My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Battle Ram Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Battle Ram Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Battle Ram
Giant Snowball
Battle Ram Witch
Zap
Firecracker Royal Giant Battle Ram Inferno Tower Witch
Barbarian Barrel
Firecracker Battle Ram Inferno Tower Witch
The Log
Firecracker Royal Giant Battle Ram Witch
Earthquake
Firecracker Inferno Tower Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Battle Ram Witch
Fireball
Firecracker Battle Ram Inferno Tower Witch
Poison
Firecracker Inferno Tower Witch
Lightning
Battle Ram Inferno Tower Witch
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Inferno Tower Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Firecracker Battle Ram Poison Inferno Tower Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Firecracker Battle Ram

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Battle Ram
Firecracker
Royal Giant Battle Ram Barbarian Barrel
Royal Giant
Arrows Firecracker Barbarian Barrel Poison Witch
Battle Ram
Poison Arrows Firecracker Barbarian Barrel Witch
Inferno Tower
Barbarian Barrel
Royal Giant Firecracker Battle Ram
Poison
Royal Giant Battle Ram
Witch
Royal Giant Battle Ram

Defense Synergies 0 8

Arrows
Inferno Tower Barbarian Barrel
Firecracker
Inferno Tower Barbarian Barrel
Royal Giant
Battle Ram
Inferno Tower
Arrows Firecracker Barbarian Barrel Poison
Barbarian Barrel
Arrows Firecracker Inferno Tower Poison Witch
Poison
Inferno Tower Barbarian Barrel
Witch
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Barbarian Barrel
Inferno Tower Firecracker Witch
Inferno Tower Witch
Inferno Tower Witch Firecracker
Arrows Firecracker Barbarian Barrel Poison
Arrows Barbarian Barrel Firecracker
Inferno Tower Arrows Firecracker Poison Witch
Arrows Inferno Tower Barbarian Barrel Poison
Inferno Tower Witch
Firecracker Inferno Tower Barbarian Barrel
Poison Witch Arrows Firecracker Barbarian Barrel
Arrows Inferno Tower Firecracker Poison Witch
Inferno Tower Witch
Arrows Firecracker Barbarian Barrel Poison Witch
Inferno Tower
Inferno Tower
Arrows Firecracker Inferno Tower Poison Witch
Arrows Firecracker Barbarian Barrel Witch
Arrows Barbarian Barrel Poison Witch Firecracker
Inferno Tower
Arrows Firecracker Barbarian Barrel Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Barbarian Barrel Witch
Poison Arrows Firecracker Barbarian Barrel
Inferno Tower Witch
Inferno Tower Barbarian Barrel
Inferno Tower Witch
Arrows Firecracker Poison Witch
Inferno Tower Witch
Inferno Tower
Firecracker Inferno Tower Barbarian Barrel Poison Witch
Inferno Tower Witch
Inferno Tower Witch
Arrows Poison
Inferno Tower Witch
Firecracker Witch
Inferno Tower Witch Firecracker Barbarian Barrel Poison
Arrows Poison Firecracker Inferno Tower Barbarian Barrel Witch
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker Barbarian Barrel
Arrows Firecracker Poison Barbarian Barrel
Arrows Barbarian Barrel Poison
Arrows Firecracker Barbarian Barrel Poison
Poison Arrows Firecracker Barbarian Barrel
Arrows Firecracker Poison Witch
Arrows Firecracker Poison Witch
Arrows Poison Firecracker Barbarian Barrel
Arrows Poison Firecracker
Poison
Firecracker Poison Arrows Barbarian Barrel
Poison Arrows Firecracker
Poison Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Poison
Arrows Firecracker Barbarian Barrel Poison
Arrows Firecracker Barbarian Barrel Poison Witch
Arrows Firecracker Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Firecracker Barbarian Barrel Poison
Arrows Firecracker Barbarian Barrel Poison Witch
Poison
Arrows Poison
Arrows Barbarian Barrel Poison
Arrows Firecracker Poison Barbarian Barrel Witch
Witch
Arrows Firecracker Poison Barbarian Barrel Witch
Arrows Poison Witch
Poison Arrows Firecracker Barbarian Barrel
Poison Arrows Firecracker Witch
Firecracker Poison Witch
Poison Arrows
Arrows Firecracker Poison
Arrows Firecracker Poison
Barbarian Barrel Witch
Poison Arrows Firecracker Witch
Arrows Barbarian Barrel
Poison Firecracker
Arrows Firecracker Poison
Arrows Poison
Firecracker
Firecracker Poison Witch
Firecracker Poison Witch
Poison Firecracker Barbarian Barrel Witch
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: