado The Log Sparky
Arrows The Log
Arrows Firecracker Tornado The Log Witch Sparky Mega Knight
Witch
Arrows Firecracker The Log Tornado Witch Sparky
Arrows Tornado Witch The Log Sparky Mega Knight
Arrows Firecracker Tornado The Log Sparky
Arrows Firecracker Tornado Witch Sparky
Firecracker Witch
Sparky
Arrows The Log Sparky Mega Knight
Arrows Firecracker Sparky
Sparky Mega Knight
Arrows Firecracker The Log Sparky
Witch
Arrows Firecracker Tornado Witch
Arrows The Log
Firecracker Sparky Mega Knight
Arrows The Log Firecracker
Arrows Tornado Sparky
Firecracker Sparky Mega Knight
Firecracker Tornado Witch The Log Sparky
Firecracker Tornado Witch
Firecracker Tornado Witch The Log Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

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