My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Inferno Tower Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Mini P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army Ram Rider
Giant Snowball
Dart Goblin Skeleton Army Ram Rider
Zap
Firecracker Dart Goblin Inferno Tower Skeleton Army Ram Rider
Barbarian Barrel
Firecracker Dart Goblin Elixir Golem Inferno Tower Skeleton Army
The Log
Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A Skeleton Army Ram Rider
Earthquake
Firecracker Elixir Golem Inferno Tower Skeleton Army
Arrows
Firecracker Dart Goblin Skeleton Army
Royal Delivery
Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A Skeleton Army Ram Rider
Fireball
Firecracker Dart Goblin Elixir Golem Inferno Tower Skeleton Army Ram Rider
Poison
Firecracker Dart Goblin Elixir Golem Inferno Tower Skeleton Army
Lightning
Mini P.E.K.K.A Inferno Tower Ram Rider
Rocket
Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Mini P.E.K.K.A Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Dart Goblin Elixir Golem Skeleton Army Mini P.E.K.K.A Inferno Tower Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Dart Goblin Elixir Golem

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Mini P.E.K.K.A Ram Rider
Firecracker
Elixir Golem Dart Goblin Mini P.E.K.K.A Ram Rider
Dart Goblin
Firecracker Elixir Golem Ram Rider
Elixir Golem
Firecracker Arrows Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Firecracker Elixir Golem Ram Rider
Inferno Tower
Skeleton Army
Ram Rider
Arrows Firecracker Dart Goblin Mini P.E.K.K.A

Defense Synergies 1 12

Arrows
Mini P.E.K.K.A Inferno Tower
Firecracker
Dart Goblin Mini P.E.K.K.A Inferno Tower Skeleton Army
Dart Goblin
Firecracker Mini P.E.K.K.A Inferno Tower Skeleton Army Ram Rider
Elixir Golem
Mini P.E.K.K.A
Arrows Firecracker Dart Goblin Skeleton Army Ram Rider
Inferno Tower
Skeleton Army Arrows Firecracker Dart Goblin
Skeleton Army
Inferno Tower Firecracker Dart Goblin Mini P.E.K.K.A
Ram Rider
Dart Goblin Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Inferno Tower Ram Rider
Mini P.E.K.K.A Inferno Tower Skeleton Army Firecracker Dart Goblin Ram Rider
Mini P.E.K.K.A Inferno Tower Skeleton Army Ram Rider Dart Goblin
Mini P.E.K.K.A Inferno Tower Skeleton Army Firecracker Dart Goblin Ram Rider
Arrows Firecracker Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Firecracker Dart Goblin
Dart Goblin Inferno Tower Ram Rider Arrows Firecracker
Arrows Dart Goblin Inferno Tower Ram Rider
Mini P.E.K.K.A Inferno Tower Skeleton Army
Skeleton Army Firecracker Dart Goblin Mini P.E.K.K.A Inferno Tower
Dart Goblin Skeleton Army Arrows Firecracker Ram Rider
Arrows Inferno Tower Firecracker Dart Goblin Ram Rider
Mini P.E.K.K.A Inferno Tower Skeleton Army Ram Rider
Skeleton Army Arrows Firecracker Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Skeleton Army Ram Rider
Inferno Tower Skeleton Army Mini P.E.K.K.A Ram Rider
Arrows Firecracker Mini P.E.K.K.A Inferno Tower Skeleton Army
Arrows Firecracker Dart Goblin Skeleton Army Ram Rider
Arrows Firecracker Dart Goblin Ram Rider
Mini P.E.K.K.A Dart Goblin Inferno Tower Ram Rider
Skeleton Army Arrows Firecracker Dart Goblin Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Inferno Tower
Arrows Firecracker Mini P.E.K.K.A
Skeleton Army Mini P.E.K.K.A Inferno Tower Ram Rider
Mini P.E.K.K.A Skeleton Army Inferno Tower Ram Rider
Inferno Tower Mini P.E.K.K.A Skeleton Army Ram Rider
Arrows Firecracker Dart Goblin Ram Rider
Mini P.E.K.K.A Skeleton Army Dart Goblin Inferno Tower Ram Rider
Mini P.E.K.K.A Inferno Tower Skeleton Army
Firecracker Mini P.E.K.K.A Inferno Tower Skeleton Army
Inferno Tower Dart Goblin Skeleton Army
Dart Goblin Mini P.E.K.K.A Inferno Tower
Skeleton Army Arrows
Mini P.E.K.K.A Skeleton Army Inferno Tower Ram Rider
Firecracker Dart Goblin Skeleton Army
Inferno Tower Skeleton Army Firecracker Dart Goblin Mini P.E.K.K.A
Arrows Firecracker Dart Goblin Mini P.E.K.K.A Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Ram Rider
Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker
Arrows Firecracker Dart Goblin Ram Rider
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Ram Rider
Arrows Firecracker Dart Goblin Ram Rider
Mini P.E.K.K.A
Firecracker Arrows Dart Goblin Ram Rider
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Mini P.E.K.K.A
Arrows Firecracker Dart Goblin Mini P.E.K.K.A
Arrows Firecracker Dart Goblin
Arrows
Arrows
Arrows Firecracker
Arrows Firecracker Dart Goblin Ram Rider
Arrows Ram Rider
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin
Arrows Firecracker
Arrows Firecracker
Dart Goblin Skeleton Army
Arrows Firecracker Dart Goblin Ram Rider
Arrows
Firecracker Dart Goblin Mini P.E.K.K.A
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin

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