My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Wizard Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Giant Skeleton Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Firecracker Royal Giant Inferno Dragon
Barbarian Barrel
Firecracker Wizard Giant Skeleton
The Log
Firecracker Royal Giant Mini P.E.K.K.A Giant Skeleton
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Wizard Giant Skeleton Inferno Dragon
Fireball
Firecracker Wizard Inferno Dragon
Poison
Firecracker Wizard
Lightning
Mini P.E.K.K.A Wizard Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Fireball Mini P.E.K.K.A Inferno Dragon Wizard Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Fireball Mini P.E.K.K.A

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Fireball Mini P.E.K.K.A Giant Skeleton
Firecracker
Royal Giant Mini P.E.K.K.A Giant Skeleton Inferno Dragon
Royal Giant
Arrows Firecracker Fireball Wizard Giant Skeleton
Fireball
Arrows Royal Giant
Mini P.E.K.K.A
Arrows Firecracker Wizard Giant Skeleton
Wizard
Royal Giant Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Arrows Firecracker Royal Giant Mini P.E.K.K.A Wizard
Inferno Dragon
Firecracker

Defense Synergies 0 8

Arrows
Fireball Mini P.E.K.K.A Giant Skeleton
Firecracker
Mini P.E.K.K.A Giant Skeleton
Royal Giant
Fireball
Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Firecracker Fireball Wizard
Wizard
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Arrows Firecracker Wizard
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard
Mini P.E.K.K.A Inferno Dragon Firecracker
Mini P.E.K.K.A Giant Skeleton Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Firecracker
Arrows Firecracker Fireball Mini P.E.K.K.A Giant Skeleton
Arrows Fireball Firecracker
Inferno Dragon Arrows Firecracker Fireball Wizard
Arrows Fireball Giant Skeleton
Mini P.E.K.K.A Inferno Dragon
Firecracker Mini P.E.K.K.A Giant Skeleton
Arrows Firecracker Fireball Wizard Giant Skeleton
Arrows Inferno Dragon Firecracker Fireball Wizard
Mini P.E.K.K.A Fireball Wizard Giant Skeleton
Fireball Wizard Arrows Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon
Fireball Mini P.E.K.K.A Inferno Dragon
Wizard Arrows Firecracker Fireball Mini P.E.K.K.A
Arrows Fireball Firecracker Wizard
Arrows Wizard Firecracker Fireball Giant Skeleton Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Wizard Arrows Firecracker Fireball Mini P.E.K.K.A Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Giant Skeleton
Fireball Arrows Firecracker Mini P.E.K.K.A Wizard Inferno Dragon
Giant Skeleton Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton Fireball
Giant Skeleton Mini P.E.K.K.A Inferno Dragon
Arrows Firecracker Fireball Wizard
Mini P.E.K.K.A Fireball Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Inferno Dragon
Giant Skeleton Firecracker Fireball Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Giant Skeleton
Arrows Fireball Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Fireball Wizard
Wizard Firecracker Fireball
Firecracker Fireball Mini P.E.K.K.A Giant Skeleton Inferno Dragon
Arrows Firecracker Fireball Mini P.E.K.K.A Wizard Giant Skeleton Inferno Dragon
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Giant Skeleton
Arrows Firecracker Fireball
Arrows Fireball Giant Skeleton
Arrows Firecracker Fireball Giant Skeleton
Fireball Wizard Arrows Firecracker
Arrows Firecracker Fireball Wizard
Arrows Firecracker Wizard
Arrows Fireball Firecracker Wizard
Arrows Fireball Firecracker Wizard
Fireball Mini P.E.K.K.A
Firecracker Arrows Fireball Wizard
Fireball Arrows Firecracker Wizard
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Wizard
Arrows Firecracker Fireball Wizard
Arrows Fireball
Mini P.E.K.K.A
Arrows Firecracker Fireball Mini P.E.K.K.A Wizard
Arrows Firecracker Fireball Wizard
Fireball Giant Skeleton
Arrows Fireball Wizard
Arrows Fireball
Arrows Firecracker Fireball Wizard
Inferno Dragon
Arrows Firecracker Fireball Wizard
Fireball Arrows Wizard
Fireball Arrows Firecracker
Arrows Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball Mini P.E.K.K.A
Arrows Fireball Wizard
Arrows Firecracker Fireball
Giant Skeleton
Arrows Firecracker Fireball Wizard
Fireball
Fireball Arrows Firecracker Wizard
Arrows Fireball
Fireball Firecracker Mini P.E.K.K.A Wizard
Arrows Firecracker Fireball Wizard
Arrows Fireball Giant Skeleton
Firecracker
Firecracker Fireball Giant Skeleton
Firecracker Fireball
Firecracker Fireball Giant Skeleton
Inferno Dragon
Fireball Firecracker Wizard

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