My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Cannon Cart Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Zap
Firecracker Cannon Cart
Barbarian Barrel
Firecracker Cannon Cart Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Cannon Cart
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard
Fireball
Firecracker Cannon Cart Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Mini P.E.K.K.A Cannon Cart Electro Wizard
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Tornado Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tornado Mini P.E.K.K.A Poison Electro Wizard Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Tornado Mini P.E.K.K.A

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Cannon Cart Mega Knight
Firecracker
Mini P.E.K.K.A Tornado Cannon Cart Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Tornado Electro Wizard Mega Knight
Tornado
Firecracker Mini P.E.K.K.A Poison Cannon Cart Mega Knight
Poison
Tornado Cannon Cart Mega Knight
Cannon Cart
Arrows Firecracker Tornado Poison Electro Wizard
Electro Wizard
Mini P.E.K.K.A Cannon Cart Mega Knight
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Tornado Poison Electro Wizard

Defense Synergies 2 17

Arrows
Mega Knight Mini P.E.K.K.A Tornado Cannon Cart
Firecracker
Mini P.E.K.K.A Tornado Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Arrows Firecracker Tornado Cannon Cart
Tornado
Arrows Firecracker Mini P.E.K.K.A Poison Cannon Cart Electro Wizard Mega Knight
Poison
Tornado Electro Wizard Mega Knight
Cannon Cart
Arrows Mini P.E.K.K.A Tornado Electro Wizard
Electro Wizard
Mini P.E.K.K.A Firecracker Tornado Poison Cannon Cart Mega Knight
Mega Knight
Arrows Firecracker Tornado Poison Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker Electro Wizard
Mini P.E.K.K.A Firecracker Cannon Cart Electro Wizard Mega Knight
Mini P.E.K.K.A Tornado Mega Knight Cannon Cart Electro Wizard
Mini P.E.K.K.A Firecracker Cannon Cart Electro Wizard Mega Knight
Arrows Firecracker Mini P.E.K.K.A Tornado Poison Mega Knight
Arrows Tornado Firecracker Cannon Cart Electro Wizard Mega Knight
Tornado Electro Wizard Arrows Firecracker Poison
Arrows Poison Cannon Cart Electro Wizard Mega Knight
Mini P.E.K.K.A Tornado
Tornado Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard Mega Knight
Poison Electro Wizard Arrows Firecracker Tornado Cannon Cart Mega Knight
Arrows Firecracker Tornado Poison Electro Wizard
Mini P.E.K.K.A Mega Knight Cannon Cart Electro Wizard
Mega Knight Arrows Firecracker Mini P.E.K.K.A Tornado Poison Cannon Cart Electro Wizard
Mini P.E.K.K.A Cannon Cart Electro Wizard Mega Knight
Tornado Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A Tornado Poison Cannon Cart Electro Wizard
Arrows Mega Knight Firecracker Tornado Cannon Cart Electro Wizard
Arrows Tornado Poison Firecracker Cannon Cart Electro Wizard Mega Knight
Mini P.E.K.K.A Tornado Cannon Cart Electro Wizard
Mega Knight Arrows Firecracker Mini P.E.K.K.A Poison Cannon Cart Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Cannon Cart Electro Wizard
Poison Electro Wizard Arrows Firecracker Mini P.E.K.K.A Cannon Cart Mega Knight
Mega Knight Mini P.E.K.K.A Cannon Cart Electro Wizard
Mini P.E.K.K.A Mega Knight Tornado Cannon Cart Electro Wizard
Mini P.E.K.K.A Cannon Cart Mega Knight
Arrows Firecracker Poison Tornado Electro Wizard
Mini P.E.K.K.A Cannon Cart Electro Wizard
Mini P.E.K.K.A Mega Knight Cannon Cart
Electro Wizard Mega Knight Firecracker Mini P.E.K.K.A Tornado Poison Cannon Cart
Mega Knight Mini P.E.K.K.A Cannon Cart
Mega Knight Arrows Tornado Poison Electro Wizard
Mini P.E.K.K.A Cannon Cart Mega Knight
Firecracker Cannon Cart Mega Knight
Electro Wizard Firecracker Mini P.E.K.K.A Tornado Poison Cannon Cart
Arrows Poison Mega Knight Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker
Arrows Firecracker Poison Tornado Electro Wizard
Arrows Poison Cannon Cart
Cannon Cart Arrows Firecracker Poison
Poison Arrows Firecracker Mega Knight
Arrows Firecracker Poison Tornado
Arrows Firecracker Tornado Poison
Arrows Poison Firecracker Tornado
Arrows Poison Firecracker Tornado
Mini P.E.K.K.A Tornado Poison Electro Wizard
Firecracker Poison Arrows Tornado Cannon Cart Electro Wizard
Poison Arrows Firecracker Tornado
Poison Firecracker Cannon Cart
Arrows Firecracker Poison Cannon Cart
Arrows Firecracker Poison Cannon Cart
Arrows Firecracker Poison Cannon Cart
Arrows Firecracker Poison Cannon Cart Mega Knight
Arrows Tornado Poison
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Poison Electro Wizard Mega Knight
Arrows Firecracker Tornado Poison Mega Knight
Poison Mega Knight
Arrows Tornado Poison
Tornado
Arrows Poison Cannon Cart
Arrows Firecracker Tornado Poison Mega Knight
Arrows Firecracker Poison Tornado Electro Wizard
Arrows Tornado Poison Mega Knight
Poison Arrows Firecracker Tornado
Poison Arrows Firecracker Tornado Electro Wizard
Electro Wizard Firecracker Poison
Mini P.E.K.K.A
Poison Arrows Mega Knight
Arrows Firecracker Poison Electro Wizard
Mega Knight
Arrows Firecracker Poison
Electro Wizard Cannon Cart
Poison Arrows Firecracker Tornado Electro Wizard
Arrows
Poison Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard Mega Knight
Arrows Firecracker Poison
Arrows Tornado Poison
Firecracker Cannon Cart Mega Knight
Firecracker Tornado Poison Electro Wizard
Firecracker Tornado Poison Electro Wizard
Poison Firecracker Tornado Cannon Cart Electro Wizard Mega Knight
Cannon Cart
Firecracker Mega Knight
Poison

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