My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Rune Giant Hunter Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Witch Little Prince
Zap
Firecracker Skeleton Army Witch Little Prince
Barbarian Barrel
Firecracker Goblin Cage Skeleton Army Hunter Witch Little Prince
The Log
Firecracker Goblin Cage Skeleton Army Hunter Witch Little Prince
Earthquake
Firecracker Goblin Cage Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch Little Prince
Royal Delivery
Firecracker Goblin Cage Skeleton Army Hunter Witch Little Prince
Fireball
Firecracker Goblin Cage Skeleton Army Hunter Witch Little Prince
Poison
Firecracker Goblin Cage Skeleton Army Hunter Witch Little Prince
Lightning
Goblin Cage Hunter Witch Little Prince
Rocket
Hunter Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Rune Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Little Prince Goblin Cage Rune Giant Hunter Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Skeleton Army Little Prince

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Firecracker
Goblin Cage Rune Giant
Goblin Cage
Firecracker Hunter Witch
Skeleton Army
Rune Giant
Firecracker Hunter Little Prince
Hunter
Goblin Cage Rune Giant
Witch
Goblin Cage
Little Prince
Rune Giant

Defense Synergies 0 7

Arrows
Little Prince
Firecracker
Goblin Cage Skeleton Army Hunter
Goblin Cage
Firecracker Skeleton Army Hunter Witch
Skeleton Army
Firecracker Goblin Cage
Rune Giant
Hunter
Firecracker Goblin Cage
Witch
Goblin Cage
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage
Skeleton Army Hunter Firecracker Goblin Cage Witch
Goblin Cage Skeleton Army Hunter Witch
Goblin Cage Skeleton Army Hunter Witch Firecracker
Arrows Firecracker Goblin Cage Skeleton Army
Arrows Skeleton Army Firecracker Hunter
Hunter Arrows Firecracker Goblin Cage Witch Little Prince
Arrows Goblin Cage
Hunter Witch Goblin Cage Skeleton Army
Skeleton Army Firecracker Hunter Little Prince
Skeleton Army Witch Arrows Firecracker Hunter
Arrows Hunter Firecracker Witch
Goblin Cage Skeleton Army Hunter Witch
Skeleton Army Arrows Firecracker Goblin Cage Hunter Witch
Skeleton Army Goblin Cage Hunter
Skeleton Army Goblin Cage Hunter
Arrows Firecracker Goblin Cage Skeleton Army Hunter Witch
Arrows Goblin Cage Firecracker Skeleton Army Hunter Witch Little Prince
Arrows Goblin Cage Hunter Witch Firecracker Little Prince
Goblin Cage Hunter
Skeleton Army Arrows Firecracker Hunter Witch Little Prince
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Cage Witch
Arrows Firecracker Hunter
Skeleton Army Goblin Cage Hunter Witch
Skeleton Army Hunter Goblin Cage
Goblin Cage Skeleton Army Hunter Witch
Arrows Firecracker Hunter Witch
Skeleton Army Goblin Cage Hunter Witch
Goblin Cage Skeleton Army Hunter
Goblin Cage Firecracker Skeleton Army Witch
Witch Goblin Cage Skeleton Army
Goblin Cage Hunter Witch
Skeleton Army Arrows Goblin Cage
Skeleton Army Goblin Cage Hunter Witch
Firecracker Goblin Cage Skeleton Army Witch
Skeleton Army Witch Firecracker Goblin Cage Hunter Little Prince
Arrows Firecracker Goblin Cage Hunter Witch
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Hunter Witch
Arrows Firecracker Witch
Arrows Firecracker Hunter
Arrows Firecracker
Firecracker Arrows
Arrows Firecracker
Firecracker Hunter
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Hunter Witch
Arrows Firecracker
Arrows
Arrows Firecracker Hunter
Arrows Firecracker Witch Little Prince
Arrows
Arrows
Arrows Firecracker Hunter Witch Little Prince
Witch
Arrows Firecracker Hunter Witch
Arrows Witch
Arrows Firecracker
Arrows Firecracker Hunter Witch Little Prince
Firecracker Witch
Arrows Hunter
Arrows Firecracker
Arrows Firecracker
Skeleton Army Witch
Arrows Firecracker Hunter Witch
Arrows
Firecracker Hunter
Arrows Firecracker
Arrows
Firecracker
Firecracker Witch
Firecracker Witch
Firecracker Witch Little Prince
Firecracker

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