My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Witch Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Goblin Barrel Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Goblin Barrel Bandit
Giant Snowball
Royal Hogs Goblin Barrel Witch
Zap
Firecracker Royal Hogs Goblin Barrel Witch Bandit
Barbarian Barrel
Firecracker Goblin Cage Royal Hogs Goblin Barrel Witch Bandit Electro Wizard
The Log
Firecracker Goblin Cage Royal Hogs Goblin Barrel Witch Bandit
Earthquake
Firecracker Goblin Cage Royal Hogs Goblin Barrel Witch
Arrows
Firecracker Royal Hogs Goblin Barrel Witch
Royal Delivery
Firecracker Goblin Cage Royal Hogs Goblin Barrel Witch Bandit Electro Wizard
Fireball
Firecracker Goblin Cage Royal Hogs Goblin Barrel Witch Bandit Electro Wizard
Poison
Firecracker Goblin Cage Royal Hogs Witch Electro Wizard
Lightning
Goblin Cage Witch Bandit Electro Wizard
Rocket
Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Goblin Barrel Bandit Goblin Cage Electro Wizard Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Goblin Barrel Bandit

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Goblin Barrel Bandit
Firecracker
Goblin Cage Royal Hogs Goblin Barrel Bandit
Goblin Cage
Firecracker Royal Hogs Goblin Barrel Witch Bandit
Royal Hogs
Arrows Firecracker Goblin Cage Goblin Barrel Bandit Electro Wizard
Goblin Barrel
Arrows Firecracker Goblin Cage Royal Hogs Bandit
Witch
Goblin Cage Bandit
Bandit
Arrows Firecracker Goblin Cage Royal Hogs Goblin Barrel Witch Electro Wizard
Electro Wizard
Royal Hogs Bandit

Defense Synergies 0 10

Arrows
Bandit
Firecracker
Goblin Cage Bandit Electro Wizard
Goblin Cage
Firecracker Witch Bandit Electro Wizard
Royal Hogs
Goblin Barrel
Witch
Goblin Cage Bandit Electro Wizard
Bandit
Arrows Firecracker Goblin Cage Witch Electro Wizard
Electro Wizard
Firecracker Goblin Cage Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Electro Wizard
Firecracker Goblin Cage Witch Bandit Electro Wizard
Goblin Cage Witch Bandit Electro Wizard
Goblin Cage Witch Firecracker Bandit Electro Wizard
Arrows Firecracker Goblin Cage
Arrows Firecracker Bandit Electro Wizard
Electro Wizard Arrows Firecracker Goblin Cage Witch
Arrows Goblin Cage Bandit Electro Wizard
Witch Goblin Cage
Firecracker Bandit Electro Wizard
Witch Electro Wizard Arrows Firecracker Bandit
Arrows Firecracker Witch Electro Wizard
Goblin Cage Witch Bandit Electro Wizard
Arrows Firecracker Goblin Cage Witch Electro Wizard
Goblin Cage Bandit Electro Wizard
Goblin Cage Bandit Electro Wizard
Arrows Firecracker Goblin Cage Witch Electro Wizard
Arrows Goblin Cage Firecracker Witch Bandit Electro Wizard
Arrows Goblin Cage Witch Firecracker Bandit Electro Wizard
Goblin Cage Electro Wizard
Arrows Firecracker Witch Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Witch Bandit Electro Wizard
Bandit Electro Wizard Arrows Firecracker
Bandit Goblin Cage Witch Electro Wizard
Goblin Cage Bandit Electro Wizard
Goblin Cage Witch Bandit
Arrows Firecracker Witch Electro Wizard
Goblin Cage Witch Bandit Electro Wizard
Goblin Cage
Goblin Cage Electro Wizard Firecracker Witch Bandit
Witch Goblin Cage
Goblin Cage Witch
Arrows Goblin Cage Electro Wizard
Goblin Cage Witch Bandit
Firecracker Goblin Cage Witch
Witch Electro Wizard Firecracker Goblin Cage
Arrows Firecracker Goblin Cage Witch Electro Wizard
Arrows Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Bandit
Arrows Firecracker Bandit Electro Wizard
Arrows Bandit
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker Witch
Arrows Firecracker
Arrows Firecracker Bandit
Electro Wizard
Firecracker Arrows Bandit Electro Wizard
Arrows Firecracker
Firecracker Bandit
Arrows Firecracker Bandit
Arrows Firecracker
Arrows Firecracker Witch Bandit
Arrows Firecracker Bandit
Arrows
Arrows Firecracker Bandit Electro Wizard
Arrows Firecracker Witch
Arrows
Arrows
Arrows Firecracker Witch
Witch
Arrows Firecracker Witch Bandit Electro Wizard
Arrows Witch Bandit
Arrows Firecracker Bandit
Arrows Firecracker Witch Electro Wizard
Electro Wizard Firecracker Witch
Arrows Bandit
Arrows Firecracker Electro Wizard
Arrows Firecracker
Electro Wizard Witch Bandit
Arrows Firecracker Witch Electro Wizard
Arrows
Firecracker Electro Wizard
Arrows Firecracker
Arrows
Firecracker
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch Bandit Electro Wizard
Firecracker

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