My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Witch
Zap
Firecracker Royal Giant Witch
Barbarian Barrel
Firecracker Valkyrie Witch Electro Wizard
The Log
Firecracker Royal Giant Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Witch Electro Wizard
Fireball
Firecracker Witch Electro Wizard
Poison
Firecracker Witch Electro Wizard
Lightning
Valkyrie Witch Electro Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Void Valkyrie Electro Wizard Witch Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Void Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Void Mega Knight
Firecracker
Royal Giant Valkyrie Mega Knight
Royal Giant
Arrows Firecracker Void Witch Electro Wizard
Valkyrie
Firecracker Witch Electro Wizard
Void
Arrows Royal Giant
Witch
Royal Giant Valkyrie Mega Knight
Electro Wizard
Royal Giant Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Witch Electro Wizard

Defense Synergies 2 9

Arrows
Mega Knight Valkyrie Void
Firecracker
Valkyrie Electro Wizard Mega Knight
Royal Giant
Valkyrie
Firecracker Arrows Witch Electro Wizard
Void
Arrows
Witch
Valkyrie Electro Wizard Mega Knight
Electro Wizard
Firecracker Valkyrie Witch Mega Knight
Mega Knight
Arrows Firecracker Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Void Electro Wizard
Firecracker Valkyrie Witch Electro Wizard Mega Knight
Witch Mega Knight Valkyrie Void Electro Wizard
Witch Firecracker Valkyrie Electro Wizard Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie Electro Wizard Mega Knight
Electro Wizard Arrows Firecracker Void Witch
Arrows Valkyrie Void Electro Wizard Mega Knight
Witch
Firecracker Valkyrie Electro Wizard Mega Knight
Valkyrie Witch Electro Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Witch Electro Wizard
Mega Knight Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Arrows Firecracker Witch Electro Wizard
Electro Wizard Mega Knight
Electro Wizard Mega Knight
Mega Knight Arrows Firecracker Valkyrie Witch Electro Wizard
Arrows Mega Knight Firecracker Valkyrie Witch Electro Wizard
Arrows Valkyrie Witch Firecracker Electro Wizard Mega Knight
Electro Wizard
Valkyrie Mega Knight Arrows Firecracker Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Void Witch Electro Wizard
Void Electro Wizard Arrows Firecracker Valkyrie Mega Knight
Mega Knight Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Electro Wizard
Valkyrie Witch Mega Knight
Arrows Firecracker Witch Electro Wizard
Valkyrie Void Witch Electro Wizard
Mega Knight Valkyrie
Void Electro Wizard Mega Knight Firecracker Valkyrie Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Arrows Valkyrie Void Electro Wizard
Mega Knight Valkyrie Witch
Firecracker Valkyrie Witch Mega Knight
Witch Electro Wizard Firecracker Valkyrie
Arrows Valkyrie Mega Knight Firecracker Witch Electro Wizard
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Firecracker Valkyrie
Arrows Firecracker Void Electro Wizard
Arrows Void
Arrows Firecracker Valkyrie Void
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Witch
Arrows Firecracker Witch
Arrows Firecracker
Arrows Void Firecracker
Void Electro Wizard
Firecracker Void Arrows Valkyrie Electro Wizard
Void Arrows Firecracker
Firecracker Void
Arrows Firecracker Void
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker Mega Knight
Arrows
Void Arrows Firecracker Electro Wizard Mega Knight
Arrows Firecracker Valkyrie Witch Mega Knight
Void Mega Knight
Arrows Void
Void
Arrows Void
Arrows Firecracker Valkyrie Witch Mega Knight
Witch
Arrows Firecracker Void Witch Electro Wizard
Void Arrows Witch Mega Knight
Void Arrows Firecracker
Arrows Firecracker Witch Electro Wizard
Electro Wizard Firecracker Void Witch
Void
Void Arrows Mega Knight
Void Arrows Firecracker Electro Wizard
Mega Knight
Arrows Firecracker
Electro Wizard Void Witch
Arrows Firecracker Witch Electro Wizard
Arrows
Void Firecracker Valkyrie Electro Wizard Mega Knight
Arrows Firecracker
Void Arrows
Firecracker Mega Knight
Firecracker Witch Electro Wizard
Firecracker Void Witch Electro Wizard
Void Firecracker Witch Electro Wizard Mega Knight

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