My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Princess
Zap
Firecracker Skeleton Army Princess
Barbarian Barrel
Firecracker Valkyrie Bomb Tower Skeleton Army Princess
The Log
Firecracker Skeleton Army Princess
Earthquake
Firecracker Bomb Tower Skeleton Army
Arrows
Firecracker Skeleton Army Princess
Royal Delivery
Firecracker Valkyrie Skeleton Army Princess
Fireball
Firecracker Bomb Tower Skeleton Army Princess
Poison
Firecracker Bomb Tower Skeleton Army Princess
Lightning
Valkyrie Bomb Tower
Rocket
Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Royal Delivery Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Royal Delivery Valkyrie Bomb Tower Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Delivery Valkyrie Skeleton Army Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Royal Delivery Skeleton Army Princess Valkyrie Bomb Tower Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Royal Delivery Skeleton Army

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem
Firecracker
Valkyrie Golem Princess
Royal Delivery
Valkyrie
Firecracker
Bomb Tower
Skeleton Army
Golem
Arrows Firecracker
Princess
Firecracker

Defense Synergies 2 14

Arrows
Royal Delivery Valkyrie Bomb Tower
Firecracker
Valkyrie Royal Delivery Bomb Tower Skeleton Army Princess
Royal Delivery
Bomb Tower Arrows Firecracker Valkyrie Skeleton Army Princess
Valkyrie
Firecracker Arrows Royal Delivery Bomb Tower Princess
Bomb Tower
Royal Delivery Arrows Firecracker Valkyrie Skeleton Army
Skeleton Army
Firecracker Royal Delivery Bomb Tower Princess
Golem
Princess
Firecracker Royal Delivery Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Bomb Tower Skeleton Army Firecracker Royal Delivery Valkyrie
Bomb Tower Skeleton Army Royal Delivery Valkyrie
Bomb Tower Skeleton Army Firecracker Valkyrie
Arrows Firecracker Royal Delivery Valkyrie Bomb Tower Skeleton Army Princess
Arrows Royal Delivery Skeleton Army Firecracker Valkyrie Bomb Tower
Arrows Firecracker Royal Delivery Bomb Tower Princess
Arrows Valkyrie Bomb Tower
Bomb Tower Skeleton Army Princess
Skeleton Army Firecracker Royal Delivery Valkyrie
Valkyrie Skeleton Army Arrows Firecracker Royal Delivery Bomb Tower Princess
Arrows Firecracker Royal Delivery Princess
Bomb Tower Skeleton Army Royal Delivery Valkyrie
Valkyrie Bomb Tower Skeleton Army Arrows Firecracker Royal Delivery Princess
Skeleton Army Bomb Tower
Bomb Tower Skeleton Army Royal Delivery
Bomb Tower Arrows Firecracker Royal Delivery Valkyrie Skeleton Army
Arrows Royal Delivery Bomb Tower Firecracker Valkyrie Skeleton Army
Arrows Royal Delivery Valkyrie Bomb Tower Firecracker Princess
Bomb Tower
Valkyrie Skeleton Army Arrows Firecracker Royal Delivery Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Royal Delivery
Royal Delivery Arrows Firecracker Valkyrie Bomb Tower
Royal Delivery Skeleton Army Valkyrie Bomb Tower
Valkyrie Skeleton Army Royal Delivery
Royal Delivery Valkyrie Skeleton Army
Arrows Firecracker Royal Delivery Bomb Tower Princess
Royal Delivery Skeleton Army Valkyrie Bomb Tower
Royal Delivery Valkyrie Bomb Tower Skeleton Army
Royal Delivery Firecracker Valkyrie Bomb Tower Skeleton Army
Royal Delivery Skeleton Army
Valkyrie Bomb Tower
Skeleton Army Arrows Royal Delivery Valkyrie
Royal Delivery Skeleton Army Valkyrie Bomb Tower
Firecracker Valkyrie Bomb Tower Skeleton Army Princess
Skeleton Army Firecracker Royal Delivery Valkyrie Bomb Tower
Arrows Valkyrie Firecracker Royal Delivery Bomb Tower Princess
Arrows Royal Delivery Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Valkyrie
Arrows Firecracker Princess
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Princess
Arrows Firecracker Princess
Arrows Firecracker Princess
Arrows Firecracker
Firecracker Arrows Valkyrie Princess
Arrows Firecracker Princess
Firecracker Princess
Arrows Firecracker Princess
Princess Arrows Firecracker
Arrows Firecracker Princess
Arrows Firecracker Princess
Arrows
Arrows Firecracker Princess
Arrows Firecracker Valkyrie Princess
Arrows Princess
Arrows
Arrows Firecracker Valkyrie Princess
Arrows Firecracker Princess
Arrows Princess
Arrows Firecracker
Arrows Firecracker Princess
Firecracker
Arrows
Arrows Firecracker Princess
Arrows Firecracker Princess
Skeleton Army Princess
Arrows Firecracker Princess
Arrows
Firecracker Valkyrie Princess
Arrows Firecracker Princess
Arrows
Firecracker
Firecracker Princess
Firecracker Princess
Firecracker Princess
Firecracker

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