My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Bandit Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit Night Witch
Giant Snowball
Musketeer Miner Night Witch
Zap
Firecracker Bandit Night Witch
Barbarian Barrel
Firecracker Musketeer Bandit Night Witch
The Log
Firecracker Musketeer Bandit
Earthquake
Firecracker
Arrows
Firecracker Night Witch
Royal Delivery
Firecracker Musketeer Miner Bandit Night Witch
Fireball
Firecracker Musketeer Bandit Night Witch
Poison
Firecracker Musketeer Night Witch
Lightning
Musketeer Bandit Night Witch
Rocket
Musketeer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Miner Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Miner Bandit Musketeer Night Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Firecracker Miner

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Miner Bandit Night Witch Mega Knight
Firecracker
Miner Mirror Bandit Mega Knight
Musketeer
Mirror Miner Bandit Mega Knight
Mirror
Arrows Miner Firecracker Musketeer Night Witch
Miner
Firecracker Mirror Arrows Musketeer Bandit Mega Knight
Bandit
Arrows Firecracker Musketeer Miner Mega Knight
Night Witch
Arrows Mirror Mega Knight
Mega Knight
Arrows Firecracker Musketeer Miner Bandit Night Witch

Defense Synergies 2 15

Arrows
Mirror Mega Knight Bandit
Firecracker
Musketeer Mirror Bandit Night Witch Mega Knight
Musketeer
Firecracker Mirror Miner Bandit Mega Knight
Mirror
Arrows Firecracker Musketeer Night Witch Mega Knight
Miner
Musketeer Mega Knight
Bandit
Arrows Firecracker Musketeer Mega Knight
Night Witch
Firecracker Mirror Mega Knight
Mega Knight
Arrows Firecracker Musketeer Mirror Miner Bandit Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer
Firecracker Musketeer Bandit Night Witch Mega Knight
Mega Knight Musketeer Bandit Night Witch
Night Witch Firecracker Musketeer Bandit Mega Knight
Arrows Firecracker Mega Knight
Arrows Firecracker Musketeer Bandit Night Witch Mega Knight
Musketeer Arrows Firecracker Night Witch
Arrows Musketeer Bandit Mega Knight
Musketeer Night Witch
Firecracker Musketeer Miner Bandit Night Witch Mega Knight
Arrows Firecracker Musketeer Bandit Night Witch Mega Knight
Arrows Musketeer Firecracker Night Witch
Night Witch Mega Knight Musketeer Bandit
Mega Knight Arrows Firecracker Night Witch
Bandit Mega Knight
Bandit Mega Knight
Mega Knight Arrows Firecracker Musketeer Night Witch
Arrows Mega Knight Firecracker Musketeer Bandit Night Witch
Arrows Firecracker Musketeer Bandit Mega Knight
Musketeer
Mega Knight Arrows Firecracker Musketeer Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit
Bandit Arrows Firecracker Musketeer Miner Mega Knight
Bandit Mega Knight Musketeer
Mega Knight Musketeer Bandit Night Witch
Musketeer Bandit Night Witch Mega Knight
Arrows Firecracker Musketeer
Musketeer Bandit Night Witch
Mega Knight
Mega Knight Firecracker Bandit
Musketeer
Mega Knight Musketeer
Mega Knight Arrows
Mega Knight Bandit Night Witch
Firecracker Musketeer Mega Knight
Firecracker Musketeer Night Witch
Arrows Mega Knight Firecracker Musketeer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer Bandit
Arrows Firecracker Musketeer Miner Bandit
Arrows Miner Bandit
Arrows Firecracker Musketeer
Arrows Firecracker Mega Knight
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker
Arrows Miner Firecracker Bandit
Musketeer Night Witch
Firecracker Miner Arrows Musketeer Bandit
Arrows Firecracker Musketeer
Firecracker Musketeer Miner Bandit
Arrows Firecracker Musketeer Bandit
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Bandit
Arrows Firecracker Musketeer Bandit Mega Knight
Arrows
Night Witch
Arrows Firecracker Musketeer Bandit Mega Knight
Arrows Firecracker Miner Mega Knight
Musketeer Night Witch Mega Knight
Arrows
Musketeer
Arrows Musketeer
Arrows Firecracker Mega Knight
Arrows Firecracker Miner Musketeer Bandit
Arrows Musketeer Miner Bandit Mega Knight
Miner Arrows Firecracker Musketeer Bandit
Arrows Firecracker Musketeer Night Witch
Firecracker Musketeer
Night Witch
Arrows Musketeer Miner Bandit Night Witch Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Musketeer Bandit Night Witch
Arrows Firecracker Musketeer
Arrows
Miner Firecracker Musketeer Mega Knight
Arrows Firecracker Musketeer
Arrows
Firecracker Musketeer Mega Knight
Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer Miner Bandit Mega Knight
Firecracker Mega Knight

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