My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers
Giant Snowball
Royal Recruits Wall Breakers
Zap
Firecracker Wall Breakers
Barbarian Barrel
Firecracker Royal Recruits Wizard Wall Breakers
The Log
Firecracker Royal Recruits Wall Breakers
Earthquake
Firecracker
Arrows
Firecracker Royal Recruits Wall Breakers
Royal Delivery
Firecracker Royal Recruits Wizard Wall Breakers
Fireball
Firecracker Wizard Wall Breakers
Poison
Firecracker Royal Recruits Wizard
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Wall Breakers Arrows Firecracker Tornado Wizard Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Wall Breakers Arrows Firecracker

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Wall Breakers Mega Knight
Firecracker
Royal Recruits Mirror Wall Breakers Tornado Mega Knight
Royal Recruits
Firecracker Wall Breakers
Wizard
Tornado Mega Knight
Mirror
Arrows Firecracker Wall Breakers Tornado
Wall Breakers
Arrows Firecracker Royal Recruits Mirror Mega Knight
Tornado
Wizard Firecracker Mirror Mega Knight
Mega Knight
Arrows Firecracker Wizard Wall Breakers Tornado

Defense Synergies 4 9

Arrows
Mirror Mega Knight Tornado
Firecracker
Royal Recruits Mirror Tornado Mega Knight
Royal Recruits
Firecracker Tornado
Wizard
Tornado Mega Knight
Mirror
Arrows Tornado Firecracker Mega Knight
Wall Breakers
Tornado
Wizard Mirror Arrows Firecracker Royal Recruits Mega Knight
Mega Knight
Arrows Firecracker Wizard Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Wizard
Firecracker Royal Recruits Mega Knight
Tornado Mega Knight Royal Recruits
Royal Recruits Firecracker Mega Knight
Arrows Firecracker Royal Recruits Tornado Mega Knight
Arrows Tornado Firecracker Mega Knight
Tornado Arrows Firecracker Wizard
Arrows Royal Recruits Mega Knight
Royal Recruits Tornado
Tornado Firecracker Royal Recruits Mega Knight
Arrows Firecracker Royal Recruits Wizard Tornado Mega Knight
Arrows Firecracker Wizard Tornado
Royal Recruits Mega Knight Wizard
Wizard Mega Knight Arrows Firecracker Royal Recruits Tornado
Royal Recruits Mega Knight
Tornado Royal Recruits Mega Knight
Wizard Mega Knight Arrows Firecracker Royal Recruits Tornado
Arrows Mega Knight Firecracker Royal Recruits Wizard Tornado
Arrows Wizard Tornado Firecracker Royal Recruits Mega Knight
Royal Recruits Tornado
Royal Recruits Wizard Mega Knight Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight
Arrows Firecracker Wizard Mega Knight
Royal Recruits Mega Knight
Royal Recruits Mega Knight Tornado
Royal Recruits Mega Knight
Arrows Firecracker Wizard Tornado
Royal Recruits
Mega Knight Royal Recruits
Royal Recruits Mega Knight Firecracker Tornado
Royal Recruits
Mega Knight Royal Recruits
Royal Recruits Mega Knight Arrows Tornado
Royal Recruits Mega Knight Wizard
Royal Recruits Wizard Firecracker Mega Knight
Royal Recruits Firecracker Tornado
Arrows Mega Knight Firecracker Royal Recruits Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits
Arrows Firecracker Tornado
Arrows
Arrows Firecracker Royal Recruits
Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Wizard Tornado
Arrows Firecracker Wizard Tornado
Arrows Firecracker Wizard Tornado
Arrows Firecracker Wizard Tornado
Tornado
Firecracker Arrows Royal Recruits Wizard Tornado
Arrows Firecracker Wizard Tornado
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Royal Recruits Wizard Mega Knight
Arrows Tornado
Arrows Firecracker Wizard Mega Knight
Arrows Firecracker Wizard Tornado Mega Knight
Mega Knight
Arrows Wizard Tornado
Tornado
Arrows Royal Recruits
Arrows Firecracker Tornado Wizard Mega Knight
Arrows Firecracker Wizard Tornado
Arrows Wizard Tornado Mega Knight
Arrows Firecracker Tornado
Arrows Firecracker Wizard Tornado
Firecracker Wizard
Arrows Wizard Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker Wizard
Royal Recruits
Arrows Firecracker Wizard Tornado
Arrows
Firecracker Wizard Mega Knight
Arrows Firecracker Wizard
Arrows Tornado
Firecracker Royal Recruits Mega Knight
Firecracker Royal Recruits Tornado
Firecracker Tornado
Firecracker Royal Recruits Tornado Mega Knight
Firecracker Wizard Mega Knight

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