My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

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Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Wizard Witch X-Bow P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant X-Bow P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Witch
Zap
Firecracker Royal Giant Witch X-Bow
Barbarian Barrel
Firecracker Wizard Witch X-Bow
The Log
Firecracker Royal Giant Witch X-Bow
Earthquake
Firecracker Witch X-Bow
Arrows
Firecracker Witch
Royal Delivery
Firecracker Wizard Witch P.E.K.K.A
Fireball
Firecracker Wizard Witch X-Bow
Poison
Firecracker Wizard Witch X-Bow
Lightning
Wizard Witch X-Bow
Rocket
Wizard Witch X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Wizard Witch Royal Giant Rocket X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Firecracker Wizard Witch

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant P.E.K.K.A X-Bow
Firecracker
Royal Giant X-Bow P.E.K.K.A
Royal Giant
Arrows Firecracker Wizard Rocket Witch
Wizard
Royal Giant P.E.K.K.A
Rocket
Royal Giant X-Bow
Witch
Royal Giant P.E.K.K.A
X-Bow
Arrows Firecracker Rocket
P.E.K.K.A
Arrows Firecracker Wizard Witch

Defense Synergies 0 4

Arrows
P.E.K.K.A
Firecracker
X-Bow P.E.K.K.A
Royal Giant
Wizard
P.E.K.K.A
Rocket
Witch
X-Bow
Firecracker
P.E.K.K.A
Arrows Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Wizard X-Bow
P.E.K.K.A Firecracker Witch X-Bow
Rocket Witch P.E.K.K.A
Witch P.E.K.K.A Firecracker
Arrows Firecracker Rocket X-Bow P.E.K.K.A
Arrows Firecracker X-Bow
Rocket Arrows Firecracker Wizard Witch X-Bow
Rocket Arrows X-Bow P.E.K.K.A
Witch P.E.K.K.A X-Bow
Firecracker
Witch Arrows Firecracker Wizard X-Bow
Arrows Firecracker Wizard Witch
P.E.K.K.A Wizard Rocket Witch X-Bow
Wizard Rocket Arrows Firecracker Witch X-Bow P.E.K.K.A
P.E.K.K.A X-Bow
Rocket X-Bow P.E.K.K.A
Wizard Arrows Firecracker Witch X-Bow P.E.K.K.A
Arrows Firecracker Wizard Witch X-Bow
Arrows Wizard Witch Firecracker
P.E.K.K.A
Wizard Arrows Firecracker Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch X-Bow P.E.K.K.A
Arrows Firecracker Wizard Rocket X-Bow
P.E.K.K.A Rocket Witch
Rocket P.E.K.K.A X-Bow
P.E.K.K.A Witch
Arrows Firecracker Wizard Rocket Witch
Rocket P.E.K.K.A Witch
P.E.K.K.A
Rocket P.E.K.K.A Firecracker Witch X-Bow
Witch P.E.K.K.A
P.E.K.K.A Witch
Rocket P.E.K.K.A Arrows
Rocket P.E.K.K.A Wizard Witch
Wizard Firecracker Witch
Witch Firecracker Rocket X-Bow P.E.K.K.A
Arrows Firecracker Wizard Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Rocket X-Bow
Arrows Firecracker X-Bow
Rocket Arrows X-Bow
Arrows Firecracker Rocket
Wizard Rocket Arrows Firecracker
Arrows Firecracker Wizard Rocket Witch
Arrows Firecracker Wizard Witch
Arrows X-Bow Firecracker Wizard
Arrows Firecracker Wizard X-Bow
Rocket X-Bow
Firecracker Rocket Arrows Wizard X-Bow
Arrows Firecracker Wizard Rocket
Rocket Firecracker
Arrows Firecracker Rocket X-Bow
Arrows Firecracker X-Bow
Rocket X-Bow Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard Rocket X-Bow
Arrows Rocket
Rocket
Rocket Arrows Firecracker Wizard X-Bow
Rocket Arrows Firecracker Wizard Witch X-Bow
Rocket X-Bow
Rocket Arrows Wizard
Rocket X-Bow
Rocket Arrows X-Bow
Arrows Firecracker Wizard Witch
Witch
Arrows Firecracker X-Bow Wizard Witch
Arrows Wizard Witch X-Bow
Rocket Arrows Firecracker X-Bow
Arrows Firecracker Wizard Witch X-Bow
Rocket Firecracker Wizard Witch
Arrows Wizard Rocket X-Bow
Rocket Arrows Firecracker
P.E.K.K.A
Rocket Arrows Firecracker Wizard
Rocket Witch X-Bow
Rocket Arrows Firecracker Wizard Witch
Arrows
Firecracker Wizard Rocket
Arrows Firecracker Wizard
Rocket Arrows
Firecracker P.E.K.K.A
Firecracker Rocket Witch
Firecracker Rocket Witch
Firecracker Rocket Witch X-Bow
P.E.K.K.A
Firecracker Wizard Rocket

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