My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army
Giant Snowball
Minion Horde Skeleton Army Witch Princess
Zap
Firecracker Minion Horde Skeleton Army Witch Princess
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Witch Princess
The Log
Firecracker Skeleton Army Witch Princess
Earthquake
Firecracker Skeleton Army Witch
Arrows
Firecracker Minion Horde Skeleton Army Witch Princess
Royal Delivery
Firecracker Minion Horde Valkyrie Skeleton Army Witch P.E.K.K.A Princess
Fireball
Firecracker Minion Horde Skeleton Army Witch Princess
Poison
Firecracker Minion Horde Skeleton Army Witch Princess
Lightning
Valkyrie Witch
Rocket
Minion Horde Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Princess Valkyrie Minion Horde Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Skeleton Army Princess

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A
Firecracker
Valkyrie P.E.K.K.A Princess
Minion Horde
Valkyrie
Firecracker Witch P.E.K.K.A
Skeleton Army
Witch
Valkyrie P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Valkyrie Witch Princess
Princess
Firecracker P.E.K.K.A

Defense Synergies 1 10

Arrows
Valkyrie P.E.K.K.A
Firecracker
Valkyrie Skeleton Army P.E.K.K.A Princess
Minion Horde
Valkyrie
Firecracker Arrows Witch P.E.K.K.A Princess
Skeleton Army
Firecracker Princess
Witch
Valkyrie
P.E.K.K.A
Arrows Firecracker Valkyrie Princess
Princess
Firecracker Valkyrie Skeleton Army P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Valkyrie
Minion Horde Skeleton Army P.E.K.K.A Firecracker Valkyrie Witch
Minion Horde Skeleton Army Witch P.E.K.K.A Valkyrie
Minion Horde Skeleton Army Witch P.E.K.K.A Firecracker Valkyrie
Arrows Firecracker Valkyrie Skeleton Army P.E.K.K.A Princess
Arrows Skeleton Army Firecracker Valkyrie
Minion Horde Arrows Firecracker Witch Princess
Arrows Valkyrie P.E.K.K.A
Minion Horde Witch P.E.K.K.A Skeleton Army Princess
Skeleton Army Firecracker Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Witch Arrows Firecracker Princess
Arrows Minion Horde Firecracker Witch Princess
Minion Horde Skeleton Army P.E.K.K.A Valkyrie Witch
Valkyrie Skeleton Army Arrows Firecracker Minion Horde Witch P.E.K.K.A Princess
Skeleton Army P.E.K.K.A Minion Horde
Minion Horde Skeleton Army P.E.K.K.A
Minion Horde Arrows Firecracker Valkyrie Skeleton Army Witch P.E.K.K.A
Arrows Firecracker Minion Horde Valkyrie Skeleton Army Witch
Arrows Valkyrie Witch Firecracker Princess
P.E.K.K.A
Valkyrie Skeleton Army Arrows Firecracker Minion Horde Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch P.E.K.K.A
Arrows Firecracker Valkyrie
Skeleton Army P.E.K.K.A Minion Horde Valkyrie Witch
Valkyrie Skeleton Army P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Valkyrie Skeleton Army Witch
Arrows Firecracker Minion Horde Witch Princess
Skeleton Army P.E.K.K.A Minion Horde Valkyrie Witch
P.E.K.K.A Minion Horde Valkyrie Skeleton Army
Minion Horde P.E.K.K.A Firecracker Valkyrie Skeleton Army Witch
Witch P.E.K.K.A Minion Horde Skeleton Army
P.E.K.K.A Minion Horde Valkyrie Witch
Skeleton Army P.E.K.K.A Arrows Valkyrie
Skeleton Army P.E.K.K.A Minion Horde Valkyrie Witch
Firecracker Minion Horde Valkyrie Skeleton Army Witch Princess
Skeleton Army Witch Firecracker Minion Horde Valkyrie P.E.K.K.A
Arrows Valkyrie Firecracker Minion Horde Witch P.E.K.K.A Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Minion Horde Valkyrie
Arrows Firecracker Princess
Arrows Minion Horde
Arrows Firecracker Valkyrie
Arrows Firecracker Minion Horde Valkyrie
Arrows Firecracker Minion Horde Witch Princess
Arrows Firecracker Minion Horde Witch Princess
Arrows Firecracker Princess
Arrows Firecracker
Minion Horde
Firecracker Arrows Minion Horde Valkyrie Princess
Arrows Firecracker Princess
Firecracker Princess
Arrows Firecracker Minion Horde Princess
Princess Arrows Firecracker
Arrows Firecracker Minion Horde Witch Princess
Arrows Firecracker Minion Horde Princess
Arrows
Minion Horde
Arrows Firecracker Princess
Arrows Firecracker Valkyrie Witch Princess
Minion Horde
Arrows Princess
Arrows Minion Horde
Arrows Firecracker Valkyrie Witch Princess
Minion Horde Witch
Arrows Firecracker Witch Princess
Arrows Witch Princess
Arrows Firecracker
Arrows Firecracker Minion Horde Witch Princess
Firecracker Minion Horde Witch
Minion Horde
Arrows Minion Horde
Arrows Firecracker Minion Horde Princess
P.E.K.K.A Minion Horde
Arrows Firecracker Princess
Minion Horde Skeleton Army Witch Princess
Arrows Firecracker Witch Princess
Arrows
Firecracker Minion Horde Valkyrie Princess
Arrows Firecracker Princess
Arrows
Firecracker Minion Horde P.E.K.K.A
Firecracker Minion Horde Witch Princess
Firecracker Witch Princess
Firecracker Witch Princess
P.E.K.K.A
Firecracker

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