My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker Inferno Tower
Barbarian Barrel
Firecracker Inferno Tower
The Log
Firecracker
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker P.E.K.K.A
Fireball
Firecracker Inferno Tower
Poison
Firecracker Inferno Tower
Lightning
Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Freeze Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Freeze Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Freeze P.E.K.K.A Electro Giant Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Freeze Inferno Tower P.E.K.K.A Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Firecracker Freeze

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror P.E.K.K.A Freeze Mega Knight
Firecracker
Mirror P.E.K.K.A Mega Knight
Inferno Tower
Mirror
Arrows Electro Giant Firecracker Freeze
Freeze
Arrows Mirror
P.E.K.K.A
Arrows Firecracker
Electro Giant
Mirror
Mega Knight
Arrows Firecracker

Defense Synergies 2 10

Arrows
Mirror Mega Knight Inferno Tower P.E.K.K.A
Firecracker
Inferno Tower Mirror P.E.K.K.A Mega Knight
Inferno Tower
Arrows Firecracker Mirror Mega Knight
Mirror
Arrows Firecracker Inferno Tower Mega Knight
Freeze
Mega Knight
P.E.K.K.A
Arrows Firecracker
Electro Giant
Mega Knight
Arrows Firecracker Inferno Tower Mirror Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower
Inferno Tower P.E.K.K.A Firecracker Mega Knight
Inferno Tower P.E.K.K.A Mega Knight Freeze
Inferno Tower P.E.K.K.A Firecracker Mega Knight
Arrows Firecracker P.E.K.K.A Mega Knight
Arrows Freeze Firecracker Mega Knight
Inferno Tower Arrows Firecracker Freeze
Arrows Inferno Tower P.E.K.K.A Electro Giant Mega Knight
Inferno Tower P.E.K.K.A
Firecracker Inferno Tower Mega Knight
Arrows Firecracker Freeze Electro Giant Mega Knight
Arrows Inferno Tower Firecracker
Inferno Tower P.E.K.K.A Mega Knight Freeze
Mega Knight Arrows Firecracker Freeze P.E.K.K.A
Inferno Tower P.E.K.K.A Mega Knight
Inferno Tower Freeze P.E.K.K.A Electro Giant Mega Knight
Mega Knight Arrows Firecracker Inferno Tower P.E.K.K.A
Arrows Mega Knight Firecracker
Arrows Freeze Firecracker Mega Knight
P.E.K.K.A Inferno Tower
Mega Knight Arrows Firecracker P.E.K.K.A Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower P.E.K.K.A Electro Giant
Arrows Firecracker Mega Knight
P.E.K.K.A Mega Knight Inferno Tower
P.E.K.K.A Mega Knight Inferno Tower
Inferno Tower P.E.K.K.A Mega Knight
Arrows Firecracker Electro Giant Freeze
P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A Mega Knight
Freeze P.E.K.K.A Mega Knight Firecracker Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Mega Knight Inferno Tower
P.E.K.K.A Mega Knight Arrows Electro Giant
P.E.K.K.A Mega Knight Inferno Tower
Firecracker Electro Giant Mega Knight
Inferno Tower Electro Giant Firecracker Freeze P.E.K.K.A
Arrows Mega Knight Firecracker Inferno Tower Freeze P.E.K.K.A Electro Giant
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Freeze
Arrows Firecracker
Arrows
Arrows Firecracker Freeze
Arrows Firecracker Mega Knight
Arrows Firecracker Electro Giant Freeze
Arrows Firecracker
Arrows Firecracker Freeze
Arrows Firecracker
Firecracker Arrows
Arrows Firecracker
Firecracker
Arrows Firecracker Freeze
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Freeze
Arrows Firecracker Mega Knight
Arrows Firecracker Electro Giant Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Freeze Electro Giant Mega Knight
Arrows Firecracker
Arrows Mega Knight
Arrows Firecracker
Arrows Firecracker Electro Giant
Firecracker Freeze Electro Giant
Arrows Mega Knight
Arrows Firecracker Freeze
P.E.K.K.A Mega Knight
Arrows Firecracker
Freeze
Arrows Firecracker
Freeze
Arrows
Firecracker Mega Knight
Arrows Firecracker
Arrows Electro Giant
Firecracker P.E.K.K.A Mega Knight
Electro Giant Firecracker Freeze
Firecracker
Firecracker Freeze Electro Giant Mega Knight

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