My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Musketeer Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Musketeer Guards Little Prince
Zap
Firecracker Royal Giant Guards Little Prince
Barbarian Barrel
Firecracker Musketeer Guards Electro Wizard Little Prince
The Log
Firecracker Royal Giant Musketeer Guards Little Prince
Earthquake
Firecracker Guards
Arrows
Firecracker Guards Little Prince
Royal Delivery
Firecracker Musketeer Guards Electro Wizard Little Prince
Fireball
Firecracker Musketeer Electro Wizard Little Prince
Poison
Firecracker Musketeer Guards Electro Wizard Little Prince
Lightning
Musketeer Electro Wizard Little Prince
Rocket
Musketeer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Guards Little Prince Musketeer Electro Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Guards

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant
Firecracker
Royal Giant
Royal Giant
Arrows Firecracker Musketeer Guards The Log Electro Wizard
Musketeer
Royal Giant The Log
Guards
Royal Giant The Log
The Log
Royal Giant Musketeer Guards Little Prince
Electro Wizard
Royal Giant
Little Prince
The Log

Defense Synergies 3 10

Arrows
Little Prince
Firecracker
The Log Musketeer Guards Electro Wizard
Royal Giant
Musketeer
Guards The Log Firecracker Electro Wizard
Guards
Musketeer Firecracker The Log Electro Wizard
The Log
Firecracker Musketeer Guards Electro Wizard Little Prince
Electro Wizard
Firecracker Musketeer Guards The Log Little Prince
Little Prince
Arrows The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer The Log Electro Wizard
Firecracker Musketeer The Log Electro Wizard
Musketeer Electro Wizard
Firecracker Musketeer Guards Electro Wizard
Arrows Firecracker The Log
Arrows The Log Firecracker Musketeer Guards Electro Wizard
Musketeer Electro Wizard Arrows Firecracker Little Prince
Arrows Musketeer The Log Electro Wizard
Musketeer
Guards Firecracker Musketeer Electro Wizard Little Prince
Guards Electro Wizard Arrows Firecracker Musketeer The Log
Arrows Musketeer Firecracker Electro Wizard
Musketeer Guards The Log Electro Wizard
Arrows Firecracker Guards The Log Electro Wizard
Electro Wizard
The Log Electro Wizard
Arrows Firecracker Musketeer Electro Wizard
Arrows Firecracker Musketeer Guards The Log Electro Wizard Little Prince
Arrows The Log Firecracker Musketeer Guards Electro Wizard Little Prince
Musketeer Electro Wizard
Arrows Firecracker Musketeer Guards The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Electro Wizard
Electro Wizard Arrows Firecracker Musketeer The Log
Guards Musketeer The Log Electro Wizard
Guards Musketeer The Log Electro Wizard
Musketeer Guards
Arrows Firecracker Musketeer Electro Wizard
Guards Musketeer Electro Wizard
Electro Wizard Firecracker The Log
Musketeer Guards
Musketeer Guards
Arrows Guards The Log Electro Wizard
Guards
Firecracker Musketeer
Guards Electro Wizard Firecracker Musketeer The Log Little Prince
Arrows Firecracker Musketeer The Log Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer Guards The Log
Arrows Firecracker Musketeer The Log Electro Wizard
Arrows The Log
Arrows Firecracker Musketeer Guards The Log
Arrows Firecracker The Log
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Musketeer Guards Electro Wizard
Firecracker Arrows Musketeer The Log Electro Wizard
Arrows Firecracker Musketeer
Firecracker Musketeer The Log
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows
Arrows Firecracker Musketeer The Log Electro Wizard
Arrows Firecracker The Log Little Prince
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows Firecracker The Log Little Prince
Arrows Firecracker The Log Musketeer Electro Wizard
Arrows Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer Electro Wizard Little Prince
Electro Wizard Firecracker Musketeer Guards
Arrows Musketeer The Log
Arrows Firecracker Electro Wizard
Arrows Firecracker The Log
Electro Wizard Musketeer Guards
Arrows Firecracker Musketeer Electro Wizard
Arrows The Log
Firecracker Musketeer Electro Wizard
Arrows The Log Firecracker Musketeer
Arrows
Firecracker Musketeer
Firecracker Musketeer Guards The Log Electro Wizard
Firecracker Musketeer Electro Wizard
Firecracker Musketeer The Log Electro Wizard Little Prince

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