My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Flying Machine Fisherman Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Barbarian Barrel Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Ram Rider
Giant Snowball
Flying Machine Fisherman Ram Rider
Zap
Firecracker Flying Machine Fisherman Ram Rider
Barbarian Barrel
Firecracker Goblin Cage
The Log
Firecracker Goblin Cage Fisherman Ram Rider
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker Flying Machine
Royal Delivery
Firecracker Goblin Cage Flying Machine Fisherman Ram Rider
Fireball
Firecracker Goblin Cage Flying Machine Fisherman Ram Rider
Poison
Firecracker Goblin Cage Flying Machine Fisherman
Lightning
Goblin Cage Fisherman Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Firecracker Fisherman Goblin Cage Flying Machine Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Firecracker Fisherman

Attack Synergies 0 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Ram Rider Mega Knight
Firecracker
Goblin Cage Flying Machine Barbarian Barrel Fisherman Ram Rider Mega Knight
Goblin Cage
Firecracker Flying Machine Barbarian Barrel Ram Rider
Flying Machine
Firecracker Goblin Cage Barbarian Barrel Ram Rider Mega Knight
Barbarian Barrel
Firecracker Goblin Cage Flying Machine Ram Rider Mega Knight
Fisherman
Firecracker Ram Rider Mega Knight
Ram Rider
Arrows Firecracker Goblin Cage Flying Machine Barbarian Barrel Fisherman Mega Knight
Mega Knight
Arrows Firecracker Flying Machine Barbarian Barrel Fisherman Ram Rider

Defense Synergies 1 14

Arrows
Mega Knight Barbarian Barrel
Firecracker
Goblin Cage Flying Machine Barbarian Barrel Fisherman Mega Knight
Goblin Cage
Firecracker Flying Machine Barbarian Barrel
Flying Machine
Firecracker Goblin Cage Barbarian Barrel Fisherman Mega Knight
Barbarian Barrel
Arrows Firecracker Goblin Cage Flying Machine Mega Knight
Fisherman
Firecracker Flying Machine Ram Rider Mega Knight
Ram Rider
Fisherman
Mega Knight
Arrows Firecracker Flying Machine Barbarian Barrel Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Flying Machine Barbarian Barrel Ram Rider
Firecracker Goblin Cage Flying Machine Fisherman Ram Rider Mega Knight
Goblin Cage Fisherman Ram Rider Mega Knight
Goblin Cage Firecracker Fisherman Ram Rider Mega Knight
Arrows Firecracker Goblin Cage Barbarian Barrel Mega Knight
Arrows Barbarian Barrel Firecracker Flying Machine Mega Knight
Ram Rider Arrows Firecracker Goblin Cage Flying Machine
Arrows Goblin Cage Flying Machine Barbarian Barrel Ram Rider Mega Knight
Goblin Cage Fisherman
Firecracker Barbarian Barrel Fisherman Mega Knight
Arrows Firecracker Flying Machine Barbarian Barrel Fisherman Ram Rider Mega Knight
Arrows Firecracker Flying Machine Ram Rider
Goblin Cage Mega Knight Flying Machine Ram Rider
Mega Knight Arrows Firecracker Goblin Cage Barbarian Barrel
Goblin Cage Ram Rider Mega Knight
Goblin Cage Fisherman Ram Rider Mega Knight
Mega Knight Arrows Firecracker Goblin Cage Fisherman
Arrows Goblin Cage Mega Knight Firecracker Flying Machine Barbarian Barrel Fisherman Ram Rider
Arrows Goblin Cage Barbarian Barrel Firecracker Flying Machine Fisherman Ram Rider Mega Knight
Goblin Cage Fisherman Ram Rider
Mega Knight Arrows Firecracker Flying Machine Barbarian Barrel Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Cage Barbarian Barrel Fisherman
Arrows Firecracker Flying Machine Barbarian Barrel Fisherman Mega Knight
Mega Knight Goblin Cage Fisherman Ram Rider
Mega Knight Goblin Cage Barbarian Barrel Fisherman Ram Rider
Goblin Cage Fisherman Ram Rider Mega Knight
Arrows Firecracker Flying Machine Ram Rider
Goblin Cage Flying Machine Ram Rider
Mega Knight Goblin Cage Fisherman
Goblin Cage Mega Knight Firecracker Flying Machine Barbarian Barrel
Goblin Cage
Mega Knight Goblin Cage Flying Machine
Mega Knight Arrows Goblin Cage
Mega Knight Goblin Cage Ram Rider
Firecracker Goblin Cage Flying Machine Mega Knight
Firecracker Goblin Cage Flying Machine Barbarian Barrel Fisherman
Arrows Mega Knight Firecracker Goblin Cage Flying Machine Barbarian Barrel
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Flying Machine Barbarian Barrel
Arrows Firecracker Flying Machine Barbarian Barrel Fisherman Ram Rider
Arrows Flying Machine Barbarian Barrel
Arrows Firecracker Flying Machine Barbarian Barrel
Arrows Firecracker Barbarian Barrel Mega Knight
Arrows Firecracker Flying Machine Ram Rider
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Barbarian Barrel Ram Rider
Arrows Firecracker Flying Machine Fisherman Ram Rider
Fisherman
Firecracker Arrows Flying Machine Barbarian Barrel Fisherman Ram Rider
Arrows Firecracker Flying Machine
Flying Machine Firecracker Barbarian Barrel Fisherman
Arrows Firecracker Flying Machine Barbarian Barrel Fisherman
Arrows Firecracker Flying Machine Barbarian Barrel Fisherman
Arrows Firecracker Flying Machine Barbarian Barrel
Arrows Firecracker Flying Machine Barbarian Barrel Mega Knight
Arrows Barbarian Barrel
Fisherman
Arrows Firecracker Flying Machine Barbarian Barrel Fisherman Mega Knight
Arrows Firecracker Flying Machine Barbarian Barrel Mega Knight
Mega Knight
Arrows
Fisherman
Arrows Flying Machine Barbarian Barrel
Arrows Firecracker Barbarian Barrel Mega Knight
Fisherman
Arrows Firecracker Flying Machine Barbarian Barrel Fisherman Ram Rider
Arrows Flying Machine Fisherman Ram Rider Mega Knight
Arrows Firecracker Barbarian Barrel Fisherman
Arrows Firecracker Flying Machine
Firecracker Flying Machine
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Flying Machine Barbarian Barrel
Arrows Firecracker Flying Machine Ram Rider
Arrows Barbarian Barrel
Firecracker Flying Machine Mega Knight
Arrows Firecracker Flying Machine
Arrows
Firecracker Flying Machine Mega Knight
Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine Barbarian Barrel Mega Knight
Firecracker Mega Knight

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