My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Musketeer Elixir Collector Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Skeleton King
Giant Snowball
Royal Recruits Musketeer Witch Skeleton King
Zap
Firecracker Witch Skeleton King
Barbarian Barrel
Firecracker Royal Recruits Musketeer Witch Skeleton King
The Log
Firecracker Royal Recruits Musketeer Witch Skeleton King
Earthquake
Firecracker Elixir Collector Witch Skeleton King
Arrows
Firecracker Royal Recruits Witch Skeleton King
Royal Delivery
Firecracker Royal Recruits Musketeer Witch Skeleton King
Fireball
Firecracker Musketeer Elixir Collector Witch Skeleton King
Poison
Firecracker Royal Recruits Musketeer Elixir Collector Witch Skeleton King
Lightning
Musketeer Elixir Collector Witch Skeleton King
Rocket
Musketeer Elixir Collector Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Elixir Collector

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Fireball Musketeer Skeleton King Witch Elixir Collector Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Fireball Musketeer

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball
Firecracker
Royal Recruits
Royal Recruits
Firecracker Musketeer
Fireball
Arrows Skeleton King
Musketeer
Royal Recruits
Elixir Collector
Witch
Skeleton King
Skeleton King
Fireball Witch

Defense Synergies 0 5

Arrows
Fireball
Firecracker
Royal Recruits Musketeer
Royal Recruits
Firecracker
Fireball
Arrows Musketeer
Musketeer
Firecracker Fireball Skeleton King
Elixir Collector
Witch
Skeleton King
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Fireball Musketeer
Firecracker Royal Recruits Musketeer Witch
Witch Royal Recruits Musketeer
Royal Recruits Witch Firecracker Musketeer Skeleton King
Arrows Firecracker Royal Recruits Fireball
Arrows Fireball Firecracker Musketeer
Musketeer Arrows Firecracker Fireball Witch
Arrows Royal Recruits Fireball Musketeer
Witch Royal Recruits Musketeer Skeleton King
Firecracker Royal Recruits Musketeer
Witch Arrows Firecracker Royal Recruits Fireball Musketeer Skeleton King
Arrows Musketeer Firecracker Fireball Witch
Royal Recruits Fireball Musketeer Witch
Fireball Arrows Firecracker Royal Recruits Witch Skeleton King
Royal Recruits Skeleton King
Royal Recruits Fireball
Arrows Firecracker Royal Recruits Fireball Musketeer Witch
Arrows Fireball Firecracker Royal Recruits Musketeer Witch
Arrows Witch Firecracker Royal Recruits Fireball Musketeer
Royal Recruits Musketeer
Royal Recruits Arrows Firecracker Fireball Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball Witch
Fireball Arrows Firecracker Musketeer
Royal Recruits Musketeer Witch
Royal Recruits Fireball Musketeer
Royal Recruits Musketeer Witch
Arrows Firecracker Fireball Musketeer Witch
Royal Recruits Fireball Musketeer Witch
Royal Recruits
Royal Recruits Firecracker Fireball Witch
Royal Recruits Witch Musketeer
Royal Recruits Musketeer Witch
Royal Recruits Arrows Fireball
Royal Recruits Fireball Witch Skeleton King
Royal Recruits Firecracker Fireball Musketeer Witch
Royal Recruits Witch Firecracker Fireball Musketeer Skeleton King
Arrows Firecracker Royal Recruits Fireball Musketeer Witch Skeleton King
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Royal Recruits Musketeer
Arrows Firecracker Fireball Musketeer
Arrows Fireball
Arrows Firecracker Royal Recruits Fireball Musketeer
Fireball Arrows Firecracker
Arrows Firecracker Fireball Musketeer Witch
Arrows Firecracker Musketeer Witch
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Fireball Musketeer
Firecracker Arrows Royal Recruits Fireball Musketeer
Fireball Arrows Firecracker Musketeer
Firecracker Fireball Musketeer
Arrows Firecracker Fireball Musketeer
Arrows Firecracker Fireball Musketeer
Arrows Firecracker Fireball Musketeer Witch
Arrows Firecracker Royal Recruits Fireball Musketeer
Arrows Fireball
Arrows Firecracker Fireball Musketeer
Arrows Firecracker Fireball Witch
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Royal Recruits Fireball Musketeer
Arrows Firecracker Fireball Witch
Witch
Arrows Firecracker Fireball Musketeer Witch
Fireball Arrows Musketeer Witch
Fireball Arrows Firecracker Musketeer
Arrows Firecracker Fireball Musketeer Witch
Firecracker Fireball Musketeer Witch
Fireball
Arrows Fireball Musketeer
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Royal Recruits Fireball Musketeer Witch
Fireball Arrows Firecracker Musketeer Witch
Arrows Fireball
Fireball Firecracker Musketeer
Arrows Firecracker Fireball Musketeer Skeleton King
Arrows Fireball
Firecracker Royal Recruits Musketeer
Firecracker Royal Recruits Fireball Musketeer Witch Skeleton King
Firecracker Fireball Musketeer Witch
Firecracker Royal Recruits Fireball Musketeer Witch
Fireball Firecracker

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