My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Elixir Golem Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elixir Golem Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Giant Skeleton Sparky
Giant Snowball
Barbarians
Zap
Firecracker Sparky
Barbarian Barrel
Firecracker Tesla Barbarians Elixir Golem Giant Skeleton Sparky
The Log
Firecracker Barbarians Elixir Golem Giant Skeleton Sparky
Earthquake
Firecracker Tesla Barbarians Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Barbarians Elixir Golem Giant Skeleton Sparky
Fireball
Firecracker Tesla Barbarians Elixir Golem Sparky
Poison
Firecracker Barbarians Elixir Golem Sparky
Lightning
Tesla Sparky
Rocket
Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Rage Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Firecracker Elixir Golem Tesla Barbarians Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Firecracker Elixir Golem

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Elixir Golem Giant Skeleton
Firecracker
Elixir Golem Giant Skeleton Sparky
Tesla
Barbarians
Elixir Golem
Firecracker Rage Arrows Sparky
Rage
Elixir Golem Sparky Giant Skeleton
Giant Skeleton
Arrows Firecracker Rage Sparky
Sparky
Arrows Rage Firecracker Elixir Golem Giant Skeleton

Defense Synergies 0 6

Arrows
Tesla Barbarians Giant Skeleton Sparky
Firecracker
Tesla Giant Skeleton
Tesla
Arrows Firecracker
Barbarians
Arrows
Elixir Golem
Rage
Giant Skeleton
Arrows Firecracker
Sparky
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Sparky
Barbarians Sparky Firecracker Tesla
Tesla Barbarians Sparky Giant Skeleton
Tesla Barbarians Sparky Firecracker
Arrows Firecracker Barbarians Giant Skeleton Sparky
Arrows Firecracker Tesla
Tesla Arrows Firecracker
Arrows Tesla Barbarians Giant Skeleton Sparky
Tesla Barbarians Sparky
Firecracker Tesla Barbarians Giant Skeleton Sparky
Barbarians Arrows Firecracker Tesla Giant Skeleton
Arrows Tesla Firecracker
Tesla Barbarians Sparky Giant Skeleton
Sparky Arrows Firecracker Tesla Barbarians
Barbarians Sparky Tesla
Barbarians Tesla Sparky
Tesla Barbarians Sparky Arrows Firecracker
Arrows Tesla Firecracker Barbarians
Arrows Firecracker Tesla Barbarians Giant Skeleton
Barbarians Sparky Tesla
Arrows Firecracker Tesla Barbarians Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla Giant Skeleton Sparky
Arrows Firecracker Tesla
Barbarians Giant Skeleton Sparky
Giant Skeleton Tesla Barbarians Sparky
Barbarians Giant Skeleton Tesla Sparky
Arrows Firecracker Tesla
Sparky Tesla Barbarians Giant Skeleton
Giant Skeleton Tesla Barbarians Sparky
Giant Skeleton Firecracker Barbarians Sparky
Tesla Barbarians Sparky
Tesla Barbarians Giant Skeleton Sparky
Arrows Barbarians Giant Skeleton
Barbarians Giant Skeleton Tesla Sparky
Firecracker Tesla Barbarians Sparky
Tesla Barbarians Sparky Firecracker Giant Skeleton
Arrows Firecracker Tesla Barbarians Giant Skeleton Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Giant Skeleton Sparky
Arrows Firecracker
Arrows Giant Skeleton Sparky
Arrows Firecracker Barbarians Giant Skeleton Sparky
Arrows Firecracker Sparky
Arrows Firecracker
Arrows Firecracker Sparky
Arrows Firecracker
Arrows Firecracker
Sparky
Firecracker Arrows Sparky
Arrows Firecracker
Firecracker Sparky
Arrows Firecracker
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Sparky
Sparky
Arrows Firecracker Sparky
Arrows Firecracker
Giant Skeleton Sparky
Arrows
Sparky
Arrows Barbarians
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Sparky
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Firecracker
Sparky
Arrows Sparky
Arrows Firecracker Sparky
Giant Skeleton Sparky
Arrows Firecracker Sparky
Barbarians
Arrows Firecracker
Arrows
Firecracker Sparky
Arrows Firecracker
Arrows Giant Skeleton Sparky
Firecracker Sparky
Firecracker Giant Skeleton Sparky
Firecracker
Firecracker Giant Skeleton Sparky
Sparky
Firecracker Sparky

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