My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Royal Giant Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Skeleton Dragons
Zap
Firecracker Royal Giant Inferno Tower
Barbarian Barrel
Firecracker Inferno Tower
The Log
Firecracker Royal Giant
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker Skeleton Dragons
Royal Delivery
Firecracker Skeleton Dragons
Fireball
Firecracker Skeleton Dragons Inferno Tower
Poison
Firecracker Skeleton Dragons Inferno Tower
Lightning
Skeleton Dragons Inferno Tower Monk
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Skeleton Dragons The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Skeleton Dragons Inferno Tower Monk Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Firecracker Skeleton Dragons

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Mega Knight
Firecracker
Royal Giant Skeleton Dragons Mega Knight Monk
Skeleton Dragons
Firecracker Royal Giant Mega Knight
Royal Giant
Arrows Firecracker Skeleton Dragons The Log Monk
Inferno Tower
The Log
Royal Giant Mega Knight
Mega Knight
Arrows Firecracker Skeleton Dragons The Log
Monk
Firecracker Royal Giant

Defense Synergies 4 9

Arrows
Mega Knight Inferno Tower Monk
Firecracker
The Log Skeleton Dragons Inferno Tower Mega Knight
Skeleton Dragons
The Log Firecracker Inferno Tower Mega Knight
Royal Giant
Inferno Tower
The Log Arrows Firecracker Skeleton Dragons Mega Knight
The Log
Firecracker Skeleton Dragons Inferno Tower Mega Knight
Mega Knight
Arrows Firecracker Skeleton Dragons Inferno Tower The Log
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Inferno Tower The Log
Inferno Tower Firecracker Skeleton Dragons The Log Mega Knight Monk
Inferno Tower Mega Knight Skeleton Dragons
Inferno Tower Firecracker Skeleton Dragons Mega Knight Monk
Arrows Firecracker The Log Mega Knight Monk
Arrows The Log Firecracker Skeleton Dragons Mega Knight
Skeleton Dragons Inferno Tower Arrows Firecracker
Arrows Skeleton Dragons Inferno Tower The Log Mega Knight Monk
Inferno Tower
Firecracker Inferno Tower Mega Knight
Skeleton Dragons Arrows Firecracker The Log Mega Knight
Arrows Skeleton Dragons Inferno Tower Firecracker
Inferno Tower Mega Knight Skeleton Dragons The Log
Mega Knight Arrows Firecracker Skeleton Dragons The Log
Inferno Tower Mega Knight
Inferno Tower Monk The Log Mega Knight
Mega Knight Arrows Firecracker Skeleton Dragons Inferno Tower
Arrows Mega Knight Firecracker Skeleton Dragons The Log
Arrows The Log Firecracker Skeleton Dragons Mega Knight
Inferno Tower
Skeleton Dragons Mega Knight Arrows Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower
Arrows Firecracker Skeleton Dragons The Log Mega Knight Monk
Mega Knight Inferno Tower The Log
Mega Knight Inferno Tower The Log Monk
Inferno Tower Mega Knight
Arrows Firecracker Skeleton Dragons Monk
Inferno Tower
Inferno Tower Mega Knight
Mega Knight Firecracker Skeleton Dragons Inferno Tower The Log Monk
Inferno Tower Skeleton Dragons
Mega Knight Inferno Tower
Mega Knight Monk Arrows The Log
Mega Knight Inferno Tower
Firecracker Skeleton Dragons Mega Knight
Inferno Tower Firecracker Skeleton Dragons The Log Monk
Arrows Mega Knight Firecracker Skeleton Dragons Inferno Tower The Log
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Skeleton Dragons The Log Monk
Arrows Firecracker Monk Skeleton Dragons The Log
Arrows Skeleton Dragons The Log
Arrows Firecracker Skeleton Dragons The Log
Arrows Firecracker Skeleton Dragons The Log Mega Knight
Arrows Firecracker Skeleton Dragons Monk
Arrows Firecracker Skeleton Dragons The Log
Arrows The Log Firecracker Skeleton Dragons
Arrows The Log Monk Firecracker Skeleton Dragons
Firecracker Monk Arrows Skeleton Dragons The Log
Monk Arrows Firecracker Skeleton Dragons
Firecracker Skeleton Dragons The Log
Arrows Firecracker Skeleton Dragons Monk
Arrows Firecracker Skeleton Dragons The Log
Arrows Firecracker Skeleton Dragons The Log
Arrows Firecracker Skeleton Dragons The Log Mega Knight
Monk Arrows
Skeleton Dragons
Arrows Firecracker Skeleton Dragons The Log Mega Knight Monk
Arrows Firecracker Skeleton Dragons The Log Mega Knight Monk
Skeleton Dragons The Log Mega Knight Monk
Arrows Skeleton Dragons
The Log Monk
Arrows Skeleton Dragons The Log Monk
Arrows Firecracker The Log Skeleton Dragons Mega Knight
Arrows Firecracker The Log Skeleton Dragons Monk
Arrows Skeleton Dragons The Log Mega Knight Monk
Arrows Firecracker Skeleton Dragons The Log
Arrows Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Arrows Skeleton Dragons The Log Mega Knight
Arrows Firecracker Skeleton Dragons Monk
Mega Knight
Arrows Firecracker The Log Monk
Arrows Firecracker Skeleton Dragons Monk
Arrows The Log
Firecracker Skeleton Dragons Mega Knight
Arrows The Log Firecracker Skeleton Dragons
Monk Arrows
Firecracker Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons The Log
Firecracker Skeleton Dragons
Firecracker The Log Mega Knight Monk
Firecracker Skeleton Dragons Mega Knight Monk

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