My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Battle Ram Bandit Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Heal Spirit Battle Ram Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Bandit Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram Bandit
Giant Snowball
Skeleton Dragons Battle Ram
Zap
Firecracker Battle Ram Bandit
Barbarian Barrel
Firecracker Elite Barbarians Heal Spirit Battle Ram Bandit
The Log
Firecracker Elite Barbarians Heal Spirit Battle Ram Bandit
Earthquake
Firecracker
Arrows
Firecracker Skeleton Dragons Heal Spirit
Royal Delivery
Firecracker Skeleton Dragons Elite Barbarians Heal Spirit Battle Ram Bandit
Fireball
Firecracker Skeleton Dragons Elite Barbarians Battle Ram Bandit
Poison
Firecracker Skeleton Dragons
Lightning
Skeleton Dragons Elite Barbarians Battle Ram Bandit Monk
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Skeleton Dragons

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Arrows Firecracker Bandit Skeleton Dragons Battle Ram Monk Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Arrows Firecracker Bandit

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Battle Ram Bandit
Firecracker
Skeleton Dragons Elite Barbarians Battle Ram Bandit Monk
Skeleton Dragons
Firecracker Heal Spirit
Elite Barbarians
Arrows Heal Spirit Firecracker Battle Ram Bandit
Heal Spirit
Elite Barbarians Skeleton Dragons Battle Ram Bandit
Battle Ram
Bandit Arrows Firecracker Elite Barbarians Heal Spirit
Bandit
Battle Ram Arrows Firecracker Elite Barbarians Heal Spirit
Monk
Firecracker

Defense Synergies 0 5

Arrows
Bandit Monk
Firecracker
Skeleton Dragons Bandit
Skeleton Dragons
Firecracker Bandit
Elite Barbarians
Heal Spirit
Battle Ram
Bandit
Arrows Firecracker Skeleton Dragons
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons
Elite Barbarians Firecracker Skeleton Dragons Bandit Monk
Skeleton Dragons Elite Barbarians Bandit
Elite Barbarians Firecracker Skeleton Dragons Bandit Monk
Arrows Firecracker Elite Barbarians Monk
Arrows Firecracker Skeleton Dragons Bandit
Skeleton Dragons Arrows Firecracker
Arrows Skeleton Dragons Bandit Monk
Elite Barbarians
Elite Barbarians Firecracker Bandit
Skeleton Dragons Arrows Firecracker Bandit
Arrows Skeleton Dragons Firecracker
Skeleton Dragons Elite Barbarians Bandit
Arrows Firecracker Skeleton Dragons
Elite Barbarians Bandit
Monk Elite Barbarians Bandit
Arrows Firecracker Skeleton Dragons Elite Barbarians
Arrows Firecracker Skeleton Dragons Elite Barbarians Bandit
Arrows Firecracker Skeleton Dragons Bandit
Elite Barbarians
Skeleton Dragons Arrows Firecracker Elite Barbarians Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Bandit
Bandit Arrows Firecracker Skeleton Dragons Elite Barbarians Monk
Bandit Elite Barbarians
Elite Barbarians Bandit Monk
Elite Barbarians Bandit
Arrows Firecracker Skeleton Dragons Monk
Elite Barbarians Bandit
Elite Barbarians
Firecracker Skeleton Dragons Elite Barbarians Bandit Monk
Skeleton Dragons
Elite Barbarians
Monk Arrows Elite Barbarians
Elite Barbarians Bandit
Firecracker Skeleton Dragons
Elite Barbarians Firecracker Skeleton Dragons Monk
Arrows Firecracker Skeleton Dragons Elite Barbarians
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Skeleton Dragons Bandit Monk
Arrows Firecracker Monk Skeleton Dragons Bandit
Arrows Skeleton Dragons Bandit
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Monk
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Monk Firecracker Skeleton Dragons Bandit
Elite Barbarians
Firecracker Monk Arrows Skeleton Dragons Bandit
Monk Arrows Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Elite Barbarians Bandit
Arrows Firecracker Skeleton Dragons Bandit Monk
Arrows Firecracker Skeleton Dragons Elite Barbarians
Arrows Firecracker Skeleton Dragons Bandit
Arrows Firecracker Skeleton Dragons Bandit
Monk Arrows
Skeleton Dragons
Arrows Firecracker Skeleton Dragons Bandit Monk
Arrows Firecracker Skeleton Dragons Monk
Skeleton Dragons Monk
Arrows Skeleton Dragons
Monk
Arrows Skeleton Dragons Monk
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Bandit Monk
Arrows Skeleton Dragons Bandit Monk
Arrows Firecracker Skeleton Dragons Bandit
Elite Barbarians Arrows Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Elite Barbarians
Arrows Skeleton Dragons Bandit
Arrows Firecracker Skeleton Dragons Monk
Arrows Firecracker Monk
Bandit
Arrows Firecracker Skeleton Dragons Monk
Arrows
Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Monk Arrows
Firecracker Skeleton Dragons Elite Barbarians
Firecracker Skeleton Dragons Elite Barbarians
Firecracker Skeleton Dragons
Firecracker Bandit Monk
Firecracker Skeleton Dragons Monk

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