My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Royal Giant Tombstone Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Skeleton Dragons Tombstone Witch
Zap
Firecracker Royal Giant Tombstone Witch
Barbarian Barrel
Firecracker Tombstone Witch Electro Wizard
The Log
Firecracker Royal Giant Tombstone Mini P.E.K.K.A Witch
Earthquake
Firecracker Tombstone Witch
Arrows
Firecracker Skeleton Dragons Tombstone Witch
Royal Delivery
Firecracker Skeleton Dragons Mini P.E.K.K.A Witch Electro Wizard
Fireball
Firecracker Skeleton Dragons Tombstone Witch Electro Wizard
Poison
Firecracker Skeleton Dragons Tombstone Witch Electro Wizard
Lightning
Skeleton Dragons Tombstone Mini P.E.K.K.A Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Skeleton Dragons Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tombstone Skeleton Dragons Mini P.E.K.K.A Electro Wizard Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Tombstone Skeleton Dragons

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Mini P.E.K.K.A
Firecracker
Royal Giant Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons
Firecracker Royal Giant Mini P.E.K.K.A
Royal Giant
Arrows Firecracker Skeleton Dragons Witch Electro Wizard
Tombstone
Mini P.E.K.K.A
Arrows Firecracker Skeleton Dragons Electro Wizard
Witch
Royal Giant
Electro Wizard
Royal Giant Mini P.E.K.K.A

Defense Synergies 1 12

Arrows
Tombstone Mini P.E.K.K.A
Firecracker
Skeleton Dragons Tombstone Mini P.E.K.K.A Electro Wizard
Skeleton Dragons
Firecracker Tombstone Mini P.E.K.K.A Electro Wizard
Royal Giant
Tombstone
Arrows Firecracker Skeleton Dragons Electro Wizard
Mini P.E.K.K.A
Electro Wizard Arrows Firecracker Skeleton Dragons Witch
Witch
Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Firecracker Skeleton Dragons Tombstone Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Tombstone Electro Wizard
Mini P.E.K.K.A Firecracker Skeleton Dragons Tombstone Witch Electro Wizard
Mini P.E.K.K.A Witch Skeleton Dragons Tombstone Electro Wizard
Mini P.E.K.K.A Witch Firecracker Skeleton Dragons Tombstone Electro Wizard
Arrows Firecracker Tombstone Mini P.E.K.K.A
Arrows Firecracker Skeleton Dragons Electro Wizard
Skeleton Dragons Electro Wizard Arrows Firecracker Tombstone Witch
Arrows Skeleton Dragons Electro Wizard
Mini P.E.K.K.A Witch Tombstone
Firecracker Mini P.E.K.K.A Electro Wizard
Skeleton Dragons Witch Electro Wizard Arrows Firecracker Tombstone
Arrows Skeleton Dragons Firecracker Witch Electro Wizard
Tombstone Mini P.E.K.K.A Skeleton Dragons Witch Electro Wizard
Arrows Firecracker Skeleton Dragons Tombstone Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Tombstone Electro Wizard
Mini P.E.K.K.A Electro Wizard
Arrows Firecracker Skeleton Dragons Tombstone Mini P.E.K.K.A Witch Electro Wizard
Arrows Tombstone Firecracker Skeleton Dragons Witch Electro Wizard
Arrows Witch Firecracker Skeleton Dragons Tombstone Electro Wizard
Mini P.E.K.K.A Electro Wizard
Skeleton Dragons Arrows Firecracker Mini P.E.K.K.A Witch Electro Wizard
Tombstone Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tombstone Witch Electro Wizard
Electro Wizard Arrows Firecracker Skeleton Dragons Mini P.E.K.K.A
Tombstone Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Electro Wizard
Tombstone Mini P.E.K.K.A Witch
Arrows Firecracker Skeleton Dragons Witch Electro Wizard
Mini P.E.K.K.A Tombstone Witch Electro Wizard
Mini P.E.K.K.A
Electro Wizard Firecracker Skeleton Dragons Tombstone Mini P.E.K.K.A Witch
Witch Skeleton Dragons Tombstone
Tombstone Mini P.E.K.K.A Witch
Arrows Electro Wizard
Mini P.E.K.K.A Tombstone Witch
Firecracker Skeleton Dragons Witch
Tombstone Witch Electro Wizard Firecracker Skeleton Dragons Mini P.E.K.K.A
Arrows Firecracker Skeleton Dragons Mini P.E.K.K.A Witch Electro Wizard
Arrows Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Electro Wizard
Arrows Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Witch
Arrows Firecracker Skeleton Dragons Witch
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Skeleton Dragons Electro Wizard
Arrows Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Witch
Arrows Firecracker Skeleton Dragons
Arrows
Skeleton Dragons Mini P.E.K.K.A
Arrows Firecracker Skeleton Dragons Mini P.E.K.K.A Electro Wizard
Arrows Firecracker Skeleton Dragons Witch
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Firecracker Skeleton Dragons Witch
Witch
Arrows Firecracker Skeleton Dragons Witch Electro Wizard
Arrows Skeleton Dragons Witch
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Witch Electro Wizard
Electro Wizard Firecracker Skeleton Dragons Witch
Mini P.E.K.K.A
Arrows Skeleton Dragons
Arrows Firecracker Skeleton Dragons Electro Wizard
Arrows Firecracker
Electro Wizard Tombstone Witch
Arrows Firecracker Skeleton Dragons Witch Electro Wizard
Arrows
Firecracker Skeleton Dragons Mini P.E.K.K.A Electro Wizard
Arrows Firecracker Skeleton Dragons
Arrows
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Witch Electro Wizard
Firecracker Skeleton Dragons Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Skeleton Dragons

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