My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Valkyrie Witch Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Recruits Valkyrie Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Bandit
Giant Snowball
Royal Recruits Witch
Zap
Firecracker Mortar Witch Bandit
Barbarian Barrel
Firecracker Mortar Royal Recruits Valkyrie Witch Royal Ghost Bandit
The Log
Firecracker Royal Recruits Witch Bandit
Earthquake
Firecracker Mortar Witch
Arrows
Firecracker Royal Recruits Witch
Royal Delivery
Firecracker Royal Recruits Valkyrie Witch Royal Ghost Bandit
Fireball
Firecracker Mortar Witch Bandit
Poison
Firecracker Mortar Royal Recruits Witch
Lightning
Mortar Valkyrie Witch Bandit
Rocket
Mortar Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar Valkyrie Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Valkyrie Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Royal Ghost Bandit Mortar Valkyrie Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Royal Ghost Bandit

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Bandit
Firecracker
Mortar Royal Recruits Valkyrie Bandit
Mortar
Arrows Firecracker Bandit
Royal Recruits
Firecracker Royal Ghost Bandit
Valkyrie
Firecracker Witch Royal Ghost Bandit
Witch
Valkyrie Royal Ghost Bandit
Royal Ghost
Royal Recruits Valkyrie Witch Bandit
Bandit
Arrows Firecracker Mortar Royal Recruits Valkyrie Witch Royal Ghost

Defense Synergies 1 12

Arrows
Mortar Valkyrie Bandit
Firecracker
Valkyrie Mortar Royal Recruits Bandit
Mortar
Arrows Firecracker Valkyrie Bandit
Royal Recruits
Firecracker
Valkyrie
Firecracker Arrows Mortar Witch Bandit
Witch
Valkyrie Royal Ghost Bandit
Royal Ghost
Witch
Bandit
Arrows Firecracker Mortar Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Royal Recruits Valkyrie
Firecracker Mortar Royal Recruits Valkyrie Witch Bandit
Mortar Witch Royal Recruits Valkyrie Bandit
Royal Recruits Witch Firecracker Mortar Valkyrie Bandit
Arrows Firecracker Royal Recruits Valkyrie
Arrows Firecracker Valkyrie Royal Ghost Bandit
Arrows Firecracker Mortar Witch
Arrows Royal Recruits Valkyrie Bandit
Witch Mortar Royal Recruits
Firecracker Royal Recruits Valkyrie Royal Ghost Bandit
Valkyrie Witch Arrows Firecracker Royal Recruits Royal Ghost Bandit
Arrows Firecracker Witch
Mortar Royal Recruits Valkyrie Witch Bandit
Valkyrie Arrows Firecracker Mortar Royal Recruits Witch Royal Ghost
Royal Recruits Mortar Bandit
Mortar Royal Recruits Bandit
Arrows Firecracker Mortar Royal Recruits Valkyrie Witch
Arrows Mortar Valkyrie Firecracker Royal Recruits Witch Royal Ghost Bandit
Arrows Mortar Valkyrie Witch Firecracker Royal Recruits Royal Ghost Bandit
Mortar Royal Recruits
Royal Recruits Valkyrie Royal Ghost Arrows Firecracker Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Witch Royal Ghost Bandit
Bandit Arrows Firecracker Mortar Valkyrie Royal Ghost
Royal Recruits Bandit Valkyrie Witch
Royal Recruits Valkyrie Bandit
Royal Recruits Valkyrie Witch Bandit
Arrows Firecracker Witch
Royal Recruits Valkyrie Witch Bandit
Royal Recruits Valkyrie
Royal Recruits Firecracker Mortar Valkyrie Witch Bandit
Royal Recruits Witch
Royal Recruits Valkyrie Witch
Royal Recruits Arrows Valkyrie
Royal Recruits Valkyrie Witch Bandit
Royal Recruits Firecracker Valkyrie Witch
Royal Recruits Witch Firecracker Mortar Valkyrie
Arrows Valkyrie Firecracker Royal Recruits Witch Royal Ghost
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar Royal Recruits Valkyrie Royal Ghost Bandit
Arrows Firecracker Mortar Royal Ghost Bandit
Arrows Bandit
Arrows Firecracker Royal Recruits Valkyrie
Arrows Firecracker Mortar Valkyrie
Arrows Firecracker Witch
Arrows Firecracker Mortar Witch
Arrows Firecracker
Arrows Firecracker Mortar Bandit
Firecracker Arrows Mortar Royal Recruits Valkyrie Bandit
Arrows Firecracker
Firecracker Mortar Bandit
Arrows Firecracker Mortar Bandit
Arrows Firecracker Mortar
Arrows Firecracker Mortar Witch Bandit
Arrows Firecracker Mortar Royal Recruits Bandit
Arrows Mortar
Arrows Firecracker Mortar Bandit
Arrows Firecracker Mortar Valkyrie Witch
Arrows
Arrows Mortar Royal Recruits
Arrows Firecracker Mortar Valkyrie Witch
Witch
Arrows Firecracker Mortar Witch Royal Ghost Bandit
Arrows Mortar Witch Bandit
Arrows Firecracker Mortar Bandit
Arrows Firecracker Witch
Firecracker Witch
Arrows Mortar Bandit
Arrows Firecracker
Arrows Firecracker
Royal Recruits Witch Bandit
Arrows Firecracker Witch
Arrows
Firecracker Valkyrie
Arrows Firecracker Mortar
Arrows
Firecracker Royal Recruits
Firecracker Royal Recruits Witch
Firecracker Witch
Firecracker Mortar Royal Recruits Witch Royal Ghost Bandit
Firecracker Mortar

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: