My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rune Giant Hunter Lumberjack Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Rune Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Goblin Curse Lumberjack
Zap
Firecracker Goblin Curse
Barbarian Barrel
Firecracker Heal Spirit Goblin Curse Hunter Lumberjack
The Log
Firecracker Heal Spirit Goblin Curse Hunter Lumberjack
Earthquake
Firecracker
Arrows
Firecracker Heal Spirit Goblin Curse
Royal Delivery
Firecracker Heal Spirit Hunter Lumberjack
Fireball
Firecracker Hunter Lumberjack
Poison
Firecracker Goblin Curse Hunter
Lightning
Hunter Lumberjack Goblinstein
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Goblin Curse Rune Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Goblin Curse Arrows Firecracker Rune Giant Hunter Lumberjack Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Goblin Curse Arrows Firecracker

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Curse Lumberjack
Firecracker
Rune Giant Lumberjack
Heal Spirit
Hunter Lumberjack
Goblin Curse
Arrows
Rune Giant
Firecracker Hunter Lumberjack
Hunter
Heal Spirit Rune Giant Lumberjack
Lumberjack
Arrows Firecracker Heal Spirit Rune Giant Hunter
Goblinstein

Defense Synergies 0 4

Arrows
Lumberjack
Firecracker
Hunter Lumberjack
Heal Spirit
Goblin Curse
Rune Giant
Hunter
Firecracker Lumberjack
Lumberjack
Arrows Firecracker Hunter
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Hunter Lumberjack Firecracker Goblin Curse
Hunter Lumberjack Goblin Curse
Hunter Lumberjack Firecracker Goblin Curse
Arrows Firecracker Lumberjack
Arrows Firecracker Hunter Lumberjack
Hunter Arrows Firecracker Goblin Curse
Arrows
Hunter Goblin Curse Lumberjack
Firecracker Hunter Lumberjack
Goblin Curse Arrows Firecracker Hunter Lumberjack
Arrows Hunter Firecracker Goblin Curse
Hunter Lumberjack Goblin Curse
Arrows Firecracker Goblin Curse Hunter Lumberjack
Goblin Curse Hunter Lumberjack
Goblin Curse Hunter Lumberjack
Arrows Firecracker Hunter Lumberjack
Arrows Firecracker Hunter Lumberjack
Arrows Hunter Firecracker Goblin Curse Lumberjack
Goblin Curse Hunter Lumberjack
Arrows Firecracker Goblin Curse Hunter Lumberjack
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Arrows Firecracker Hunter Lumberjack
Lumberjack Hunter
Hunter Lumberjack
Goblin Curse Hunter Lumberjack
Arrows Firecracker Goblin Curse Hunter
Hunter Lumberjack
Goblin Curse Hunter Lumberjack
Firecracker
Goblin Curse
Hunter Lumberjack
Arrows
Goblin Curse Hunter Lumberjack
Firecracker Goblin Curse
Firecracker Hunter Lumberjack
Arrows Firecracker Goblin Curse Hunter
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Goblin Curse
Arrows
Arrows Firecracker
Arrows Firecracker Goblin Curse
Arrows Firecracker Goblin Curse Hunter
Arrows Firecracker
Arrows Firecracker Goblin Curse Hunter
Arrows Firecracker
Lumberjack
Firecracker Arrows
Arrows Firecracker Goblin Curse
Firecracker Hunter
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Hunter
Arrows Firecracker
Arrows
Arrows Firecracker Hunter
Arrows Firecracker Goblin Curse
Arrows
Arrows
Arrows Firecracker Goblin Curse Hunter
Arrows Firecracker Hunter
Arrows
Arrows Firecracker Goblin Curse
Arrows Firecracker Goblin Curse Hunter
Firecracker
Arrows Hunter
Arrows Firecracker
Arrows Firecracker Goblin Curse
Arrows Firecracker Goblin Curse Hunter
Arrows
Firecracker Hunter Lumberjack
Arrows Firecracker
Arrows
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker

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