My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Baby Dragon Inferno Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Furnace Baby Dragon Inferno Dragon
Zap
Firecracker Furnace Inferno Dragon
Barbarian Barrel
Firecracker Furnace
The Log
Firecracker Furnace
Earthquake
Firecracker Furnace
Arrows
Firecracker Furnace
Royal Delivery
Firecracker Baby Dragon Inferno Dragon
Fireball
Firecracker Furnace Baby Dragon Inferno Dragon
Poison
Firecracker Furnace
Lightning
Furnace Baby Dragon Inferno Dragon Goblinstein
Rocket
Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Furnace Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Furnace Baby Dragon Inferno Dragon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Firecracker Furnace

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Firecracker
Baby Dragon Inferno Dragon Mega Knight
Furnace
Baby Dragon
Baby Dragon
Firecracker Furnace Inferno Dragon Mega Knight
The Log
Mega Knight
Inferno Dragon
Mega Knight Firecracker Baby Dragon
Mega Knight
Inferno Dragon Arrows Firecracker Baby Dragon The Log
Goblinstein

Defense Synergies 2 10

Arrows
Mega Knight Furnace
Firecracker
The Log Baby Dragon Mega Knight
Furnace
Arrows Baby Dragon
Baby Dragon
Firecracker Furnace The Log Inferno Dragon Mega Knight
The Log
Firecracker Baby Dragon Inferno Dragon Mega Knight
Inferno Dragon
Baby Dragon The Log Mega Knight
Mega Knight
Arrows Firecracker Baby Dragon The Log Inferno Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon The Log
Inferno Dragon Firecracker Furnace The Log Mega Knight
Furnace Mega Knight Inferno Dragon
Inferno Dragon Firecracker Furnace Mega Knight
Arrows Firecracker The Log Mega Knight
Arrows The Log Firecracker Furnace Baby Dragon Mega Knight
Furnace Inferno Dragon Arrows Firecracker Baby Dragon
Arrows Baby Dragon The Log Mega Knight
Inferno Dragon Furnace
Firecracker Mega Knight
Arrows Firecracker Furnace Baby Dragon The Log Mega Knight
Arrows Inferno Dragon Firecracker Furnace Baby Dragon
Furnace Mega Knight The Log
Mega Knight Arrows Firecracker Furnace Baby Dragon The Log
Inferno Dragon Furnace Mega Knight
Furnace The Log Inferno Dragon Mega Knight
Mega Knight Arrows Firecracker Furnace
Arrows Mega Knight Firecracker Furnace Baby Dragon The Log
Arrows Furnace Baby Dragon The Log Firecracker Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Arrows Firecracker Furnace Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace
Arrows Firecracker Baby Dragon The Log Inferno Dragon Mega Knight
Mega Knight Furnace The Log
Mega Knight The Log
Inferno Dragon Mega Knight
Arrows Firecracker Furnace Baby Dragon
Furnace
Mega Knight Inferno Dragon
Mega Knight Firecracker Baby Dragon The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Arrows The Log
Mega Knight
Firecracker Furnace Baby Dragon Mega Knight
Firecracker Furnace Baby Dragon The Log Inferno Dragon
Arrows Mega Knight Firecracker Baby Dragon The Log Inferno Dragon
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Baby Dragon The Log
Arrows Firecracker Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Firecracker The Log
Arrows Firecracker Furnace Baby Dragon The Log Mega Knight
Arrows Firecracker Furnace Baby Dragon
Arrows Firecracker Furnace Baby Dragon The Log
Arrows The Log Firecracker Baby Dragon
Arrows The Log Firecracker
Firecracker Arrows The Log
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon The Log
Arrows Firecracker Baby Dragon
Arrows Firecracker Furnace Baby Dragon The Log
Arrows Firecracker Furnace Baby Dragon The Log
Arrows Firecracker Furnace Baby Dragon The Log Mega Knight
Arrows
Arrows Firecracker Baby Dragon The Log Mega Knight
Arrows Firecracker Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Arrows
The Log
Arrows Baby Dragon The Log
Arrows Firecracker The Log Furnace Baby Dragon Mega Knight
Inferno Dragon
Arrows Firecracker The Log Baby Dragon
Arrows Baby Dragon The Log Mega Knight
Arrows Firecracker Baby Dragon The Log
Arrows Firecracker Furnace Baby Dragon
Firecracker
Arrows The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Arrows Firecracker Baby Dragon
Arrows The Log
Firecracker Baby Dragon Mega Knight
Arrows The Log Firecracker Baby Dragon
Arrows
Firecracker Mega Knight
Firecracker Baby Dragon The Log
Firecracker
Firecracker Baby Dragon The Log Mega Knight
Inferno Dragon
Firecracker Mega Knight

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