My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Hut Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Goblin Hut Electro Giant Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Electro Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider Sparky
Giant Snowball
Goblin Hut Ram Rider
Zap
Firecracker Goblin Hut Ram Rider Sparky
Barbarian Barrel
Firecracker Valkyrie Goblin Hut Sparky
The Log
Firecracker Mini P.E.K.K.A Goblin Hut Ram Rider Sparky
Earthquake
Firecracker Goblin Hut
Arrows
Firecracker Goblin Hut
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Goblin Hut Ram Rider Sparky
Fireball
Firecracker Goblin Hut Ram Rider Sparky
Poison
Firecracker Goblin Hut Sparky
Lightning
Mini P.E.K.K.A Valkyrie Goblin Hut Ram Rider Sparky
Rocket
Valkyrie Goblin Hut Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Electro Giant Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Electro Giant Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Mini P.E.K.K.A Valkyrie Goblin Hut Ram Rider Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Mini P.E.K.K.A Valkyrie

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Mini P.E.K.K.A Ram Rider
Firecracker
Mini P.E.K.K.A Valkyrie Goblin Hut Ram Rider Sparky
Mini P.E.K.K.A
Sparky Arrows Firecracker Valkyrie Goblin Hut Electro Giant Ram Rider
Valkyrie
Firecracker Mini P.E.K.K.A Goblin Hut Ram Rider Sparky
Goblin Hut
Firecracker Mini P.E.K.K.A Valkyrie Ram Rider
Electro Giant
Mini P.E.K.K.A Sparky
Ram Rider
Arrows Firecracker Mini P.E.K.K.A Valkyrie Goblin Hut
Sparky
Arrows Mini P.E.K.K.A Firecracker Valkyrie Electro Giant

Defense Synergies 1 12

Arrows
Mini P.E.K.K.A Valkyrie Goblin Hut Sparky
Firecracker
Valkyrie Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A
Arrows Firecracker Valkyrie Goblin Hut Electro Giant Ram Rider
Valkyrie
Firecracker Arrows Mini P.E.K.K.A Goblin Hut Sparky
Goblin Hut
Arrows Firecracker Mini P.E.K.K.A Valkyrie
Electro Giant
Mini P.E.K.K.A
Ram Rider
Mini P.E.K.K.A
Sparky
Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Goblin Hut Ram Rider Sparky
Mini P.E.K.K.A Sparky Firecracker Valkyrie Goblin Hut Ram Rider
Mini P.E.K.K.A Goblin Hut Ram Rider Sparky Valkyrie
Mini P.E.K.K.A Goblin Hut Sparky Firecracker Valkyrie Ram Rider
Arrows Firecracker Mini P.E.K.K.A Valkyrie Sparky
Arrows Firecracker Valkyrie
Ram Rider Arrows Firecracker Goblin Hut
Arrows Valkyrie Electro Giant Ram Rider Sparky
Mini P.E.K.K.A Sparky Goblin Hut
Firecracker Mini P.E.K.K.A Valkyrie Sparky
Valkyrie Arrows Firecracker Goblin Hut Electro Giant Ram Rider
Arrows Firecracker Goblin Hut Ram Rider
Mini P.E.K.K.A Goblin Hut Sparky Valkyrie Ram Rider
Valkyrie Sparky Arrows Firecracker Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Sparky Goblin Hut Ram Rider
Mini P.E.K.K.A Goblin Hut Electro Giant Ram Rider Sparky
Sparky Arrows Firecracker Mini P.E.K.K.A Valkyrie Goblin Hut
Arrows Valkyrie Firecracker Goblin Hut Ram Rider
Arrows Valkyrie Firecracker Goblin Hut Ram Rider
Mini P.E.K.K.A Sparky Goblin Hut Ram Rider
Valkyrie Arrows Firecracker Mini P.E.K.K.A Electro Giant Sparky
Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Goblin Hut Electro Giant Sparky
Arrows Firecracker Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Goblin Hut Ram Rider Sparky
Mini P.E.K.K.A Valkyrie Ram Rider Sparky
Mini P.E.K.K.A Valkyrie Goblin Hut Ram Rider Sparky
Arrows Firecracker Electro Giant Goblin Hut Ram Rider
Mini P.E.K.K.A Sparky Valkyrie Goblin Hut Ram Rider
Mini P.E.K.K.A Valkyrie Sparky
Firecracker Mini P.E.K.K.A Valkyrie Goblin Hut Sparky
Goblin Hut Sparky
Mini P.E.K.K.A Valkyrie Goblin Hut Sparky
Arrows Valkyrie Electro Giant
Mini P.E.K.K.A Valkyrie Ram Rider Sparky
Firecracker Valkyrie Electro Giant Sparky
Goblin Hut Electro Giant Sparky Firecracker Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Firecracker Mini P.E.K.K.A Goblin Hut Electro Giant Sparky
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Sparky
Arrows Firecracker Ram Rider
Arrows Goblin Hut Sparky
Arrows Firecracker Valkyrie Sparky
Arrows Firecracker Valkyrie Sparky
Arrows Firecracker Electro Giant Ram Rider
Arrows Firecracker Sparky
Arrows Firecracker Ram Rider
Arrows Firecracker Ram Rider
Mini P.E.K.K.A Sparky
Firecracker Arrows Valkyrie Ram Rider Sparky
Arrows Firecracker
Firecracker Goblin Hut Sparky
Arrows Firecracker
Arrows Firecracker Goblin Hut Sparky
Arrows Firecracker Goblin Hut Sparky
Arrows Firecracker Goblin Hut Sparky
Arrows Sparky
Mini P.E.K.K.A Sparky
Arrows Firecracker Mini P.E.K.K.A Sparky
Arrows Firecracker Valkyrie Electro Giant
Sparky
Arrows
Sparky
Arrows
Arrows Firecracker Electro Giant Valkyrie Sparky
Arrows Firecracker Ram Rider Sparky
Arrows Ram Rider Sparky
Arrows Firecracker Sparky
Arrows Firecracker Electro Giant Sparky
Firecracker Goblin Hut Electro Giant
Mini P.E.K.K.A Sparky
Arrows Sparky
Arrows Firecracker Sparky
Sparky
Arrows Firecracker Sparky
Goblin Hut
Arrows Firecracker Ram Rider
Arrows
Firecracker Mini P.E.K.K.A Valkyrie Sparky
Arrows Firecracker
Arrows Electro Giant Sparky
Firecracker Sparky
Electro Giant Firecracker Sparky
Firecracker
Firecracker Electro Giant Sparky
Sparky
Firecracker Sparky

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