My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Hunter P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Wizard Hunter
The Log
Firecracker Mini P.E.K.K.A Hunter
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Wizard Hunter P.E.K.K.A
Fireball
Firecracker Wizard Hunter
Poison
Firecracker Wizard Hunter
Lightning
Mini P.E.K.K.A Wizard Hunter
Rocket
Wizard Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Void Mini P.E.K.K.A Hunter Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Void Mini P.E.K.K.A

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void P.E.K.K.A Mini P.E.K.K.A Mega Knight
Firecracker
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Wizard Hunter Mega Knight
Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Void
Arrows
Hunter
Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Firecracker Wizard Hunter
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Wizard Hunter

Defense Synergies 1 13

Arrows
Mega Knight Mini P.E.K.K.A Void P.E.K.K.A
Firecracker
Mini P.E.K.K.A Hunter P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Wizard Hunter
Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Void
Arrows
Hunter
Firecracker Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Firecracker Wizard Hunter
Mega Knight
Arrows Firecracker Wizard Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Void
Mini P.E.K.K.A Hunter P.E.K.K.A Firecracker Mega Knight
Mini P.E.K.K.A Hunter P.E.K.K.A Mega Knight Void
Mini P.E.K.K.A Hunter P.E.K.K.A Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A Mega Knight
Arrows Firecracker Hunter Mega Knight
Hunter Arrows Firecracker Wizard Void
Arrows Void P.E.K.K.A Mega Knight
Mini P.E.K.K.A Hunter P.E.K.K.A
Firecracker Mini P.E.K.K.A Hunter Mega Knight
Arrows Firecracker Wizard Hunter Mega Knight
Arrows Hunter Firecracker Wizard
Mini P.E.K.K.A Hunter P.E.K.K.A Mega Knight Wizard
Wizard Mega Knight Arrows Firecracker Mini P.E.K.K.A Hunter P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Hunter Mega Knight
Mini P.E.K.K.A Hunter P.E.K.K.A Mega Knight
Wizard Mega Knight Arrows Firecracker Mini P.E.K.K.A Hunter P.E.K.K.A
Arrows Mega Knight Firecracker Wizard Hunter
Arrows Wizard Hunter Firecracker Mega Knight
Mini P.E.K.K.A P.E.K.K.A Hunter
Wizard Mega Knight Arrows Firecracker Mini P.E.K.K.A Hunter P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Void P.E.K.K.A
Void Arrows Firecracker Mini P.E.K.K.A Wizard Hunter Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter P.E.K.K.A Mega Knight
P.E.K.K.A Mini P.E.K.K.A Hunter Mega Knight
Arrows Firecracker Wizard Hunter
Mini P.E.K.K.A P.E.K.K.A Void Hunter
Mini P.E.K.K.A P.E.K.K.A Mega Knight Hunter
Void P.E.K.K.A Mega Knight Firecracker Mini P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Mega Knight Mini P.E.K.K.A Hunter
P.E.K.K.A Mega Knight Arrows Void
Mini P.E.K.K.A P.E.K.K.A Mega Knight Wizard Hunter
Wizard Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Hunter P.E.K.K.A
Arrows Mega Knight Firecracker Mini P.E.K.K.A Wizard Hunter P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Firecracker
Arrows Firecracker Void
Arrows Void
Arrows Firecracker Void
Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Wizard Hunter
Arrows Firecracker Wizard
Arrows Firecracker Wizard Hunter
Arrows Void Firecracker Wizard
Mini P.E.K.K.A Void
Firecracker Void Arrows Wizard
Void Arrows Firecracker Wizard
Firecracker Void Hunter
Arrows Firecracker Void
Arrows Firecracker
Arrows Firecracker Wizard Hunter
Arrows Firecracker Wizard Mega Knight
Arrows
Mini P.E.K.K.A
Void Arrows Firecracker Mini P.E.K.K.A Wizard Hunter Mega Knight
Arrows Firecracker Wizard Mega Knight
Void Mega Knight
Arrows Wizard Void
Void
Arrows Void
Arrows Firecracker Wizard Hunter Mega Knight
Arrows Firecracker Void Wizard Hunter
Void Arrows Wizard Mega Knight
Void Arrows Firecracker
Arrows Firecracker Wizard Hunter
Firecracker Wizard Void
Mini P.E.K.K.A Void
Void Arrows Wizard Hunter Mega Knight
Void Arrows Firecracker
P.E.K.K.A Mega Knight
Arrows Firecracker Wizard
Void
Arrows Firecracker Wizard Hunter
Arrows
Void Firecracker Mini P.E.K.K.A Wizard Hunter Mega Knight
Arrows Firecracker Wizard
Void Arrows
Firecracker P.E.K.K.A Mega Knight
Firecracker
Firecracker Void
Void Firecracker Mega Knight

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