My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Electro Giant Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Electro Giant Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Electro Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Bandit
Giant Snowball
Skeleton Dragons
Zap
Firecracker Inferno Tower Bandit
Barbarian Barrel
Firecracker Elite Barbarians Inferno Tower Bandit
The Log
Firecracker Elite Barbarians Bandit
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker Skeleton Dragons
Royal Delivery
Firecracker Skeleton Dragons Elite Barbarians Bandit
Fireball
Firecracker Skeleton Dragons Elite Barbarians Inferno Tower Bandit
Poison
Firecracker Skeleton Dragons Inferno Tower
Lightning
Skeleton Dragons Elite Barbarians Inferno Tower Bandit
Rocket
Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Skeleton Dragons Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Skeleton Dragons Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Bandit Skeleton Dragons Golden Knight Inferno Tower Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Bandit Skeleton Dragons

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Bandit
Firecracker
Skeleton Dragons Elite Barbarians Bandit
Skeleton Dragons
Firecracker
Elite Barbarians
Arrows Firecracker Bandit Golden Knight
Inferno Tower
Electro Giant
Golden Knight
Bandit
Arrows Firecracker Elite Barbarians Golden Knight
Golden Knight
Electro Giant Elite Barbarians Bandit

Defense Synergies 0 12

Arrows
Inferno Tower Bandit Golden Knight
Firecracker
Skeleton Dragons Inferno Tower Bandit Golden Knight
Skeleton Dragons
Firecracker Inferno Tower Bandit
Elite Barbarians
Golden Knight
Inferno Tower
Arrows Firecracker Skeleton Dragons Bandit
Electro Giant
Golden Knight
Bandit
Arrows Firecracker Skeleton Dragons Inferno Tower
Golden Knight
Arrows Firecracker Elite Barbarians Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Inferno Tower Golden Knight
Elite Barbarians Inferno Tower Firecracker Skeleton Dragons Bandit
Inferno Tower Skeleton Dragons Elite Barbarians Bandit
Elite Barbarians Inferno Tower Firecracker Skeleton Dragons Bandit
Arrows Firecracker Elite Barbarians
Arrows Firecracker Skeleton Dragons Bandit
Skeleton Dragons Inferno Tower Arrows Firecracker
Arrows Skeleton Dragons Inferno Tower Electro Giant Bandit Golden Knight
Inferno Tower Elite Barbarians
Elite Barbarians Firecracker Inferno Tower Bandit
Skeleton Dragons Arrows Firecracker Electro Giant Bandit
Arrows Skeleton Dragons Inferno Tower Firecracker
Inferno Tower Skeleton Dragons Elite Barbarians Bandit
Arrows Firecracker Skeleton Dragons Golden Knight
Elite Barbarians Inferno Tower Bandit
Inferno Tower Elite Barbarians Electro Giant Bandit
Arrows Firecracker Skeleton Dragons Elite Barbarians Inferno Tower
Arrows Firecracker Skeleton Dragons Elite Barbarians Bandit Golden Knight
Arrows Firecracker Skeleton Dragons Bandit
Elite Barbarians Inferno Tower
Skeleton Dragons Arrows Firecracker Elite Barbarians Electro Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Inferno Tower Electro Giant Bandit
Bandit Arrows Firecracker Skeleton Dragons Elite Barbarians
Bandit Elite Barbarians Inferno Tower Golden Knight
Elite Barbarians Inferno Tower Bandit
Inferno Tower Elite Barbarians Bandit
Arrows Firecracker Skeleton Dragons Electro Giant
Elite Barbarians Inferno Tower Bandit
Inferno Tower Elite Barbarians
Firecracker Skeleton Dragons Elite Barbarians Inferno Tower Bandit
Inferno Tower Skeleton Dragons
Elite Barbarians Inferno Tower Golden Knight
Arrows Elite Barbarians Electro Giant
Elite Barbarians Inferno Tower Bandit Golden Knight
Firecracker Skeleton Dragons Electro Giant
Elite Barbarians Inferno Tower Electro Giant Firecracker Skeleton Dragons Golden Knight
Arrows Firecracker Skeleton Dragons Elite Barbarians Inferno Tower Electro Giant Golden Knight
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Skeleton Dragons Bandit Golden Knight
Arrows Firecracker Skeleton Dragons Bandit Golden Knight
Arrows Skeleton Dragons Bandit
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Electro Giant
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Bandit Golden Knight
Elite Barbarians
Firecracker Arrows Skeleton Dragons Bandit Golden Knight
Arrows Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Elite Barbarians Bandit Golden Knight
Arrows Firecracker Skeleton Dragons Bandit
Arrows Firecracker Skeleton Dragons Elite Barbarians
Arrows Firecracker Skeleton Dragons Bandit Golden Knight
Arrows Firecracker Skeleton Dragons Bandit
Arrows
Skeleton Dragons
Arrows Firecracker Skeleton Dragons Bandit
Arrows Firecracker Skeleton Dragons Electro Giant Golden Knight
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Firecracker Electro Giant Skeleton Dragons
Arrows Firecracker Skeleton Dragons Bandit Golden Knight
Arrows Skeleton Dragons Bandit Golden Knight
Arrows Firecracker Skeleton Dragons Bandit Golden Knight
Elite Barbarians Arrows Firecracker Skeleton Dragons Electro Giant
Firecracker Skeleton Dragons Electro Giant
Elite Barbarians
Arrows Skeleton Dragons Bandit
Arrows Firecracker Skeleton Dragons
Arrows Firecracker
Bandit
Arrows Firecracker Skeleton Dragons
Arrows
Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Electro Giant
Firecracker Skeleton Dragons Elite Barbarians
Electro Giant Firecracker Skeleton Dragons Elite Barbarians Golden Knight
Firecracker Skeleton Dragons
Firecracker Electro Giant Bandit Golden Knight
Firecracker Skeleton Dragons

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