My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Goblin Demolisher Baby Dragon Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Miner Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Demolisher Dark Prince Miner
Giant Snowball
Baby Dragon Miner
Zap
Firecracker Royal Giant Dark Prince
Barbarian Barrel
Firecracker Dark Prince
The Log
Firecracker Royal Giant Goblin Demolisher Dark Prince
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Goblin Demolisher Baby Dragon Dark Prince Miner
Fireball
Firecracker Baby Dragon
Poison
Firecracker
Lightning
Baby Dragon Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Goblin Demolisher Baby Dragon Dark Prince Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Baby Dragon Dark Prince Miner Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Miner Goblin Demolisher Baby Dragon Dark Prince Goblin Machine Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Miner Goblin Demolisher

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Dark Prince Miner
Firecracker
Royal Giant Miner Baby Dragon Dark Prince
Royal Giant
Arrows Firecracker Miner Goblin Demolisher Baby Dragon Dark Prince
Goblin Demolisher
Royal Giant Miner Goblin Machine
Baby Dragon
Firecracker Royal Giant Dark Prince Miner
Dark Prince
Arrows Firecracker Royal Giant Baby Dragon Miner
Miner
Firecracker Royal Giant Arrows Goblin Demolisher Baby Dragon Dark Prince
Goblin Machine
Goblin Demolisher

Defense Synergies 0 6

Arrows
Dark Prince
Firecracker
Baby Dragon Dark Prince
Royal Giant
Goblin Demolisher
Dark Prince Goblin Machine
Baby Dragon
Firecracker Dark Prince
Dark Prince
Arrows Firecracker Goblin Demolisher Baby Dragon
Miner
Goblin Machine
Goblin Demolisher

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Demolisher Baby Dragon
Firecracker Dark Prince
Dark Prince
Firecracker Dark Prince
Arrows Firecracker Goblin Demolisher Dark Prince
Arrows Firecracker Goblin Demolisher Baby Dragon Dark Prince
Arrows Firecracker Baby Dragon
Arrows Baby Dragon
Firecracker Dark Prince Miner
Arrows Firecracker Goblin Demolisher Baby Dragon Dark Prince
Arrows Firecracker Baby Dragon
Dark Prince
Arrows Firecracker Goblin Demolisher Baby Dragon Dark Prince
Arrows Firecracker Dark Prince
Arrows Firecracker Goblin Demolisher Baby Dragon Dark Prince
Arrows Baby Dragon Firecracker Goblin Demolisher Dark Prince
Goblin Demolisher Dark Prince Arrows Firecracker Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince
Arrows Firecracker Baby Dragon Miner
Dark Prince
Dark Prince
Dark Prince
Arrows Firecracker Goblin Demolisher Baby Dragon
Dark Prince
Dark Prince
Firecracker Baby Dragon Dark Prince
Dark Prince
Arrows Dark Prince
Dark Prince
Firecracker Goblin Demolisher Baby Dragon
Firecracker Baby Dragon Dark Prince
Arrows Firecracker Baby Dragon Dark Prince
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Miner
Arrows Baby Dragon Miner
Arrows Firecracker Dark Prince
Arrows Firecracker Goblin Demolisher Baby Dragon Dark Prince
Arrows Firecracker Baby Dragon Goblin Machine
Arrows Firecracker Goblin Demolisher Baby Dragon
Arrows Firecracker Goblin Demolisher Baby Dragon
Arrows Miner Firecracker
Firecracker Miner Arrows Dark Prince Goblin Machine
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon Miner
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Goblin Demolisher Baby Dragon
Arrows Firecracker Goblin Demolisher Baby Dragon
Arrows
Arrows Firecracker Goblin Demolisher Baby Dragon Dark Prince Goblin Machine
Arrows Firecracker Goblin Demolisher Baby Dragon Miner Goblin Machine
Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Firecracker Goblin Demolisher Baby Dragon Dark Prince Goblin Machine
Arrows Firecracker Miner Baby Dragon
Arrows Baby Dragon Miner
Miner Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Firecracker
Arrows Miner
Arrows Firecracker
Arrows Firecracker
Dark Prince
Arrows Firecracker Baby Dragon
Arrows
Miner Firecracker Baby Dragon Dark Prince
Arrows Firecracker Baby Dragon
Arrows
Firecracker Dark Prince
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Dark Prince Miner
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: