My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Witch Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch P.E.K.K.A Electro Wizard Ram Rider Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Ram Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Witch Ram Rider
Zap
Firecracker Inferno Tower Witch Ram Rider
Barbarian Barrel
Firecracker Inferno Tower Witch Electro Wizard
The Log
Firecracker Witch Ram Rider
Earthquake
Firecracker Inferno Tower Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Witch P.E.K.K.A Electro Wizard Ram Rider
Fireball
Firecracker Inferno Tower Witch Electro Wizard Ram Rider
Poison
Firecracker Inferno Tower Witch Electro Wizard
Lightning
Inferno Tower Witch Electro Wizard Ram Rider
Rocket
Inferno Tower Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Electro Wizard Golden Knight Inferno Tower Witch Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Electro Wizard Golden Knight

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Ram Rider
Firecracker
P.E.K.K.A Ram Rider
Inferno Tower
Witch
P.E.K.K.A Ram Rider
P.E.K.K.A
Arrows Electro Wizard Firecracker Witch Ram Rider
Electro Wizard
P.E.K.K.A Ram Rider
Ram Rider
Arrows Firecracker Witch P.E.K.K.A Electro Wizard Golden Knight
Golden Knight
Ram Rider

Defense Synergies 1 10

Arrows
Inferno Tower P.E.K.K.A Golden Knight
Firecracker
Inferno Tower P.E.K.K.A Electro Wizard Golden Knight
Inferno Tower
Electro Wizard Arrows Firecracker
Witch
Electro Wizard
P.E.K.K.A
Arrows Firecracker Electro Wizard
Electro Wizard
Inferno Tower Firecracker Witch P.E.K.K.A Ram Rider
Ram Rider
Electro Wizard
Golden Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Electro Wizard Ram Rider Golden Knight
Inferno Tower P.E.K.K.A Firecracker Witch Electro Wizard Ram Rider
Inferno Tower Witch P.E.K.K.A Ram Rider Electro Wizard
Inferno Tower Witch P.E.K.K.A Firecracker Electro Wizard Ram Rider
Arrows Firecracker P.E.K.K.A
Arrows Firecracker Electro Wizard
Inferno Tower Electro Wizard Ram Rider Arrows Firecracker Witch
Arrows Inferno Tower P.E.K.K.A Electro Wizard Ram Rider Golden Knight
Inferno Tower Witch P.E.K.K.A
Firecracker Inferno Tower Electro Wizard
Witch Electro Wizard Arrows Firecracker Ram Rider
Arrows Inferno Tower Firecracker Witch Electro Wizard Ram Rider
Inferno Tower P.E.K.K.A Witch Electro Wizard Ram Rider
Arrows Firecracker Witch P.E.K.K.A Electro Wizard Golden Knight
Inferno Tower P.E.K.K.A Electro Wizard Ram Rider
Inferno Tower P.E.K.K.A Electro Wizard Ram Rider
Arrows Firecracker Inferno Tower Witch P.E.K.K.A Electro Wizard
Arrows Firecracker Witch Electro Wizard Ram Rider Golden Knight
Arrows Witch Firecracker Electro Wizard Ram Rider
P.E.K.K.A Inferno Tower Electro Wizard Ram Rider
Arrows Firecracker Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Witch P.E.K.K.A Electro Wizard
Electro Wizard Arrows Firecracker
P.E.K.K.A Inferno Tower Witch Electro Wizard Ram Rider Golden Knight
P.E.K.K.A Inferno Tower Electro Wizard Ram Rider
Inferno Tower P.E.K.K.A Witch Ram Rider
Arrows Firecracker Witch Electro Wizard Ram Rider
P.E.K.K.A Inferno Tower Witch Electro Wizard Ram Rider
Inferno Tower P.E.K.K.A
P.E.K.K.A Electro Wizard Firecracker Inferno Tower Witch
Inferno Tower Witch P.E.K.K.A
P.E.K.K.A Inferno Tower Witch Golden Knight
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Inferno Tower Witch Ram Rider Golden Knight
Firecracker Witch
Inferno Tower Witch Electro Wizard Firecracker P.E.K.K.A Golden Knight
Arrows Firecracker Inferno Tower Witch P.E.K.K.A Electro Wizard Golden Knight
Arrows Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Golden Knight
Arrows Firecracker Electro Wizard Ram Rider Golden Knight
Arrows
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch Ram Rider
Arrows Firecracker Witch
Arrows Firecracker Ram Rider
Arrows Firecracker Ram Rider Golden Knight
Electro Wizard
Firecracker Arrows Electro Wizard Ram Rider Golden Knight
Arrows Firecracker
Firecracker Golden Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch Golden Knight
Arrows Firecracker
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker Witch Golden Knight
Arrows
Arrows
Arrows Firecracker Witch
Witch
Arrows Firecracker Witch Electro Wizard Ram Rider Golden Knight
Arrows Witch Ram Rider Golden Knight
Arrows Firecracker Golden Knight
Arrows Firecracker Witch Electro Wizard
Electro Wizard Firecracker Witch
Arrows
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Electro Wizard Witch
Arrows Firecracker Witch Electro Wizard Ram Rider
Arrows
Firecracker Electro Wizard
Arrows Firecracker
Arrows
Firecracker P.E.K.K.A
Firecracker Witch Electro Wizard Golden Knight
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard Golden Knight
P.E.K.K.A
Firecracker

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