My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Giant Skeleton
Giant Snowball
Dart Goblin Guards
Zap
Firecracker Dart Goblin Inferno Tower Guards
Barbarian Barrel
Firecracker Dart Goblin Inferno Tower Wizard Guards Giant Skeleton
The Log
Firecracker Dart Goblin Guards Giant Skeleton
Earthquake
Firecracker Inferno Tower Guards
Arrows
Firecracker Dart Goblin Guards
Royal Delivery
Firecracker Dart Goblin Wizard Guards Giant Skeleton
Fireball
Firecracker Dart Goblin Inferno Tower Wizard
Poison
Firecracker Dart Goblin Inferno Tower Wizard Guards
Lightning
Inferno Tower Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Guards Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Dart Goblin Guards Inferno Tower Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Dart Goblin

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Skeleton
Firecracker
Dart Goblin Giant Skeleton
Dart Goblin
Firecracker Giant Skeleton The Log
Inferno Tower
Wizard
Giant Skeleton
Guards
The Log
Giant Skeleton
Arrows Firecracker Dart Goblin Wizard The Log
The Log
Dart Goblin Guards Giant Skeleton

Defense Synergies 3 16

Arrows
Inferno Tower Giant Skeleton
Firecracker
The Log Dart Goblin Inferno Tower Guards Giant Skeleton
Dart Goblin
Firecracker Inferno Tower Guards Giant Skeleton The Log
Inferno Tower
Guards The Log Arrows Firecracker Dart Goblin
Wizard
Guards Giant Skeleton The Log
Guards
Inferno Tower Firecracker Dart Goblin Wizard Giant Skeleton The Log
Giant Skeleton
Arrows Firecracker Dart Goblin Wizard Guards The Log
The Log
Firecracker Inferno Tower Dart Goblin Wizard Guards Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Inferno Tower Wizard The Log
Inferno Tower Firecracker Dart Goblin The Log
Inferno Tower Dart Goblin Giant Skeleton
Inferno Tower Firecracker Dart Goblin Guards
Arrows Firecracker Giant Skeleton The Log
Arrows The Log Firecracker Dart Goblin Guards
Dart Goblin Inferno Tower Arrows Firecracker Wizard
Arrows Dart Goblin Inferno Tower Giant Skeleton The Log
Inferno Tower
Guards Firecracker Dart Goblin Inferno Tower Giant Skeleton
Dart Goblin Guards Arrows Firecracker Wizard Giant Skeleton The Log
Arrows Inferno Tower Firecracker Dart Goblin Wizard
Inferno Tower Wizard Guards Giant Skeleton The Log
Wizard Arrows Firecracker Dart Goblin Guards The Log
Inferno Tower
Inferno Tower The Log
Wizard Arrows Firecracker Inferno Tower
Arrows Firecracker Dart Goblin Wizard Guards The Log
Arrows Wizard The Log Firecracker Dart Goblin Guards Giant Skeleton
Dart Goblin Inferno Tower
Wizard Arrows Firecracker Dart Goblin Guards Giant Skeleton The Log
Inferno Tower Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower Giant Skeleton
Arrows Firecracker Wizard The Log
Guards Giant Skeleton Inferno Tower The Log
Guards Giant Skeleton Inferno Tower The Log
Inferno Tower Giant Skeleton Guards
Arrows Firecracker Wizard Dart Goblin
Guards Dart Goblin Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton
Giant Skeleton Firecracker Inferno Tower The Log
Inferno Tower Dart Goblin Guards
Dart Goblin Inferno Tower Guards Giant Skeleton
Arrows Guards Giant Skeleton The Log
Giant Skeleton Inferno Tower Wizard Guards
Wizard Firecracker Dart Goblin
Inferno Tower Guards Firecracker Dart Goblin Giant Skeleton The Log
Arrows Firecracker Dart Goblin Inferno Tower Wizard Giant Skeleton The Log
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Guards Giant Skeleton The Log
Arrows Firecracker Dart Goblin The Log
Arrows Dart Goblin Giant Skeleton The Log
Arrows Firecracker Dart Goblin Guards Giant Skeleton The Log
Wizard Arrows Firecracker The Log
Arrows Firecracker Wizard Dart Goblin
Arrows Firecracker Dart Goblin Wizard The Log
Arrows The Log Firecracker Dart Goblin Wizard
Arrows The Log Firecracker Dart Goblin Wizard
Guards
Firecracker Arrows Dart Goblin Wizard The Log
Arrows Firecracker Dart Goblin Wizard
Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin Wizard The Log
Arrows Firecracker Dart Goblin Wizard The Log
Arrows
Arrows Firecracker Dart Goblin Wizard The Log
Arrows Firecracker Dart Goblin Wizard The Log
Giant Skeleton The Log
Arrows Wizard
The Log
Arrows The Log
Arrows Firecracker The Log Wizard
Arrows Firecracker The Log Dart Goblin Wizard
Arrows Wizard The Log
Arrows Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Guards
Arrows Dart Goblin Wizard The Log
Arrows Firecracker
Giant Skeleton
Arrows Firecracker Wizard The Log
Dart Goblin Guards
Arrows Firecracker Dart Goblin Wizard
Arrows The Log
Firecracker Dart Goblin Wizard
Arrows The Log Firecracker Dart Goblin Wizard
Arrows Giant Skeleton
Firecracker Dart Goblin
Firecracker Dart Goblin Guards Giant Skeleton The Log
Firecracker Dart Goblin
Firecracker Dart Goblin Giant Skeleton The Log
Firecracker Dart Goblin Wizard

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