My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Witch Bowler Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Sparky
Giant Snowball
Witch
Zap
Firecracker Mortar Witch Sparky
Barbarian Barrel
Firecracker Mortar Elixir Golem Witch Sparky
The Log
Firecracker Elixir Golem Witch Sparky
Earthquake
Firecracker Mortar Elixir Golem Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elixir Golem Witch Bowler Sparky
Fireball
Firecracker Mortar Elixir Golem Witch Bowler Sparky
Poison
Firecracker Mortar Elixir Golem Witch Sparky
Lightning
Mortar Witch Bowler Sparky
Rocket
Mortar Witch Bowler Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar Bowler Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Bowler Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Elixir Golem Mortar Witch Bowler Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Firecracker Elixir Golem

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Sparky Mortar Elixir Golem Bowler
Firecracker
Elixir Golem Mortar Mirror Bowler Sparky
Mortar
Arrows Firecracker
Elixir Golem
Firecracker Arrows Mirror Witch Bowler Sparky
Mirror
Arrows Firecracker Elixir Golem Sparky
Witch
Elixir Golem Bowler
Bowler
Arrows Firecracker Elixir Golem Witch
Sparky
Arrows Firecracker Elixir Golem Mirror

Defense Synergies 1 9

Arrows
Mirror Mortar Bowler Sparky
Firecracker
Mortar Mirror
Mortar
Arrows Firecracker Mirror
Elixir Golem
Mirror
Arrows Firecracker Mortar Bowler Sparky
Witch
Bowler
Bowler
Arrows Mirror Witch
Sparky
Arrows Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Mortar Sparky
Sparky Firecracker Mortar Witch
Mortar Witch Bowler Sparky
Witch Sparky Firecracker Mortar Bowler
Arrows Firecracker Bowler Sparky
Arrows Bowler Firecracker
Arrows Firecracker Mortar Witch
Bowler Arrows Sparky
Witch Sparky Mortar
Firecracker Bowler Sparky
Witch Arrows Firecracker Bowler
Arrows Firecracker Witch
Mortar Bowler Sparky Witch
Bowler Sparky Arrows Firecracker Mortar Witch
Sparky Mortar
Mortar Bowler Sparky
Sparky Arrows Firecracker Mortar Witch Bowler
Arrows Mortar Firecracker Witch Bowler
Arrows Mortar Witch Firecracker Bowler
Sparky Mortar
Bowler Arrows Firecracker Witch Sparky
Mortar Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Bowler Sparky
Arrows Firecracker Mortar Bowler
Witch Bowler Sparky
Bowler Sparky
Witch Bowler Sparky
Arrows Firecracker Witch
Sparky Witch Bowler
Sparky
Firecracker Mortar Witch Sparky
Witch Sparky
Witch Bowler Sparky
Arrows Bowler
Bowler Witch Sparky
Firecracker Witch Bowler Sparky
Witch Sparky Firecracker Mortar Bowler
Arrows Bowler Firecracker Witch Sparky
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar Sparky
Arrows Firecracker Mortar Bowler
Arrows Sparky
Arrows Firecracker Sparky
Arrows Firecracker Mortar Bowler Sparky
Arrows Firecracker Witch
Arrows Firecracker Mortar Witch Bowler Sparky
Arrows Firecracker Bowler
Arrows Firecracker Mortar
Bowler Sparky
Firecracker Arrows Mortar Bowler Sparky
Arrows Firecracker
Firecracker Mortar Bowler Sparky
Arrows Firecracker Mortar
Arrows Firecracker Mortar Sparky
Arrows Firecracker Mortar Witch Bowler Sparky
Arrows Firecracker Mortar Bowler Sparky
Arrows Mortar Sparky
Sparky
Arrows Firecracker Mortar Bowler Sparky
Arrows Firecracker Mortar Witch Bowler
Bowler Sparky
Arrows
Bowler Sparky
Arrows Mortar
Arrows Firecracker Mortar Witch Bowler Sparky
Witch
Arrows Firecracker Mortar Witch Bowler Sparky
Arrows Mortar Witch Bowler Sparky
Arrows Firecracker Mortar Sparky
Arrows Firecracker Witch Sparky
Firecracker Witch
Bowler Sparky
Arrows Mortar Sparky
Arrows Firecracker Sparky
Sparky
Arrows Firecracker Bowler Sparky
Witch
Arrows Firecracker Witch
Arrows
Firecracker Bowler Sparky
Arrows Firecracker Mortar Bowler
Arrows Sparky
Firecracker Sparky
Firecracker Witch Bowler Sparky
Firecracker Witch
Firecracker Mortar Witch Bowler Sparky
Sparky
Firecracker Mortar Bowler Sparky

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