My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Collector P.E.K.K.A Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker Inferno Tower
Barbarian Barrel
Firecracker Inferno Tower
The Log
Firecracker
Earthquake
Firecracker Inferno Tower Elixir Collector
Arrows
Firecracker
Royal Delivery
Firecracker P.E.K.K.A
Fireball
Firecracker Inferno Tower Elixir Collector
Poison
Firecracker Inferno Tower Elixir Collector
Lightning
Inferno Tower Elixir Collector Monk
Rocket
Inferno Tower Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Barbarian Barrel Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Elixir Collector Freeze P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Firecracker Freeze Inferno Tower Monk Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Firecracker Freeze

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Freeze
Firecracker
Barbarian Barrel P.E.K.K.A Monk
Inferno Tower
Elixir Collector
Barbarian Barrel
Firecracker P.E.K.K.A
Freeze
Arrows
P.E.K.K.A
Arrows Firecracker Barbarian Barrel
Monk
Firecracker

Defense Synergies 0 9

Arrows
Inferno Tower Barbarian Barrel P.E.K.K.A Monk
Firecracker
Inferno Tower Barbarian Barrel P.E.K.K.A
Inferno Tower
Arrows Firecracker Barbarian Barrel
Elixir Collector
Barbarian Barrel
Arrows Firecracker Inferno Tower P.E.K.K.A
Freeze
P.E.K.K.A
Arrows Firecracker Barbarian Barrel
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Barbarian Barrel
Inferno Tower P.E.K.K.A Firecracker Monk
Inferno Tower P.E.K.K.A Freeze
Inferno Tower P.E.K.K.A Firecracker Monk
Arrows Firecracker Barbarian Barrel P.E.K.K.A Monk
Arrows Barbarian Barrel Freeze Firecracker
Inferno Tower Arrows Firecracker Freeze
Arrows Inferno Tower Barbarian Barrel P.E.K.K.A Monk
Inferno Tower P.E.K.K.A
Firecracker Inferno Tower Barbarian Barrel
Arrows Firecracker Barbarian Barrel Freeze
Arrows Inferno Tower Firecracker
Inferno Tower P.E.K.K.A Freeze
Arrows Firecracker Barbarian Barrel Freeze P.E.K.K.A
Inferno Tower P.E.K.K.A
Inferno Tower Monk Freeze P.E.K.K.A
Arrows Firecracker Inferno Tower P.E.K.K.A
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel Freeze Firecracker
P.E.K.K.A Inferno Tower
Arrows Firecracker Barbarian Barrel P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Barbarian Barrel P.E.K.K.A
Arrows Firecracker Barbarian Barrel Monk
P.E.K.K.A Inferno Tower
P.E.K.K.A Inferno Tower Barbarian Barrel Monk
Inferno Tower P.E.K.K.A
Arrows Firecracker Freeze Monk
P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A
Freeze P.E.K.K.A Firecracker Inferno Tower Barbarian Barrel Monk
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower
P.E.K.K.A Monk Arrows
P.E.K.K.A Inferno Tower
Firecracker
Inferno Tower Firecracker Barbarian Barrel Freeze P.E.K.K.A Monk
Arrows Firecracker Inferno Tower Barbarian Barrel Freeze P.E.K.K.A
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Barbarian Barrel Freeze Monk
Arrows Firecracker Monk Barbarian Barrel
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Freeze
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Freeze Monk
Arrows Firecracker
Arrows Firecracker Barbarian Barrel Freeze
Arrows Monk Firecracker
Firecracker Monk Arrows Barbarian Barrel
Monk Arrows Firecracker
Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Freeze Monk
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Monk Arrows Barbarian Barrel Freeze
Arrows Firecracker Barbarian Barrel Monk
Arrows Firecracker Barbarian Barrel Monk
Monk
Arrows
Monk
Arrows Barbarian Barrel Monk
Arrows Firecracker Freeze Barbarian Barrel
Arrows Firecracker Barbarian Barrel Monk
Arrows Monk
Arrows Firecracker Barbarian Barrel
Arrows Firecracker
Firecracker Freeze
Arrows
Arrows Firecracker Freeze Monk
P.E.K.K.A
Arrows Firecracker Monk
Barbarian Barrel Freeze
Arrows Firecracker Monk
Freeze
Arrows Barbarian Barrel
Firecracker
Arrows Firecracker
Monk Arrows
Firecracker P.E.K.K.A
Firecracker Freeze
Firecracker
Firecracker Barbarian Barrel Freeze Monk
P.E.K.K.A
Firecracker Monk

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