My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Dark Prince Prince Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Prince
Giant Snowball
Hog Rider
Zap
Firecracker Dark Prince Prince
Barbarian Barrel
Firecracker Tesla Dark Prince Electro Wizard
The Log
Firecracker Hog Rider Dark Prince Prince
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Hog Rider Dark Prince Prince Electro Wizard
Fireball
Firecracker Tesla Hog Rider Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Tesla Dark Prince Prince Electro Wizard
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tesla Hog Rider Dark Prince Electro Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Tesla Hog Rider

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Dark Prince Prince Mega Knight
Firecracker
Hog Rider Dark Prince Prince Mega Knight
Tesla
Hog Rider
Arrows Firecracker Dark Prince Prince Electro Wizard Mega Knight
Dark Prince
Prince Arrows Firecracker Hog Rider Electro Wizard
Prince
Dark Prince Mega Knight Arrows Firecracker Hog Rider Electro Wizard
Electro Wizard
Hog Rider Dark Prince Prince Mega Knight
Mega Knight
Prince Arrows Firecracker Hog Rider Electro Wizard

Defense Synergies 1 15

Arrows
Mega Knight Tesla Dark Prince Prince
Firecracker
Tesla Dark Prince Prince Electro Wizard Mega Knight
Tesla
Arrows Firecracker Dark Prince Prince Electro Wizard
Hog Rider
Dark Prince
Arrows Firecracker Tesla Prince Electro Wizard
Prince
Arrows Firecracker Tesla Dark Prince Electro Wizard
Electro Wizard
Firecracker Tesla Dark Prince Prince Mega Knight
Mega Knight
Arrows Firecracker Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Electro Wizard
Firecracker Tesla Dark Prince Prince Electro Wizard Mega Knight
Tesla Prince Mega Knight Dark Prince Electro Wizard
Tesla Prince Firecracker Dark Prince Electro Wizard Mega Knight
Arrows Firecracker Dark Prince Prince Mega Knight
Arrows Firecracker Tesla Dark Prince Electro Wizard Mega Knight
Tesla Electro Wizard Arrows Firecracker
Arrows Tesla Electro Wizard Mega Knight
Tesla Prince
Firecracker Tesla Dark Prince Prince Electro Wizard Mega Knight
Electro Wizard Arrows Firecracker Tesla Dark Prince Mega Knight
Arrows Tesla Firecracker Electro Wizard
Tesla Prince Mega Knight Dark Prince Electro Wizard
Mega Knight Arrows Firecracker Tesla Dark Prince Prince Electro Wizard
Tesla Prince Electro Wizard Mega Knight
Tesla Prince Electro Wizard Mega Knight
Tesla Mega Knight Arrows Firecracker Dark Prince Prince Electro Wizard
Arrows Tesla Mega Knight Firecracker Dark Prince Prince Electro Wizard
Arrows Firecracker Tesla Dark Prince Electro Wizard Mega Knight
Tesla Prince Electro Wizard
Dark Prince Mega Knight Arrows Firecracker Tesla Prince Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Dark Prince Prince Electro Wizard
Electro Wizard Arrows Firecracker Tesla Prince Mega Knight
Mega Knight Dark Prince Prince Electro Wizard
Dark Prince Prince Mega Knight Tesla Electro Wizard
Tesla Dark Prince Prince Mega Knight
Arrows Firecracker Tesla Electro Wizard
Dark Prince Prince Tesla Electro Wizard
Mega Knight Tesla Dark Prince Prince
Electro Wizard Mega Knight Firecracker Dark Prince Prince
Tesla
Mega Knight Tesla Dark Prince Prince
Mega Knight Arrows Dark Prince Prince Electro Wizard
Dark Prince Prince Mega Knight Tesla
Firecracker Tesla Mega Knight
Tesla Electro Wizard Firecracker Dark Prince Prince
Arrows Mega Knight Firecracker Tesla Dark Prince Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker Dark Prince Prince
Arrows Firecracker Dark Prince Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Prince Electro Wizard
Firecracker Arrows Dark Prince Prince Electro Wizard
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker Prince
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Arrows Firecracker Dark Prince Prince Electro Wizard Mega Knight
Arrows Firecracker Mega Knight
Prince Mega Knight
Arrows
Prince
Arrows
Arrows Firecracker Dark Prince Mega Knight
Arrows Firecracker Electro Wizard
Arrows Prince Mega Knight
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows Mega Knight
Arrows Firecracker Electro Wizard
Prince Mega Knight
Arrows Firecracker
Electro Wizard Dark Prince Prince
Arrows Firecracker Electro Wizard
Arrows
Firecracker Dark Prince Prince Electro Wizard Mega Knight
Arrows Firecracker
Arrows
Firecracker Dark Prince Prince Mega Knight
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Dark Prince Prince Electro Wizard Mega Knight
Prince
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: