My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army Skeleton King
Giant Snowball
Skeleton Army Skeleton King
Zap
Firecracker Skeleton Army Skeleton King
Barbarian Barrel
Firecracker Wizard Skeleton Army Skeleton King
The Log
Firecracker Mini P.E.K.K.A Skeleton Army Skeleton King
Earthquake
Firecracker Skeleton Army Skeleton King
Arrows
Firecracker Skeleton Army Skeleton King
Royal Delivery
Firecracker Mini P.E.K.K.A Wizard Skeleton Army Skeleton King
Fireball
Firecracker Wizard Skeleton Army Skeleton King
Poison
Firecracker Wizard Skeleton Army Skeleton King
Lightning
Mini P.E.K.K.A Wizard Skeleton King
Rocket
Wizard Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard The Log Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Skeleton Army Mini P.E.K.K.A Skeleton King Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Skeleton Army

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Mini P.E.K.K.A
Firecracker
Mini P.E.K.K.A Giant
Mini P.E.K.K.A
Giant Arrows Firecracker Wizard The Log
Giant
Arrows Mini P.E.K.K.A Firecracker Wizard The Log
Wizard
Mini P.E.K.K.A Giant
Skeleton Army
Skeleton King
The Log
Mini P.E.K.K.A Giant
Skeleton King
Skeleton Army

Defense Synergies 2 10

Arrows
Mini P.E.K.K.A
Firecracker
The Log Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A
The Log Arrows Firecracker Wizard Skeleton Army
Giant
Wizard
Mini P.E.K.K.A Skeleton Army The Log Skeleton King
Skeleton Army
Firecracker Mini P.E.K.K.A Wizard The Log Skeleton King
The Log
Firecracker Mini P.E.K.K.A Wizard Skeleton Army
Skeleton King
Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log
Mini P.E.K.K.A Skeleton Army Firecracker The Log
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army Firecracker Skeleton King
Arrows Firecracker Mini P.E.K.K.A Skeleton Army The Log
Arrows Skeleton Army The Log Firecracker
Arrows Firecracker Wizard
Arrows The Log
Mini P.E.K.K.A Skeleton Army Skeleton King
Skeleton Army Firecracker Mini P.E.K.K.A
Skeleton Army Arrows Firecracker Wizard The Log Skeleton King
Arrows Firecracker Wizard
Mini P.E.K.K.A Skeleton Army Wizard The Log
Wizard Skeleton Army Arrows Firecracker Mini P.E.K.K.A The Log Skeleton King
Mini P.E.K.K.A Skeleton Army Skeleton King
Skeleton Army Mini P.E.K.K.A The Log
Wizard Arrows Firecracker Mini P.E.K.K.A Skeleton Army
Arrows Firecracker Wizard Skeleton Army The Log
Arrows Wizard The Log Firecracker
Mini P.E.K.K.A
Wizard Skeleton Army Arrows Firecracker Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army
Arrows Firecracker Mini P.E.K.K.A Wizard The Log
Skeleton Army Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army The Log
Mini P.E.K.K.A Skeleton Army
Arrows Firecracker Wizard
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army
Firecracker Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army
Mini P.E.K.K.A
Skeleton Army Arrows The Log
Mini P.E.K.K.A Skeleton Army Wizard Skeleton King
Wizard Firecracker Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A The Log Skeleton King
Arrows Firecracker Mini P.E.K.K.A Wizard The Log Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Wizard Arrows Firecracker The Log
Arrows Firecracker Wizard
Arrows Firecracker Wizard The Log
Arrows The Log Firecracker Wizard
Arrows The Log Firecracker Wizard
Mini P.E.K.K.A
Firecracker Arrows Wizard The Log
Arrows Firecracker Wizard
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker Wizard The Log
Arrows Firecracker Wizard The Log
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Wizard The Log
Arrows Firecracker Wizard The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows Firecracker The Log Wizard
Arrows Firecracker The Log Wizard
Arrows Wizard The Log
Arrows Firecracker The Log
Arrows Firecracker Wizard
Firecracker Wizard
Mini P.E.K.K.A
Arrows Wizard The Log
Arrows Firecracker
Arrows Firecracker Wizard The Log
Skeleton Army
Arrows Firecracker Wizard
Arrows The Log
Firecracker Mini P.E.K.K.A Wizard
Arrows The Log Firecracker Wizard Skeleton King
Arrows
Firecracker
Firecracker The Log Skeleton King
Firecracker
Firecracker The Log
Firecracker Wizard

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