My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Skeleton P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Giant Skeleton
Giant Snowball
Skeleton Army
Zap
Firecracker Inferno Tower Skeleton Army
Barbarian Barrel
Firecracker Inferno Tower Skeleton Army Giant Skeleton
The Log
Firecracker Skeleton Army Giant Skeleton
Earthquake
Firecracker Inferno Tower Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Skeleton Army Giant Skeleton P.E.K.K.A
Fireball
Firecracker Inferno Tower Skeleton Army
Poison
Firecracker Inferno Tower Skeleton Army
Lightning
Inferno Tower Goblinstein
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Skeleton Army Inferno Tower Goblinstein Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Skeleton Army

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Giant Skeleton
Firecracker
Giant Skeleton P.E.K.K.A
Inferno Tower
Skeleton Army
Giant Skeleton
Arrows Firecracker The Log
P.E.K.K.A
Arrows Firecracker The Log
The Log
Giant Skeleton P.E.K.K.A
Goblinstein

Defense Synergies 4 10

Arrows
Inferno Tower Giant Skeleton P.E.K.K.A
Firecracker
The Log Inferno Tower Skeleton Army Giant Skeleton P.E.K.K.A
Inferno Tower
Skeleton Army The Log Arrows Firecracker
Skeleton Army
Inferno Tower Firecracker Giant Skeleton The Log
Giant Skeleton
Arrows Firecracker Skeleton Army The Log
P.E.K.K.A
The Log Arrows Firecracker
The Log
Firecracker Inferno Tower P.E.K.K.A Skeleton Army Giant Skeleton
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower The Log
Inferno Tower Skeleton Army P.E.K.K.A Firecracker The Log
Inferno Tower Skeleton Army P.E.K.K.A Giant Skeleton
Inferno Tower Skeleton Army P.E.K.K.A Firecracker
Arrows Firecracker Skeleton Army Giant Skeleton P.E.K.K.A The Log
Arrows Skeleton Army The Log Firecracker
Inferno Tower Arrows Firecracker
Arrows Inferno Tower Giant Skeleton P.E.K.K.A The Log
Inferno Tower P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Inferno Tower Giant Skeleton
Skeleton Army Arrows Firecracker Giant Skeleton The Log
Arrows Inferno Tower Firecracker
Inferno Tower Skeleton Army P.E.K.K.A Giant Skeleton The Log
Skeleton Army Arrows Firecracker P.E.K.K.A The Log
Inferno Tower Skeleton Army P.E.K.K.A
Inferno Tower Skeleton Army P.E.K.K.A The Log
Arrows Firecracker Inferno Tower Skeleton Army P.E.K.K.A
Arrows Firecracker Skeleton Army The Log
Arrows The Log Firecracker Giant Skeleton
P.E.K.K.A Inferno Tower
Skeleton Army Arrows Firecracker Giant Skeleton P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Inferno Tower Giant Skeleton P.E.K.K.A
Arrows Firecracker The Log
Skeleton Army Giant Skeleton P.E.K.K.A Inferno Tower The Log
Skeleton Army Giant Skeleton P.E.K.K.A Inferno Tower The Log
Inferno Tower Giant Skeleton P.E.K.K.A Skeleton Army
Arrows Firecracker
Skeleton Army P.E.K.K.A Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton P.E.K.K.A Skeleton Army
Giant Skeleton P.E.K.K.A Firecracker Inferno Tower Skeleton Army The Log
Inferno Tower P.E.K.K.A Skeleton Army
P.E.K.K.A Inferno Tower Giant Skeleton
Skeleton Army P.E.K.K.A Arrows Giant Skeleton The Log
Skeleton Army Giant Skeleton P.E.K.K.A Inferno Tower
Firecracker Skeleton Army
Inferno Tower Skeleton Army Firecracker Giant Skeleton P.E.K.K.A The Log
Arrows Firecracker Inferno Tower Giant Skeleton P.E.K.K.A The Log
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Giant Skeleton The Log
Arrows Firecracker The Log
Arrows Giant Skeleton The Log
Arrows Firecracker Giant Skeleton The Log
Arrows Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Firecracker Arrows The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Arrows Firecracker The Log
Arrows Firecracker The Log
Giant Skeleton The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker
Firecracker
Arrows The Log
Arrows Firecracker
P.E.K.K.A Giant Skeleton
Arrows Firecracker The Log
Skeleton Army
Arrows Firecracker
Arrows The Log
Firecracker
Arrows The Log Firecracker
Arrows Giant Skeleton
Firecracker P.E.K.K.A
Firecracker Giant Skeleton The Log
Firecracker
Firecracker Giant Skeleton The Log
P.E.K.K.A
Firecracker

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