My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider
Giant Snowball
Dart Goblin Hog Rider
Zap
Firecracker Royal Giant Dart Goblin
Barbarian Barrel
Firecracker Dart Goblin Valkyrie Electro Wizard
The Log
Firecracker Royal Giant Dart Goblin Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Valkyrie Hog Rider Bowler Electro Wizard
Fireball
Firecracker Dart Goblin Hog Rider Bowler Electro Wizard
Poison
Firecracker Dart Goblin Electro Wizard
Lightning
Valkyrie Bowler Electro Wizard
Rocket
Valkyrie Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Dart Goblin Valkyrie Hog Rider Electro Wizard Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Dart Goblin Valkyrie

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Hog Rider Bowler
Firecracker
Royal Giant Hog Rider Dart Goblin Valkyrie Bowler
Royal Giant
Arrows Firecracker Dart Goblin Hog Rider Bowler Electro Wizard
Dart Goblin
Royal Giant Valkyrie Firecracker Hog Rider Bowler
Valkyrie
Dart Goblin Hog Rider Firecracker Electro Wizard
Hog Rider
Arrows Firecracker Valkyrie Royal Giant Dart Goblin Bowler Electro Wizard
Bowler
Arrows Firecracker Royal Giant Dart Goblin Hog Rider Electro Wizard
Electro Wizard
Royal Giant Valkyrie Hog Rider Bowler

Defense Synergies 1 10

Arrows
Valkyrie Bowler
Firecracker
Valkyrie Dart Goblin Electro Wizard
Royal Giant
Dart Goblin
Firecracker Valkyrie Bowler Electro Wizard
Valkyrie
Firecracker Arrows Dart Goblin Bowler Electro Wizard
Hog Rider
Bowler
Arrows Dart Goblin Valkyrie Electro Wizard
Electro Wizard
Firecracker Dart Goblin Valkyrie Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Dart Goblin Valkyrie Electro Wizard
Firecracker Dart Goblin Valkyrie Electro Wizard
Bowler Dart Goblin Valkyrie Electro Wizard
Firecracker Dart Goblin Valkyrie Bowler Electro Wizard
Arrows Firecracker Valkyrie Bowler
Arrows Bowler Firecracker Dart Goblin Valkyrie Electro Wizard
Dart Goblin Electro Wizard Arrows Firecracker
Bowler Arrows Dart Goblin Valkyrie Electro Wizard
Firecracker Dart Goblin Valkyrie Bowler Electro Wizard
Dart Goblin Valkyrie Electro Wizard Arrows Firecracker Bowler
Arrows Firecracker Dart Goblin Electro Wizard
Bowler Valkyrie Electro Wizard
Valkyrie Bowler Arrows Firecracker Dart Goblin Electro Wizard
Electro Wizard
Bowler Electro Wizard
Arrows Firecracker Valkyrie Bowler Electro Wizard
Arrows Valkyrie Firecracker Dart Goblin Bowler Electro Wizard
Arrows Valkyrie Firecracker Dart Goblin Bowler Electro Wizard
Dart Goblin Electro Wizard
Valkyrie Bowler Arrows Firecracker Dart Goblin Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Bowler Electro Wizard
Electro Wizard Arrows Firecracker Valkyrie Bowler
Valkyrie Bowler Electro Wizard
Valkyrie Bowler Electro Wizard
Valkyrie Bowler
Arrows Firecracker Dart Goblin Electro Wizard
Dart Goblin Valkyrie Bowler Electro Wizard
Valkyrie
Electro Wizard Firecracker Valkyrie
Dart Goblin
Dart Goblin Valkyrie Bowler
Arrows Valkyrie Bowler Electro Wizard
Bowler Valkyrie
Firecracker Dart Goblin Valkyrie Bowler
Electro Wizard Firecracker Dart Goblin Valkyrie Bowler
Arrows Valkyrie Bowler Firecracker Dart Goblin Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Valkyrie
Arrows Firecracker Dart Goblin Bowler Electro Wizard
Arrows Dart Goblin
Arrows Firecracker Dart Goblin Valkyrie
Arrows Firecracker Valkyrie Bowler
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Bowler
Arrows Firecracker Dart Goblin Bowler
Arrows Firecracker Dart Goblin
Bowler Electro Wizard
Firecracker Arrows Dart Goblin Valkyrie Bowler Electro Wizard
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin Bowler
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Bowler
Arrows Firecracker Dart Goblin Bowler
Arrows
Arrows Firecracker Dart Goblin Bowler Electro Wizard
Arrows Firecracker Dart Goblin Valkyrie Bowler
Bowler
Arrows
Bowler
Arrows
Arrows Firecracker Valkyrie Bowler
Arrows Firecracker Dart Goblin Bowler Electro Wizard
Arrows Bowler
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Electro Wizard
Electro Wizard Firecracker Dart Goblin
Bowler
Arrows Dart Goblin
Arrows Firecracker Electro Wizard
Arrows Firecracker Bowler
Electro Wizard Dart Goblin
Arrows Firecracker Dart Goblin Electro Wizard
Arrows
Firecracker Dart Goblin Valkyrie Bowler Electro Wizard
Arrows Firecracker Dart Goblin Bowler
Arrows
Firecracker Dart Goblin
Firecracker Dart Goblin Bowler Electro Wizard
Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Bowler Electro Wizard
Firecracker Dart Goblin Bowler

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