My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Wizard Dark Prince Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Witch
Zap
Firecracker Dark Prince Witch
Barbarian Barrel
Firecracker Tesla Wizard Dark Prince Witch
The Log
Firecracker Mini P.E.K.K.A Dark Prince Witch
Earthquake
Firecracker Tesla Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Wizard Dark Prince Witch P.E.K.K.A
Fireball
Firecracker Tesla Wizard Witch
Poison
Firecracker Wizard Witch
Lightning
Tesla Mini P.E.K.K.A Wizard Dark Prince Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tesla Mini P.E.K.K.A Dark Prince Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Tesla Mini P.E.K.K.A

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mini P.E.K.K.A Dark Prince
Firecracker
Mini P.E.K.K.A Dark Prince P.E.K.K.A
Tesla
Mini P.E.K.K.A
Arrows Firecracker Wizard Dark Prince
Wizard
Mini P.E.K.K.A Dark Prince P.E.K.K.A
Dark Prince
Arrows Firecracker Mini P.E.K.K.A Wizard Witch
Witch
Dark Prince P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Wizard Witch

Defense Synergies 0 16

Arrows
Tesla Mini P.E.K.K.A Dark Prince P.E.K.K.A
Firecracker
Tesla Mini P.E.K.K.A Dark Prince P.E.K.K.A
Tesla
Arrows Firecracker Mini P.E.K.K.A Wizard Dark Prince
Mini P.E.K.K.A
Arrows Firecracker Tesla Wizard Witch
Wizard
Tesla Mini P.E.K.K.A Dark Prince P.E.K.K.A
Dark Prince
Arrows Firecracker Tesla Wizard Witch
Witch
Mini P.E.K.K.A Dark Prince
P.E.K.K.A
Arrows Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Wizard
Mini P.E.K.K.A P.E.K.K.A Firecracker Tesla Dark Prince Witch
Tesla Mini P.E.K.K.A Witch P.E.K.K.A Dark Prince
Tesla Mini P.E.K.K.A Witch P.E.K.K.A Firecracker Dark Prince
Arrows Firecracker Mini P.E.K.K.A Dark Prince P.E.K.K.A
Arrows Firecracker Tesla Dark Prince
Tesla Arrows Firecracker Wizard Witch
Arrows Tesla P.E.K.K.A
Tesla Mini P.E.K.K.A Witch P.E.K.K.A
Firecracker Tesla Mini P.E.K.K.A Dark Prince
Witch Arrows Firecracker Tesla Wizard Dark Prince
Arrows Tesla Firecracker Wizard Witch
Tesla Mini P.E.K.K.A P.E.K.K.A Wizard Dark Prince Witch
Wizard Arrows Firecracker Tesla Mini P.E.K.K.A Dark Prince Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A P.E.K.K.A
Tesla Wizard Arrows Firecracker Mini P.E.K.K.A Dark Prince Witch P.E.K.K.A
Arrows Tesla Firecracker Wizard Dark Prince Witch
Arrows Wizard Witch Firecracker Tesla Dark Prince
Mini P.E.K.K.A P.E.K.K.A Tesla
Wizard Dark Prince Arrows Firecracker Tesla Mini P.E.K.K.A Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Dark Prince Witch P.E.K.K.A
Arrows Firecracker Tesla Mini P.E.K.K.A Wizard
P.E.K.K.A Mini P.E.K.K.A Dark Prince Witch
Mini P.E.K.K.A Dark Prince P.E.K.K.A Tesla
P.E.K.K.A Tesla Mini P.E.K.K.A Dark Prince Witch
Arrows Firecracker Wizard Tesla Witch
Mini P.E.K.K.A Dark Prince P.E.K.K.A Tesla Witch
Mini P.E.K.K.A P.E.K.K.A Tesla Dark Prince
P.E.K.K.A Firecracker Mini P.E.K.K.A Dark Prince Witch
Witch P.E.K.K.A Tesla
P.E.K.K.A Tesla Mini P.E.K.K.A Dark Prince Witch
P.E.K.K.A Arrows Dark Prince
Mini P.E.K.K.A Dark Prince P.E.K.K.A Tesla Wizard Witch
Wizard Firecracker Tesla Witch
Tesla Witch Firecracker Mini P.E.K.K.A Dark Prince P.E.K.K.A
Arrows Firecracker Tesla Mini P.E.K.K.A Wizard Dark Prince Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker Dark Prince
Wizard Arrows Firecracker Dark Prince
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Mini P.E.K.K.A
Firecracker Arrows Wizard Dark Prince
Arrows Firecracker Wizard
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Wizard Dark Prince
Arrows Firecracker Wizard Witch
Arrows Wizard
Arrows
Arrows Firecracker Wizard Dark Prince Witch
Witch
Arrows Firecracker Wizard Witch
Arrows Wizard Witch
Arrows Firecracker
Arrows Firecracker Wizard Witch
Firecracker Wizard Witch
Mini P.E.K.K.A
Arrows Wizard
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker Wizard
Dark Prince Witch
Arrows Firecracker Wizard Witch
Arrows
Firecracker Mini P.E.K.K.A Wizard Dark Prince
Arrows Firecracker Wizard
Arrows
Firecracker Dark Prince P.E.K.K.A
Firecracker Witch
Firecracker Witch
Firecracker Dark Prince Witch
P.E.K.K.A
Firecracker Wizard

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