My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Hog Rider Goblin Barrel Skeleton Army
Zap
Firecracker Goblin Barrel Skeleton Army
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Goblin Barrel Skeleton Army
The Log
Firecracker Elixir Golem Hog Rider Goblin Barrel Skeleton Army
Earthquake
Firecracker Elixir Golem Hog Rider Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Firecracker Elixir Golem Valkyrie Hog Rider Goblin Barrel Skeleton Army
Fireball
Firecracker Elixir Golem Hog Rider Goblin Barrel Skeleton Army
Poison
Firecracker Elixir Golem Skeleton Army
Lightning
Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Skeleton Army Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Goblin Barrel Skeleton Army Valkyrie Hog Rider Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Elixir Golem Goblin Barrel

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Elixir Golem Goblin Barrel
Firecracker
Elixir Golem Hog Rider Valkyrie Goblin Barrel
Elixir Golem
Firecracker Arrows Hog Rider Goblin Barrel
Valkyrie
Hog Rider Goblin Barrel Firecracker
Hog Rider
Arrows Firecracker Valkyrie Elixir Golem Goblin Barrel
Goblin Barrel
Valkyrie Arrows Firecracker Elixir Golem Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel
Electro Giant

Defense Synergies 1 2

Arrows
Valkyrie
Firecracker
Valkyrie Skeleton Army
Elixir Golem
Valkyrie
Firecracker Arrows
Hog Rider
Goblin Barrel
Skeleton Army
Firecracker
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Skeleton Army Firecracker Valkyrie
Skeleton Army Valkyrie
Skeleton Army Firecracker Valkyrie
Arrows Firecracker Valkyrie Skeleton Army
Arrows Skeleton Army Firecracker Valkyrie
Arrows Firecracker
Arrows Valkyrie Electro Giant
Skeleton Army
Skeleton Army Firecracker Valkyrie
Valkyrie Skeleton Army Arrows Firecracker Electro Giant
Arrows Firecracker
Skeleton Army Valkyrie
Valkyrie Skeleton Army Arrows Firecracker
Skeleton Army
Skeleton Army Electro Giant
Arrows Firecracker Valkyrie Skeleton Army
Arrows Valkyrie Firecracker Skeleton Army
Arrows Valkyrie Firecracker
Valkyrie Skeleton Army Arrows Firecracker Electro Giant
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Electro Giant
Arrows Firecracker Valkyrie
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Valkyrie Skeleton Army
Arrows Firecracker Electro Giant
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Firecracker Valkyrie Skeleton Army
Skeleton Army
Valkyrie
Skeleton Army Arrows Valkyrie Electro Giant
Skeleton Army Valkyrie
Firecracker Valkyrie Skeleton Army Electro Giant
Skeleton Army Electro Giant Firecracker Valkyrie
Arrows Valkyrie Firecracker Electro Giant
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Electro Giant
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Firecracker Arrows Valkyrie
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker Valkyrie Electro Giant
Arrows
Arrows
Arrows Firecracker Electro Giant Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker Electro Giant
Firecracker Electro Giant
Arrows
Arrows Firecracker
Arrows Firecracker
Skeleton Army
Arrows Firecracker
Arrows
Firecracker Valkyrie
Arrows Firecracker
Arrows Electro Giant
Firecracker
Electro Giant Firecracker
Firecracker
Firecracker Electro Giant
Firecracker

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