My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Balloon Magic Archer Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Balloon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Balloon
Giant Snowball
Royal Recruits Balloon
Zap
Firecracker Balloon
Barbarian Barrel
Firecracker Royal Recruits Magic Archer
The Log
Firecracker Royal Recruits
Earthquake
Firecracker
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Balloon Magic Archer Mother Witch
Fireball
Firecracker Balloon Magic Archer Mother Witch
Poison
Firecracker Royal Recruits Balloon Magic Archer Mother Witch
Lightning
Balloon Magic Archer Mother Witch
Rocket
Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Fireball Magic Archer Mother Witch Balloon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Firecracker Fireball

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Balloon Mother Witch
Firecracker
Royal Recruits Balloon
Royal Recruits
Firecracker Magic Archer
Fireball
Arrows The Log Magic Archer
Balloon
Arrows Firecracker The Log Magic Archer
The Log
Fireball Balloon Magic Archer
Magic Archer
Royal Recruits Fireball Balloon The Log Mother Witch
Mother Witch
Arrows Magic Archer

Defense Synergies 2 7

Arrows
Fireball Mother Witch
Firecracker
The Log Royal Recruits
Royal Recruits
Firecracker The Log
Fireball
The Log Arrows
Balloon
The Log
Firecracker Fireball Royal Recruits Magic Archer Mother Witch
Magic Archer
The Log Mother Witch
Mother Witch
Arrows The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Fireball The Log Magic Archer
Firecracker Royal Recruits The Log
Royal Recruits
Royal Recruits Firecracker
Arrows Firecracker Royal Recruits Fireball The Log
Arrows Fireball The Log Firecracker Magic Archer Mother Witch
Arrows Firecracker Fireball Magic Archer
Arrows Royal Recruits Fireball The Log Magic Archer
Royal Recruits
Firecracker Royal Recruits
Mother Witch Arrows Firecracker Royal Recruits Fireball The Log Magic Archer
Arrows Firecracker Fireball Magic Archer
Royal Recruits Fireball The Log
Fireball Arrows Firecracker Royal Recruits The Log Magic Archer
Royal Recruits
Royal Recruits Fireball The Log
Arrows Firecracker Royal Recruits Fireball
Arrows Fireball Firecracker Royal Recruits The Log Magic Archer
Arrows The Log Firecracker Royal Recruits Fireball Magic Archer Mother Witch
Royal Recruits
Royal Recruits Arrows Firecracker Fireball The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball
Fireball Arrows Firecracker The Log Magic Archer
Royal Recruits The Log
Royal Recruits Fireball The Log
Royal Recruits
Arrows Firecracker Fireball Mother Witch Magic Archer
Royal Recruits Fireball
Royal Recruits
Royal Recruits Firecracker Fireball The Log Magic Archer
Royal Recruits
Royal Recruits
Royal Recruits Arrows Fireball The Log
Royal Recruits Fireball
Royal Recruits Firecracker Fireball Magic Archer
Royal Recruits Firecracker Fireball The Log Magic Archer
Arrows Firecracker Royal Recruits Fireball The Log Magic Archer Mother Witch
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Firecracker Royal Recruits The Log
Arrows Firecracker Fireball The Log Magic Archer
Arrows Fireball The Log Magic Archer
Arrows Firecracker Royal Recruits Fireball The Log
Fireball Arrows Firecracker The Log Magic Archer
Arrows Firecracker Fireball Mother Witch Magic Archer
Arrows Firecracker The Log Magic Archer
Arrows Fireball The Log Firecracker Magic Archer
Arrows Fireball The Log Firecracker
Fireball
Firecracker Arrows Royal Recruits Fireball The Log Magic Archer
Fireball Arrows Firecracker Magic Archer
Firecracker Fireball The Log Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Fireball The Log Magic Archer
Arrows Firecracker Fireball The Log Magic Archer
Magic Archer Arrows Firecracker Royal Recruits Fireball The Log
Arrows Fireball
Arrows Firecracker Fireball The Log Magic Archer
Arrows Firecracker Fireball The Log Magic Archer Mother Witch
Fireball The Log Magic Archer
Arrows Fireball
The Log
Arrows Royal Recruits Fireball The Log
Arrows Firecracker The Log Mother Witch Fireball Magic Archer
Arrows Firecracker Fireball The Log Magic Archer
Fireball Arrows The Log Magic Archer
Fireball Arrows Firecracker The Log Magic Archer
Arrows Firecracker Fireball Magic Archer Mother Witch
Firecracker Fireball
Fireball
Arrows Fireball The Log Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Fireball The Log Magic Archer
Royal Recruits Fireball Magic Archer
Fireball Arrows Firecracker Magic Archer
Arrows The Log Fireball
Fireball Firecracker Magic Archer
Arrows The Log Firecracker Fireball Magic Archer
Arrows Fireball
Firecracker Royal Recruits
Firecracker Royal Recruits Fireball The Log Magic Archer
Firecracker Fireball Magic Archer
Firecracker Royal Recruits Fireball The Log Magic Archer

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