My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Musketeer Guards
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Musketeer Valkyrie Guards Magic Archer
The Log
Firecracker Musketeer Guards
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Musketeer Valkyrie Guards P.E.K.K.A Magic Archer
Fireball
Firecracker Musketeer Magic Archer
Poison
Firecracker Musketeer Guards Magic Archer
Lightning
Musketeer Valkyrie Magic Archer
Rocket
Musketeer Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Guards Fireball Musketeer Valkyrie Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Guards Fireball

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A
Firecracker
Valkyrie P.E.K.K.A
Fireball
Arrows Magic Archer
Musketeer
Valkyrie P.E.K.K.A
Valkyrie
Musketeer Firecracker P.E.K.K.A Magic Archer
Guards
P.E.K.K.A
Arrows Magic Archer Firecracker Musketeer Valkyrie
Magic Archer
P.E.K.K.A Fireball Valkyrie

Defense Synergies 3 12

Arrows
Fireball Valkyrie P.E.K.K.A
Firecracker
Valkyrie Musketeer Guards P.E.K.K.A
Fireball
Arrows Musketeer Valkyrie
Musketeer
Valkyrie Guards Firecracker Fireball P.E.K.K.A
Valkyrie
Firecracker Musketeer Arrows Fireball P.E.K.K.A Magic Archer
Guards
Musketeer Firecracker Magic Archer
P.E.K.K.A
Arrows Firecracker Musketeer Valkyrie
Magic Archer
Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Musketeer Valkyrie Magic Archer
P.E.K.K.A Firecracker Musketeer Valkyrie
P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Firecracker Musketeer Valkyrie Guards
Arrows Firecracker Fireball Valkyrie P.E.K.K.A
Arrows Fireball Firecracker Musketeer Valkyrie Guards Magic Archer
Musketeer Arrows Firecracker Fireball Magic Archer
Arrows Fireball Musketeer Valkyrie P.E.K.K.A Magic Archer
P.E.K.K.A Musketeer
Guards Firecracker Musketeer Valkyrie
Valkyrie Guards Arrows Firecracker Fireball Musketeer Magic Archer
Arrows Musketeer Firecracker Fireball Magic Archer
P.E.K.K.A Fireball Musketeer Valkyrie Guards
Fireball Valkyrie Arrows Firecracker Guards P.E.K.K.A Magic Archer
P.E.K.K.A
Fireball P.E.K.K.A
Arrows Firecracker Fireball Musketeer Valkyrie P.E.K.K.A
Arrows Fireball Valkyrie Firecracker Musketeer Guards Magic Archer
Arrows Valkyrie Firecracker Fireball Musketeer Guards Magic Archer
P.E.K.K.A Musketeer
Valkyrie Arrows Firecracker Fireball Musketeer Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Fireball P.E.K.K.A
Fireball Arrows Firecracker Musketeer Valkyrie Magic Archer
Guards P.E.K.K.A Musketeer Valkyrie
Valkyrie Guards P.E.K.K.A Fireball Musketeer
P.E.K.K.A Musketeer Valkyrie Guards
Arrows Firecracker Fireball Musketeer Magic Archer
Guards P.E.K.K.A Fireball Musketeer Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Firecracker Fireball Valkyrie Magic Archer
P.E.K.K.A Musketeer Guards
P.E.K.K.A Musketeer Valkyrie Guards
P.E.K.K.A Arrows Fireball Valkyrie Guards
P.E.K.K.A Fireball Valkyrie Guards
Firecracker Fireball Musketeer Valkyrie Magic Archer
Guards Firecracker Fireball Musketeer Valkyrie P.E.K.K.A Magic Archer
Arrows Valkyrie Firecracker Fireball Musketeer P.E.K.K.A Magic Archer
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Firecracker Musketeer Valkyrie Guards
Arrows Firecracker Fireball Musketeer Magic Archer
Arrows Fireball Magic Archer
Arrows Firecracker Fireball Musketeer Valkyrie Guards
Fireball Arrows Firecracker Valkyrie Magic Archer
Arrows Firecracker Fireball Musketeer Magic Archer
Arrows Firecracker Musketeer Magic Archer
Arrows Fireball Firecracker Magic Archer
Arrows Fireball Firecracker
Fireball Musketeer Guards
Firecracker Arrows Fireball Musketeer Valkyrie Magic Archer
Fireball Arrows Firecracker Musketeer Magic Archer
Firecracker Fireball Musketeer Magic Archer
Arrows Firecracker Fireball Musketeer Magic Archer
Arrows Firecracker Fireball Musketeer Magic Archer
Arrows Firecracker Fireball Musketeer Magic Archer
Magic Archer Arrows Firecracker Fireball Musketeer
Arrows Fireball
Arrows Firecracker Fireball Musketeer Magic Archer
Arrows Firecracker Fireball Valkyrie Magic Archer
Fireball Musketeer Magic Archer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Firecracker Fireball Valkyrie Magic Archer
Arrows Firecracker Fireball Musketeer Magic Archer
Fireball Arrows Musketeer Magic Archer
Fireball Arrows Firecracker Musketeer Magic Archer
Arrows Firecracker Fireball Musketeer Magic Archer
Firecracker Fireball Musketeer Guards
Fireball
Arrows Fireball Musketeer Magic Archer
Arrows Firecracker Fireball Magic Archer
P.E.K.K.A
Arrows Firecracker Fireball Magic Archer
Fireball Musketeer Guards Magic Archer
Fireball Arrows Firecracker Musketeer Magic Archer
Arrows Fireball
Fireball Firecracker Musketeer Valkyrie Magic Archer
Arrows Firecracker Fireball Musketeer Magic Archer
Arrows Fireball
Firecracker Musketeer P.E.K.K.A
Firecracker Fireball Musketeer Guards Magic Archer
Firecracker Fireball Musketeer Magic Archer
Firecracker Fireball Musketeer Magic Archer
P.E.K.K.A
Fireball Firecracker

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